Use \ongoing macro pervasively
Getty Ritter
6 years ago
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\begin{itemize}
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\item You draw unwelcome attention or put yourself in a spot. The GM
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will tell you how.
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\item Your casting distances you from your deity---take -1 ongoing
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\item Your casting distances you from your deity---take \ongoing{-1}
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to cast a spell until the next time you \move{Commune}.
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\item After you cast it, the spell is revoked by your deity. You
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cannot cast the spell again until you \move{Commune} and have it
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\begin{multicols}{2}
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\begin{aspell}{Bless}{Ongoing}
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Your deity smiles upon a combatant of your choice. They take +1
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ongoing so long as battle continues and they stand and
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Your deity smiles upon a combatant of your choice. They take
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\ongoing{+1} so long as battle continues and they stand and
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fight. While this spell is ongoing you take -1 to cast a spell.
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\end{aspell}
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\end{amove}
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\begin{amove}{Formcrafter}
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When you use \move{Shapeshifter} choose a stat: you take +1 ongoing
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to rolls using that stat while shifted. The GM will choose a stat,
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too: you take -1 ongoing to rolls using that stat while shifted.
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When you use \move{Shapeshifter} choose a stat: you take
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\ongoing{+1} to rolls using that stat while shifted. The GM will
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choose a stat, too: you take \ongoing{-1} to rolls using that stat
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while shifted.
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\end{amove}
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\begin{amove}{Elemental Mastery}
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\begin{amove}{Doppelgänger’s Dance}
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You are able to study the essence of specific individuals to take
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their exact form, including men, elves, or the like. Suppressing
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your tell is possible, but if you do, take -1 ongoing until you
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your tell is possible, but if you do, take \ongoing{-1} until you
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return to your own form.
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\end{amove}
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\begin{amove}{Sympathy for the Devil}
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When you \condition{would deal damage to an enemy}, you can choose
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instead to deal no damage, and instead take +1 ongoing to all
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instead to deal no damage, and instead take \ongoing{+1} to all
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\move{Defy Danger} rolls associated with that enemy.
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\end{amove}
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\item Ignore all effects of the attack, other than damage. You are
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not moved, set on fire, poisoned, restrained, or anything else the
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attack would have done to you.
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\item Take +1 ongoing against the cause of this damage until you
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\item Take \ongoing{+1} against the cause of this damage until you
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have conquered it.
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\end{itemize}
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\end{basicmove}
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one of the following:
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\begin{itemize}
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\item Choose a move the Vehicle has. It loses that move.
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\item -1 ongoing to Control.
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\item -1 ongoing to Armor.
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\item -1 or -2 ongoing to Passengers. If this brings the Passenger
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stat below the number of people on board, someone just lost their
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seat.
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\item \ongoing{-1} to Control.
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\item \ongoing{-1} to Armor.
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\item \ongoing{-1} or \ongoing{-2} to Passengers. If this brings the
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Passenger stat below the number of people on board, someone just
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lost their seat.
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\item There’s a problem---a bad wheel, a broken rudder, or something
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else you’ll need to deal with to keep the vehicle working
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properly.
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roll +INT. \onSuccess, choose two. \onPartial, choose one:
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\begin{itemize}
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\item The vehicle regains the use of one Move.
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\item The vehicle suffers one less ongoing penalty.
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| 940 |
\item The vehicle removs a current penalty
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\item You repair any onboard equipment which requires it.
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\item You give the vehicle a temporary boost, granting the pilot
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\forward{+1} on the next roll involving Control.
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\item You draw unwanted attention or put someone in a spot
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\item The GM removes a non-range tag of their choice, and you deal
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-1 damage
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\item The spell drains your energy. You take -1 ongoing to INT until
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\item The spell drains your energy. You take \ongoing{-1} to INT until
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you have a few minutes to clear your head
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\end{itemize}
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\item A threat is waiting for you when you get there
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\item The broom misbehaves, and it takes a while to get where you want
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\item Your landing is better described as a crash
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\item The ride numbs your body: you take -1 ongoing to DEX until you
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\item The ride numbs your body: you take \ongoing{-1} to DEX until you
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have a few minutes to stretch your legs
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\end{itemize}
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\end{basicmove}
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now an NPC
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\item Your spell has strange and unwanted side effects
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\item You draw unwanted attention to yourself or an ally
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\item The spell drains your energy---you take -1 ongoing to INT
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\item The spell drains your energy---you take \ongoing{-1} to INT
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until you have a few minutes to clear your head
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\end{itemize}
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\end{amove}
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\item You draw unwelcome attention or put yourself in a spot. The GM
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will tell you how.
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\item The spell disturbs the fabric of reality
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as it is cast—take -1 ongoing to cast a spell until the next time
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as it is cast—take \ongoing{-1} to cast a spell until the next time
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you Prepare Spells.
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\item After it is cast, the spell is forgotten. You cannot cast the
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spell again until you prepare spells.
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