Refactor even more into the prelude
Getty Ritter
6 years ago
10 | 10 | |
11 | 11 | |
12 | 12 | \begin{document} |
13 | \openup -0.3em | |
14 | ||
15 |
\ |
|
13 | \openup -0.2em | |
14 | ||
15 | \charbanner | |
16 | 16 | |
17 | 17 | \begin{multicols}{2} |
18 | 18 | \leftbanner{Folk} |
9 | 9 | \newcommand{\Damage}{6} |
10 | 10 | |
11 | 11 | \begin{document} |
12 | \openup -0.3em | |
13 | ||
14 |
\ |
|
12 | \openup -0.2em | |
13 | ||
14 | \charbanner | |
15 | 15 | |
16 | 16 | \begin{multicols}{2} |
17 | 17 | \leftbanner{Folk} |
93 | 93 | \Checkbox{6pt} Civilization |
94 | 94 | \columnbreak |
95 | 95 | |
96 | \Checkbox{6pt} Knowledge and Hidden Things | |
97 | ||
98 |
\Checkbox{6pt} |
|
96 | \Checkbox{6pt} Knowledge and Secrets | |
97 | ||
98 | \Checkbox{6pt} The Downtrodden | |
99 | 99 | |
100 | 100 | \Checkbox{6pt} What Lies Beneath |
101 | 101 | \end{multicols}\end{quote} |
192 | 192 | \end{quote} |
193 | 193 | \end{quote} |
194 | 194 | |
195 | \ | |
196 | ||
197 | 195 | \columnbreak |
198 | 196 | |
199 | 197 | \ |
204 | 202 | \leftbanner{Advanced Moves (2-5)} |
205 | 203 | |
206 | 204 | When you \textbf{gain a level from 2--5}, choose from these moves. |
207 | ||
208 | \ | |
209 | 205 | |
210 | 206 | \begin{amove}{Chosen One} |
211 | 207 | Choose one spell. You are granted that spell as if it was one level |
277 | 273 | When you \textbf{gain a level from 6--10}, choose from these moves or |
278 | 274 | the level 2--5 moves. |
279 | 275 | |
280 | \ | |
281 | ||
282 | 276 | \begin{amove}{Anointed} |
283 | 277 | |
284 | 278 | \textbf{Requires}: Chosen One |
1 | 1 | \documentclass[8pt]{extarticle} |
2 | \usepackage{color} | |
3 | \usepackage{lmodern} | |
4 | \usepackage{amssymb,amsmath} | |
5 | \usepackage{ifxetex,ifluatex} | |
6 | \usepackage{anyfontsize} | |
7 | \usepackage[percent]{overpic} | |
8 | \usepackage[margin=0.5in]{geometry} | |
9 | \usepackage{multicol} | |
10 | \setlength{\columnsep}{0.05cm} | |
11 | \usepackage[T1]{fontenc} | |
12 | \usepackage[utf8]{inputenc} | |
13 | \usepackage{fontspec} % For loading fonts | |
14 | \usepackage{titlesec} | |
15 | \setmainfont{PT Serif} | |
16 | \newfontfamily\headingfont[]{Metamorphous} | |
17 | \titleformat*{\section}{\LARGE\headingfont} | |
18 | \titleformat*{\subsection}{\Large\headingfont} | |
19 | ||
20 | \newenvironment{amove}[1] | |
21 | {\Checkbox{6pt}\ {\headingfont #1}\begin{quote} | |
22 | } | |
23 | {\end{quote} | |
24 | } | |
25 | ||
26 | \newenvironment{basicmove}[1] | |
27 | {\begin{quote}{\headingfont #1}\begin{quote} | |
28 | } | |
29 | {\end{quote}\end{quote} | |
30 | } | |
31 | ||
32 | \pagestyle{empty} | |
33 | \IfFileExists{upquote.sty}{\usepackage{upquote}}{} | |
34 | % use microtype if available | |
35 | \IfFileExists{microtype.sty}{% | |
36 | \usepackage[]{microtype} | |
37 | \UseMicrotypeSet[protrusion]{basicmath} % disable protrusion for tt fonts | |
38 | }{} | |
39 | \PassOptionsToPackage{hyphens}{url} % url is loaded by hyperref | |
40 | ||
41 | \makeatother | |
42 | % Scale images if necessary, so that they will not overflow the page | |
43 | % margins by default, and it is still possible to overwrite the defaults | |
44 | % using explicit options in \includegraphics[width, height, ...]{} | |
45 | \setkeys{Gin}{width=\maxwidth,height=\maxheight,keepaspectratio} | |
