gdritter repos animaltransiro / 3824bdf
Added some house sprites Getty Ritter 6 years ago
12 changed file(s) with 57 addition(s) and 3 deletion(s). Collapse all Expand all
11 {
22 {"grass"}, {"grass"}, {"grass"}, {"stonepath"}, {"grass"}, {"water"}, {"water"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"},
3 {"grass"}, {"grass"}, {"water"}, {"stonepath"}, {"water"}, {"water"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"},
4 {"grass"}, {"water"}, {"water", "pine_upper"}, {"stonepath"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"},
5 {"grass"}, {"water"}, {"grass", "pine_lower"}, {"stonepath"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"},
3 {"grass"}, {"grass"}, {"water"}, {"stonepath"}, {"water"}, {"water"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass", "house_nw"}, {"grass", "house_nc"}, {"grass", "house_ne"}, {"grass"},
4 {"grass"}, {"water"}, {"water", "pine_upper"}, {"stonepath"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass", "house_cw"}, {"grass", "house_cc"}, {"grass", "house_ce"}, {"grass"},
5 {"grass"}, {"water"}, {"grass", "pine_lower"}, {"stonepath"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass", "sign", signText="This house doesn't do anything yet."}, {"grass", "house_sw"}, {"grass", "house_sc"}, {"grass", "house_se"}, {"grass"},
66 {"grass"}, {"water"}, {"grass"}, {"stonepath"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"},
77 {"grass"}, {"water"}, {"grass"}, {"stonepath"}, {"grass"}, {"grass"}, {"grass", "sign"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"},
88 {"water"}, {"water"}, {"grass"}, {"stonepath"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass"}, {"grass", "sign", signText="This is an example of entity-specific\ninformation contained in the map file."}, {"grass"}, {"grass"}, {"grass", "tree_upper"}, {"grass"}, {"grass"}, {"grass"},
1 {
2 pass = false,
3 name = 'house_cc',
4 spriteX = 30,
5 spriteY = 1,
6 }
1 {
2 pass = false,
3 name = 'house_ce',
4 spriteX = 31,
5 spriteY = 1,
6 }
1 {
2 pass = false,
3 name = 'house_cw',
4 spriteX = 29,
5 spriteY = 1,
6 }
1 {
2 pass = false,
3 name = 'house_nc',
4 spriteX = 30,
5 spriteY = 0,
6 }
1 {
2 pass = false,
3 name = 'house_ne',
4 spriteX = 31,
5 spriteY = 0,
6 }
1 {
2 pass = false,
3 name = 'house_nw',
4 spriteX = 29,
5 spriteY = 0,
6 }
1 {
2 pass = false,
3 name = 'house_sc',
4 spriteX = 30,
5 spriteY = 2,
6 }
1 {
2 pass = false,
3 name = 'house_se',
4 spriteX = 31,
5 spriteY = 2,
6 }
1 {
2 pass = false,
3 name = 'house_sw',
4 spriteX = 29,
5 spriteY = 2,
6 }
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