Add paladin playbook
Getty Ritter
7 years ago
| 1 | \documentclass[8pt]{extarticle} | |
| 2 | \usepackage{color} | |
| 3 | \usepackage{lmodern} | |
| 4 | \usepackage{amssymb,amsmath} | |
| 5 | \usepackage{ifxetex,ifluatex} | |
| 6 | \usepackage{anyfontsize} | |
| 7 | \usepackage[percent]{overpic} | |
| 8 | \usepackage[margin=0.5in]{geometry} | |
| 9 | \usepackage{multicol} | |
| 10 | \setlength{\columnsep}{0.05cm} | |
| 11 | \usepackage[T1]{fontenc} | |
| 12 | \usepackage[utf8]{inputenc} | |
| 13 | \usepackage{fontspec} % For loading fonts | |
| 14 | \usepackage{titlesec} | |
| 15 | \setmainfont{PT Serif} | |
| 16 | \newfontfamily\headingfont[]{Metamorphous} | |
| 17 | \titleformat*{\section}{\LARGE\headingfont} | |
| 18 | \titleformat*{\subsection}{\Large\headingfont} | |
| 19 | ||
| 20 | \newenvironment{amove}[1] | |
| 21 | {\Checkbox{6pt}\ {\headingfont #1}\begin{quote} | |
| 22 | } | |
| 23 | {\end{quote} | |
| 24 | } | |
| 25 | ||
| 26 | \newenvironment{basicmove}[1] | |
| 27 | {\begin{quote}{\headingfont #1}\begin{quote} | |
| 28 | } | |
| 29 | {\end{quote}\end{quote} | |
| 30 | } | |
| 31 | ||
| 32 | \newenvironment{choices}[1] | |
| 33 | {#1 | |
| 34 | ||
| 35 | \begin{quote} | |
| 36 | } | |
| 37 | {\end{quote} | |
| 38 | } | |
| 39 | ||
| 40 | \newcommand{\choice}{\Checkbox{6pt} } | |
| 41 | ||
| 42 | \pagestyle{empty} | |
| 43 | \IfFileExists{upquote.sty}{\usepackage{upquote}}{} | |
| 44 | % use microtype if available | |
| 45 | \IfFileExists{microtype.sty}{% | |
| 46 | \usepackage[]{microtype} | |
| 47 | \UseMicrotypeSet[protrusion]{basicmath} % disable protrusion for tt fonts | |
| 48 | }{} | |
| 49 | \PassOptionsToPackage{hyphens}{url} % url is loaded by hyperref | |
| 50 | ||
| 51 | \makeatother | |
| 52 | % Scale images if necessary, so that they will not overflow the page | |
| 53 | % margins by default, and it is still possible to overwrite the defaults | |
| 54 | % using explicit options in \includegraphics[width, height, ...]{} | |
| 55 | \setkeys{Gin}{width=\maxwidth,height=\maxheight,keepaspectratio} | |
| 56 | \IfFileExists{parskip.sty}{% | |
| 57 | \usepackage{parskip} | |
| 58 | }{% else | |
| 59 | \setlength{\parindent}{0pt} | |
| 60 | \setlength{\parskip}{6pt plus 2pt minus 1pt} | |
| 61 | } | |
| 62 | \setlength{\emergencystretch}{3em} % prevent overfull lines | |
| 63 | \providecommand{\tightlist}{% | |
| 64 | \setlength{\itemsep}{0pt}\setlength{\parskip}{0pt}} | |
| 65 | \setcounter{secnumdepth}{0} | |
| 66 | % Redefines (sub)paragraphs to behave more like sections | |
| 67 | \ifx\paragraph\undefined\else | |
| 68 | \let\oldparagraph\paragraph | |
| 69 | \renewcommand{\paragraph}[1]{\oldparagraph{#1}\mbox{}} | |
| 70 | \fi | |
| 71 | \ifx\subparagraph\undefined\else | |
| 72 | \let\oldsubparagraph\subparagraph | |
| 73 | \renewcommand{\subparagraph}[1]{\oldsubparagraph{#1}\mbox{}} | |
| 74 | \fi | |
| 75 | ||
| 76 | % set default figure placement to htbp | |
| 77 | \makeatletter | |