46 | \IfFileExists{parskip.sty}{% | |
47 | \usepackage{parskip} | |
48 | }{% else | |
49 | \setlength{\parindent}{0pt} | |
50 | \setlength{\parskip}{6pt plus 2pt minus 1pt} | |
51 | } | |
52 | \setlength{\emergencystretch}{3em} % prevent overfull lines | |
53 | \providecommand{\tightlist}{% | |
54 | \setlength{\itemsep}{0pt}\setlength{\parskip}{0pt}} | |
55 | \setcounter{secnumdepth}{0} | |
56 | % Redefines (sub)paragraphs to behave more like sections | |
57 | \ifx\paragraph\undefined\else | |
58 | \let\oldparagraph\paragraph | |
59 | \renewcommand{\paragraph}[1]{\oldparagraph{#1}\mbox{}} | |
60 | \fi | |
61 | \ifx\subparagraph\undefined\else | |
62 | \let\oldsubparagraph\subparagraph | |
63 | \renewcommand{\subparagraph}[1]{\oldsubparagraph{#1}\mbox{}} | |
64 | \fi | |
65 | ||
66 | % set default figure placement to htbp | |
67 | \makeatletter | |
68 | \def\fps@figure{htbp} | |
69 | \makeatother | |
70 | ||
71 | ||
72 | \date{} | |
73 | ||
74 | \usepackage{etoolbox} | |
75 | \patchcmd{\quote}{\rightmargin}{\leftmargin 1em \rightmargin}{}{} | |
76 | ||
77 | \usepackage{tikz} | |
78 | \newcommand{\Checkbox}[1]{\tikz{\path[draw=black] (0,0) rectangle (#1,#1);}} | |
2 | ||
3 | \input{prelude} | |
79 | 4 | |
80 | 5 | % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number) |
81 | 6 | \newcommand{\Class}{Collector} |
83 | 8 | \newcommand{\BaseLoad}{15} |
84 | 9 | \newcommand{\Damage}{4} |
85 | 10 | |
86 | % Don't replace here, replace before every section | |
87 | \newcommand{\SectionTitle}{4} | |
88 | ||
89 | ||
90 | ||
91 | 11 | |
92 | 12 | \begin{document} |
93 | \openup -0.3em | |
94 | ||
95 | \input{figuras/TopBanner} | |
96 | %\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces | |
13 | \openup -0.2em | |
14 | ||
15 | \charbanner | |
97 | 16 | |
98 | 17 | \begin{multicols}{2} |
99 | \renewcommand{\SectionTitle}{\headingfont Predilection} | |
100 | \input{figuras/LeftBanner} | |
101 | ||
18 | \leftbanner{Predilection} | |
102 | 19 | |
103 | 20 | \Checkbox{6pt} \textbf{Living}\ \ \textit{Lore stat: +WIS} |
104 | 21 | \begin{quote} |
130 | 47 | |
131 | 48 | \ |
132 | 49 | |
133 | \renewcommand{\SectionTitle}{\headingfont Drive} | |
134 | \input{figuras/LeftBanner} | |
135 | ||
136 | ||
137 | \Checkbox{6pt} \textbf{Holding the Key} | |
138 | \begin{quote} | |
50 | \leftbanner{Drive} | |
51 | ||
52 | \begin{amove}{Holding the Key} | |
139 | 53 | Keep dangerous things away from those who would abuse them. |
140 | \end{quote} | |
141 | ||
142 | \Checkbox{6pt} \textbf{Money and Fortune} | |
143 | \begin{quote} | |
54 | \end{amove} | |
55 | ||
56 | \begin{amove}{Money and Fortune} | |
144 | 57 | Endanger yourself or your friends for the sake of riches. |
145 | \end{quote} | |
146 | ||
147 | \Checkbox{6pt} \textbf{Show-Off} | |
148 | \begin{quote} | |
58 | \end{amove} | |
59 | ||
60 | \begin{amove}{Show-Off} | |
149 | 61 | Impress another using your wealth or your gear. |
150 |
\end{ |
|
62 | \end{amove} | |
151 | 63 | |
152 | 64 | |
153 | 65 | \ |
154 | 66 | |
155 | \renewcommand{\SectionTitle}{\headingfont Bonds} | |
156 | \input{figuras/LeftBanner} | |
67 | \leftbanner{Bonds} | |
157 | 68 | |
158 | 69 | \begin{quote} |
159 | 70 | \textbf{V:}\enspace\hrulefill |
