gdritter repos chalcedony-playbooks / 2e29757
More semanticization Getty Ritter 5 years ago
3 changed file(s) with 17 addition(s) and 42 deletion(s). Collapse all Expand all
5252 \
5353
5454 \leftbanner{Bonds}
55
56 \begin{quote}
57 \textbf{V:}\enspace\hrulefill
58
59 \enspace\hrulefill
60
61 \textbf{V:}\enspace\hrulefill
62
63 \enspace\hrulefill
64
65 \textbf{V:}\enspace\hrulefill
66
67 \enspace\hrulefill
68
69 \textbf{V:}\enspace\hrulefill
70
71 \enspace\hrulefill
72
73 \textbf{V:}\enspace\hrulefill
74
75 \enspace\hrulefill
76 \end{quote}
77
7855
7956 \vfill\null
8057 \columnbreak
179156 \end{multicols}
180157
181158 \begin{multicols}{2}
182 \leftbanner{Advanced Moves (2-5)}
183 When you \textbf{gain a level from 2--5}, choose from these moves.
159 \firstAdvances
184160
185161 \begin{amove}{Carrying Harness}
186162 You affix mechanical tools, plates, chains, and flippy gizmos to
244220 \end{amove}
245221
246222 \begin{amove}{Rocket Man}
247 When you need to be somewhere really quickly, roll +DEX. On a hit,
248 you are there the moment before you need to be. On a 7-9, also
249 choose one:
250 \begin{itemize}
251 \item You needed a burst of speed to get there in time - spend 1
223 When you \condition{need to be somewhere really quickly}, roll
224 +DEX. \onHit, you are there the moment before you need to
225 be. \onPartial, also choose one:
226 \begin{itemize}
227 \item You needed a burst of speed to get there in time---spend 1
252228 Charge.
253229 \item Your reckless charge puts you in a tight spot.
254230 \end{itemize}
260236
261237 \columnbreak
262238
263 \rightbanner{Advanced Moves (6-10)}
264
265 When you \textbf{gain a level from 6--10}, choose from these moves or
266 the level 2--5 moves.
239 \secondAdvances
267240
268241 \begin{amove}{A Little Trick I Picked Up}
269242 Gain one non-multiclass move from the Thief, Mage, or Wizard class
287260
288261 \begin{amove}{I'll Make My Own Friends}
289262 When you spend some downtime assembling a robotic hireling, roll
290 +INT. \onSuccess, it has +3 Loyalty and 5 points worth of
291 skills, divided as you see fit. \textbf{On a 7-9}, it has +2
292 Loyalty and 3 points worth of skills, divided as you see fit.
293 \textbf{On a miss}, it has +1 Loyalty and 1 point in a skill of the
294 GM's choosing. In any case, your new hireling has "Cost: Regular
295 repairs and fine-tuning."
263 +INT. \onSuccess, it has +3 Loyalty and 5 points worth of skills,
264 divided as you see fit. \onPartial, it has +2 Loyalty and 3 points
265 worth of skills, divided as you see fit. \onMiss, it has +1 Loyalty
266 and 1 point in a skill of the GM's choosing. In any case, your new
267 hireling has "Cost: Regular repairs and fine-tuning."
296268 \end{amove}
297269
298270 \begin{amove}{Increased Voltage}
193193 \newcommand{\onHit}{\textbf{On a 7+}}
194194 \newcommand{\onMiss}{\textbf{On a miss}}
195195
196 \newcommand{\moveReplaces}[1]{\textbf{Replaces}: \move{#1}}
197 \newcommand{\moveRequires}[1]{\textbf{Requires}: \move{#1}}
198
196199 \newcommand{\onMassiveSuccessFor}[1]{%
197200 When you use \move{#1} and \textbf{roll a 12+}}
198201
9090 \begin{basicmove}{Black Magic (INT)}
9191 When you \condition{weave a spell to inflict pain}, choose two tags
9292 from the list and roll +INT. If you do not pick any Range tags, the
93 Range defaults to \itag{hand}. \textbf{On a hit}, deal 1d8 damage,
94 plus all effects of the added tags. \textbf{On a 7-9}, also choose
93 Range defaults to \itag{hand}. \onHit, deal 1d8 damage,
94 plus all effects of the added tags. \onPartial, also choose
9595 one:
9696 \begin{itemize}
9797 \item You draw unwanted attention or put someone in a spot