| 78 | \def\fps@figure{htbp} | |
| 79 | \makeatother | |
| 80 | ||
| 81 | ||
| 82 | \date{} | |
| 83 | ||
| 84 | \usepackage{etoolbox} | |
| 85 | \patchcmd{\quote}{\rightmargin}{\leftmargin 1em \rightmargin}{}{} | |
| 86 | ||
| 87 | \usepackage{tikz} | |
| 88 | \newcommand{\Checkbox}[1]{\tikz{\path[draw=black] (0,0) rectangle (#1,#1);}} | |
| 89 | ||
| 90 | % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number) | |
| 91 | \newcommand{\Class}{Paladin} | |
| 92 | \newcommand{\BaseHP}{10} | |
| 93 | \newcommand{\BaseLoad}{12} | |
| 94 | \newcommand{\Damage}{10} | |
| 95 | ||
| 96 | % Don't replace here, replace before every section | |
| 97 | \newcommand{\SectionTitle}{4} | |
| 98 | ||
| 99 | ||
| 100 | ||
| 101 | ||
| 102 | \begin{document} | |
| 103 | \openup -0.3em | |
| 104 | ||
| 105 | \input{figuras/TopBanner} | |
| 106 | %\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces | |
| 107 | ||
| 108 | \begin{multicols}{2} | |
| 109 | \renewcommand{\SectionTitle}{\headingfont Folk} | |
| 110 | \input{figuras/LeftBanner} | |
| 111 | ||
| 112 | \begin{amove}{Human} | |
| 113 | When you \textbf{pray for guidance, even for a moment, and ask, | |
| 114 | ``What here is evil?''} the GM will tell you, honestly. | |
| 115 | \end{amove} | |
| 116 | ||
| 117 | \begin{amove}{Orc} | |
| 118 | When \textbf{you pray for guidance, even for a moment, and ask, | |
| 119 | ``What here is dangerous to me?''} the GM will tell you, honestly. | |
| 120 | \end{amove} | |
| 121 | ||
| 122 | \ | |
| 123 | ||
| 124 | \renewcommand{\SectionTitle}{\headingfont Alignment} | |
| 125 | \input{figuras/LeftBanner} | |
| 126 | ||
| 127 | \begin{amove}{Lawful} | |
| 128 | Deny mercy to a criminal or unbeliever. | |
| 129 | \end{amove} | |
| 130 | ||
| 131 | \begin{amove}{Good} | |
| 132 | Endanger yourself to protect someone weaker than you. | |
| 133 | \end{amove} | |
| 134 | ||
| 135 | \ | |
| 136 | ||
| 137 | \renewcommand{\SectionTitle}{\headingfont Bonds} | |
| 138 | \input{figuras/LeftBanner} | |
| 139 | ||
| 140 | \begin{quote} | |
| 141 | \textbf{V:}\enspace\hrulefill | |
| 142 | ||
| 143 | \enspace\hrulefill | |
| 144 | ||
| 145 | \textbf{V:}\enspace\hrulefill | |
| 146 | ||
| 147 | \enspace\hrulefill | |
| 148 | ||
| 149 | \textbf{V:}\enspace\hrulefill | |
| 150 | ||
| 151 | \enspace\hrulefill | |
| 152 | ||
| 153 | \textbf{V:}\enspace\hrulefill | |
| 154 | ||
| 155 | \enspace\hrulefill | |
| 156 | ||
| 157 | \textbf{V:}\enspace\hrulefill | |
| 158 | ||
| 159 | \enspace\hrulefill | |
| 160 | \end{quote} | |
| 161 | ||
| 162 | ||
| 163 | \vfill\null | |
| 164 | \columnbreak | |
| 165 | ||
| 166 | ||
| 167 | \renewcommand{\SectionTitle}{\headingfont Starting Moves} | |
| 168 | \input{figuras/RightBanner} | |
| 169 | ||
| 170 | \begin{basicmove}{Lay on Hands (CHA)} | |
| 171 | ||
| 172 | When you touch someone, skin to skin, and pray for their well-being, | |
| 173 | roll+CHA. \textbf{On a 10+}, you heal 1d8 damage or remove one | |