182 | 93 | \columnbreak |
183 | 94 | |
184 | 95 | |
185 | \renewcommand{\SectionTitle}{\headingfont Starting Moves} | |
186 | \input{figuras/RightBanner} | |
96 | \rightbanner{Starting Moves} | |
187 | 97 | |
188 | 98 | \begin{basicmove}{Keeper of Curios} |
189 | 99 | You keep a collection of strange and rare curiosities, which follow |
252 | 162 | \end{multicols} |
253 | 163 | \clearpage |
254 | 164 | |
255 | \renewcommand{\SectionTitle}{\headingfont Gear} | |
256 | \input{figuras/RightBannerEquipment} | |
165 | \rightbanner{Gear} | |
257 | 166 | |
258 | 167 | \begin{multicols}{2} |
259 | 168 | |
283 | 192 | |
284 | 193 | \end{quote} |
285 | 194 | |
195 | \columnbreak | |
196 | ||
286 | 197 | \ |
287 | 198 | |
288 | \columnbreak | |
289 | ||
290 | \ | |
291 | ||
292 | 199 | \end{multicols} |
293 | 200 | |
294 | 201 | \begin{multicols}{2} |
295 | \renewcommand{\SectionTitle}{\headingfont Advanced Moves (2-5)} | |
296 | \input{figuras/LeftBanner} | |
202 | \leftbanner{Advanced Moves (2-5)} | |
297 | 203 | |
298 | 204 | When you \textbf{gain a level from 2--5}, choose from these moves. |
299 | ||
300 | \ | |
301 | 205 | |
302 | 206 | \begin{amove}{Always Bring a Spare} |
303 | 207 | When you \textbf{buy or find new equipment with limited uses (ammo, |
370 | 274 | \vfill\null |
371 | 275 | \columnbreak |
372 | 276 | |
373 | \renewcommand{\SectionTitle}{\headingfont Advanced Moves (6-10)} | |
374 | \input{figuras/RightBanner} | |
277 | \rightbanner{Advanced Moves (6-10)} | |
375 | 278 | |
376 | 279 | When you \textbf{gain a level from 6--10}, choose from these moves or |
377 | 280 | the level 2--5 moves. |
378 | ||
379 | \ | |
380 | 281 | |
381 | 282 | \begin{amove}{Complete Collection} |
382 | 283 | \textbf{Requires}: Expanded Collection |
1 | 1 | \documentclass[8pt]{extarticle} |
2 | \usepackage{color} | |
3 | \usepackage{lmodern} | |
4 | \usepackage{amssymb,amsmath} | |
5 | \usepackage{ifxetex,ifluatex} | |
6 | \usepackage{anyfontsize} | |
7 | \usepackage[percent]{overpic} | |
8 | \usepackage[margin=0.5in]{geometry} | |
9 | \usepackage{multicol} | |
10 | \setlength{\columnsep}{0.05cm} | |
11 | \usepackage[T1]{fontenc} | |
12 | \usepackage[utf8]{inputenc} | |
13 | \usepackage{fontspec} % For loading fonts | |
14 | \usepackage{titlesec} | |
15 | \setmainfont{PT Serif} | |
16 | \newfontfamily\headingfont[]{Metamorphous} | |
17 | \titleformat*{\section}{\LARGE\headingfont} | |
18 | \titleformat*{\subsection}{\Large\headingfont} | |
19 | ||
20 | \newenvironment{amove}[1] | |
21 | {\Checkbox{6pt}\ {\headingfont #1}\begin{quote} | |
22 | } | |
23 | {\end{quote} | |
24 | } | |
25 | ||
26 | \newenvironment{basicmove}[1] | |
27 | {\begin{quote}{\headingfont #1}\begin{quote} | |
28 | } | |
29 | {\end{quote}\end{quote} | |
30 | } | |
31 | ||
32 | \newenvironment{choices}[1] | |
33 | {#1 | |
34 | ||
35 | \begin{quote} | |
36 | } | |
37 | {\end{quote} | |
38 | } | |
39 | ||
40 | \newcommand{\choice}{\Checkbox{6pt} } | |
41 | ||
42 | \pagestyle{empty} | |
43 | \IfFileExists{upquote.sty}{\usepackage{upquote}}{} | |
44 | % use microtype if available | |
45 | \IfFileExists{microtype.sty}{% | |
46 | \usepackage[]{microtype} | |
47 | \UseMicrotypeSet[protrusion]{basicmath} % disable protrusion for tt fonts | |
48 | }{} | |