| 174 | disease. \textbf{On a 7–9}, they are healed, but the damage or | |
| 175 | disease is transferred to you. | |
| 176 | \end{basicmove} | |
| 177 | ||
| 178 | \begin{basicmove}{Armored} | |
| 179 | You ignore the clumsy tag on armor you wear. | |
| 180 | \end{basicmove} | |
| 181 | ||
| 182 | \begin{basicmove}{I Am the Law} | |
| 183 | When you give an NPC an order based on your divine authority, roll+CHA. \textbf{On a 7+}, they choose one: | |
| 184 | ||
| 185 | • Do what you say | |
| 186 | ||
| 187 | • Back away cautiously, then flee | |
| 188 | ||
| 189 | • Attack you | |
| 190 | ||
| 191 | \textbf{On a 10+}, you also take +1 forward against them. \textbf{On a | |
| 192 | miss}, they do as they please and you take -1 forward against them. | |
| 193 | \end{basicmove} | |
| 194 | ||
| 195 | \begin{basicmove}{Quest} | |
| 196 | When you dedicate yourself to a mission through prayer and ritual | |
| 197 | cleansing, state what you set out to do: | |
| 198 | ||
| 199 | • Slay \_\_\_\_\_, a great blight on the land | |
| 200 | ||
| 201 | • Defend \_\_\_\_\_ from the iniquities that beset them | |
| 202 | ||
| 203 | • Discover the truth of \_\_\_\_\_ | |
| 204 | ||
| 205 | Then choose up to two boons: | |
| 206 | ||
| 207 | • An unwavering sense of direction to \_\_\_\_\_ | |
| 208 | ||
| 209 | • Invulnerability to \_\_\_\_\_ (e.g., edged weapons, fire, enchantment, etc.) | |
| 210 | ||
| 211 | • A mark of divine authority | |
| 212 | ||
| 213 | • Senses that pierce lies | |
| 214 | ||
| 215 | • A voice that transcends language | |
| 216 | ||
| 217 | • A freedom from hunger, thirst, and sleep | |
| 218 | ||
| 219 | The GM will then tell you what vow or vows is required of you to | |
| 220 | maintain your blessing: | |
| 221 | ||
| 222 | • Honor (forbidden: cowardly tactics and tricks) | |
| 223 | ||
| 224 | • Temperance (forbidden: gluttony in food, drink, and pleasure of the flesh) | |
| 225 | ||
| 226 | • Piety (required: observance of daily holy services) | |
| 227 | ||
| 228 | • Valor (forbidden: suffering an evil creature to live) | |
| 229 | ||
| 230 | • Truth (forbidden: lies) | |
| 231 | ||
| 232 | • Hospitality (required: comfort to those in need, no matter who they are) | |
| 233 | \end{basicmove} | |
| 234 | ||
| 235 | ||
| 236 | ||
| 237 | \vfill\null | |
| 238 | \end{multicols} | |
| 239 | \clearpage | |
| 240 | ||
| 241 | \renewcommand{\SectionTitle}{\headingfont Gear} | |
| 242 | \input{figuras/RightBannerEquipment} | |
| 243 | ||
| 244 | \begin{multicols}{2} | |
| 245 | ||
| 246 | \begin{quote} | |
| 247 | Your load is 12+STR. You start with dungeon rations (5 uses, 1 | |
| 248 | weight), scale armor (2 armor, 3 weight), and some mark of faith, | |
| 249 | describe it (0 weight). Choose your weapon: | |
| 250 | ||
| 251 | \begin{quote} | |
| 252 | \choice Halberd (reach, +1 damage, two-handed, 2 weight) | |
| 253 | ||
| 254 | \choice Long sword (close, +1 damage, 1 weight) and shield (+1 | |
| 255 | armor, 2 weight) | |
| 256 | \end{quote} | |
| 257 | ||
| 258 | Choose one: | |
| 259 | ||
| 260 | \begin{quote} | |
| 261 | \choice Adventuring gear (1 weight) | |
| 262 | ||
| 263 | \choice Dungeon rations (1 weight) and healing potion (0 weight) | |
| 264 | \end{quote} | |
| 265 | ||
| 266 | \end{quote} | |
| 267 | ||
| 268 | \ | |
| 269 | ||
| 270 | \columnbreak | |
| 271 | ||
| 272 | \ | |
| 273 | ||
| 274 | \end{multicols} | |
| 275 | ||
| 276 | \begin{multicols}{2} | |
| 277 | \renewcommand{\SectionTitle}{\headingfont Advanced Moves (2-5)} | |
| 278 | \input{figuras/LeftBanner} | |
| 279 | ||
| 280 | When you \textbf{gain a level from 2--5}, choose from these moves. | |
| 281 | ||
| 282 | \ | |
| 283 | ||
| 284 | \begin{amove}{Divine Favor} | |
| 285 | Dedicate yourself to a deity (name a new one or choose one that’s | |
| 286 | already been established). You gain the commune and cast a spell | |
| 287 | cleric moves. When you select this move, treat yourself as a cleric | |
| 288 | of level 1 for using spells. Every time you gain a level thereafter, | |
| 289 | increase your effective cleric level by 1. | |
| 290 | \end{amove} | |
| 291 | ||
| 292 | \begin{amove}{Bloody Aegis} | |
| 293 | When you take damage you can grit your teeth and accept the blow. If | |
| 294 | you do you take no damage but instead suffer a debility of your | |
| 295 | choice. If you already have all six debilities you can’t use this | |
| 296 | move. | |
| 297 | \end{amove} | |
| 298 | ||
| 299 | \begin{amove}{Smite} | |
| 300 | While on a quest you deal +1d4 damage. | |
| 301 | \end{amove} | |
| 302 | ||
| 303 | \begin{amove}{Exterminatus} | |
| 304 | When you speak aloud your promise to defeat an enemy, you deal +2d4 | |
| 305 | damage against that enemy and -4 damage against anyone else. This | |
| 306 | effect lasts until the enemy is defeated. If you fail to defeat the | |
| 307 | enemy or give up the fight, you can admit your failure, but the | |
| 308 | effect continues until you find a way to redeem yourself. | |
| 309 | \end{amove} | |
| 310 | ||
| 311 | \begin{amove}{Charge!} | |
| 312 | When you lead the charge into combat, those you lead take +1 | |
| 313 | forward. | |
| 314 | \end{amove} | |
| 315 | ||
| 316 | \begin{amove}{Staunch Defender} | |
| 317 | When you defend you always get +1 hold, even on a 6-. | |
| 318 | \end{amove} | |
| 319 | ||
| 320 | \begin{amove}{Setup Strike} | |
| 321 | When you hack and slash, choose an ally. Their next attack against | |
| 322 | your target does +1d4 damage. | |
| 323 | \end{amove} | |
| 324 | ||
| 325 | \begin{amove}{Holy Protection} | |
| 326 | You get +1 armor while on a quest. | |
| 327 | \end{amove} | |
| 328 | ||
| 329 | \begin{amove}{Voice of Authority} | |
| 330 | Take +1 to order hirelings. | |
| 331 | \end{amove} | |
| 332 | ||
| 333 | \begin{amove}{Hospitaller} | |
| 334 | When you heal an ally, you heal +1d8 damage. | |
| 335 | \end{amove} | |
| 336 | ||
| 337 | ||
| 338 | \vfill\null | |
| 339 | \columnbreak | |
| 340 | ||
| 341 | \renewcommand{\SectionTitle}{\headingfont Advanced Moves (6-10)} | |
| 342 | \input{figuras/RightBanner} | |
| 343 | ||
| 344 | When you \textbf{gain a level from 6--10}, choose from these moves or | |
| 345 | the level 2--5 moves. | |
| 346 | ||
| 347 | \ | |
| 348 | ||
| 349 | \begin{amove}{Evidence of Faith} | |
| 350 | \textbf{Requires}: Divine Favor | |
| 351 | ||
| 352 | When you see divine magic as it happens, you can ask the GM which | |
| 353 | deity granted the spell and its effects. Take +1 when acting on the | |
| 354 | answers. | |
| 355 | \end{amove} | |
| 356 | ||
| 357 | \begin{amove}{Holy Smite} | |
| 358 | \textbf{Replaces}: Smite | |
| 359 | ||
| 360 | While on a quest you deal +1d8 damage. | |
| 361 | \end{amove} | |
| 362 | ||
| 363 | \begin{amove}{Ever Onward} | |
| 364 | \textbf{Replaces}: Charge! | |
| 365 | ||
| 366 | When you lead the charge into combat, those you lead take +1 forward | |
| 367 | and +2 armor forward. | |
| 368 | \end{amove} | |
| 369 | ||
| 370 | \begin{amove}{Impervious Defender} | |
| 371 | \textbf{Replaces}: Staunch Defender | |
| 372 | ||
| 373 | When you defend you always get +1 hold, even on a 6-. When you get a | |
| 374 | 12+ to defend instead of getting hold the nearest attacking creature | |
| 375 | is stymied giving you a clear advantage, the GM will describe it. | |
| 376 | \end{amove} | |
| 377 | ||
| 378 | \begin{amove}{Tandem Strike} | |
| 379 | \textbf{Replaces}: Setup Strike | |
| 380 | ||
| 381 | When you hack and slash, choose an ally. Their next attack against | |
| 382 | your target does +1d4 damage and they take +1 forward against them. | |
| 383 | \end{amove} | |
| 384 | ||
| 385 | \begin{amove}{Divine Protection} | |
| 386 | \textbf{Replaces}: Holy Protection | |
| 387 | ||
| 388 | You get +2 armor while on a quest. | |
| 389 | \end{amove} | |
| 390 | ||
| 391 | \begin{amove}{Divine Authority} | |
| 392 | \textbf{Replaces}: Voice of Authority | |
| 393 | ||
| 394 | Take +1 to order hirelings. When you roll a 12+ the hireling | |
| 395 | transcends their moment of fear and doubt and carries out your order | |
| 396 | with particular effectiveness or efficiency. | |
| 397 | \end{amove} | |
| 398 | ||
| 399 | \begin{amove}{Perfect Hospitaller} | |
| 400 | \textbf{Replaces}: Hospitaller | |
| 401 | ||
| 402 | When you heal an ally, you heal +2d8 damage. | |
| 403 | \end{amove} | |
| 404 | ||
| 405 | \begin{amove}{Indomitable} | |
| 406 | When you suffer a debility (even through Bloody Aegis) take +1 | |
| 407 | forward against whatever caused it. | |
| 408 | \end{amove} | |
| 409 | ||
| 410 | \begin{amove}{Perfect Knight} | |
| 411 | When you quest you choose three boons instead of two. | |
| 412 | \end{amove} | |
| 413 | ||
| 414 | ||
| 415 | \vfill\null | |
| 416 | \end{multicols} | |
| 417 | ||
| 418 | \end{document} |