49 | \PassOptionsToPackage{hyphens}{url} % url is loaded by hyperref | |
50 | ||
51 | \makeatother | |
52 | % Scale images if necessary, so that they will not overflow the page | |
53 | % margins by default, and it is still possible to overwrite the defaults | |
54 | % using explicit options in \includegraphics[width, height, ...]{} | |
55 | \setkeys{Gin}{width=\maxwidth,height=\maxheight,keepaspectratio} | |
56 | \IfFileExists{parskip.sty}{% | |
57 | \usepackage{parskip} | |
58 | }{% else | |
59 | \setlength{\parindent}{0pt} | |
60 | \setlength{\parskip}{6pt plus 2pt minus 1pt} | |
61 | } | |
62 | \setlength{\emergencystretch}{3em} % prevent overfull lines | |
63 | \providecommand{\tightlist}{% | |
64 | \setlength{\itemsep}{0pt}\setlength{\parskip}{0pt}} | |
65 | \setcounter{secnumdepth}{0} | |
66 | % Redefines (sub)paragraphs to behave more like sections | |
67 | \ifx\paragraph\undefined\else | |
68 | \let\oldparagraph\paragraph | |
69 | \renewcommand{\paragraph}[1]{\oldparagraph{#1}\mbox{}} | |
70 | \fi | |
71 | \ifx\subparagraph\undefined\else | |
72 | \let\oldsubparagraph\subparagraph | |
73 | \renewcommand{\subparagraph}[1]{\oldsubparagraph{#1}\mbox{}} | |
74 | \fi | |
75 | ||
76 | % set default figure placement to htbp | |
77 | \makeatletter | |
78 | \def\fps@figure{htbp} | |
79 | \makeatother | |
80 | ||
81 | ||
82 | \date{} | |
83 | ||
84 | \usepackage{etoolbox} | |
85 | \patchcmd{\quote}{\rightmargin}{\leftmargin 1em \rightmargin}{}{} | |
86 | ||
87 | \usepackage{tikz} | |
88 |
\ |
|
2 | \input{prelude} | |
89 | 3 | |
90 | 4 | % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number) |
91 | 5 | \newcommand{\Class}{Druid} |
93 | 7 | \newcommand{\BaseLoad}{6} |
94 | 8 | \newcommand{\Damage}{6} |
95 | 9 | |
96 | % Don't replace here, replace before every section | |
97 | \newcommand{\SectionTitle}{4} | |
98 | ||
99 | ||
100 | ||
101 | ||
102 | 10 | \begin{document} |
103 | \openup -0.3em | |
104 | ||
105 | \input{figuras/TopBanner} | |
106 | %\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces | |
11 | \openup -0.2em | |
12 | ||
13 | \charbanner | |
107 | 14 | |
108 | 15 | \begin{multicols}{2} |
109 | \renewcommand{\SectionTitle}{\headingfont Folk} | |
110 | \input{figuras/LeftBanner} | |
16 | \leftbanner{Folk} | |
111 | 17 | |
112 | 18 | \begin{amove}{Elf} |
113 | 19 | The sap of the elder trees flows within you. In addition to any |
132 | 38 | |
133 | 39 | \ |
134 | 40 | |
135 | \renewcommand{\SectionTitle}{\headingfont Alignment} | |
136 | \input{figuras/LeftBanner} | |
137 | ||
41 | \leftbanner{Alignment} | |
138 | 42 | |
139 | 43 | \begin{amove}{Chaotic} |
140 | 44 | Destroy a symbol of civilization. |
151 | 55 | |
152 | 56 | \ |
153 | 57 | |
154 | \renewcommand{\SectionTitle}{\headingfont Bonds} | |
155 | \input{figuras/LeftBanner} | |
58 | \leftbanner{Bonds} | |
156 | 59 | |
157 | 60 | \begin{quote} |
158 | 61 | \textbf{V:}\enspace\hrulefill |
181 | 84 | \columnbreak |
182 | 85 | |
183 | 86 | |
184 | \renewcommand{\SectionTitle}{\headingfont Starting Moves} | |
185 | \input{figuras/RightBanner} | |
87 | \rightbanner{Starting Moves} | |
186 | 88 | |
187 | 89 | \begin{basicmove}{Born of the Soil} |
188 | 90 | |
260 | 162 | \end{multicols} |
261 | 163 | \clearpage |
262 | 164 | |
263 | \renewcommand{\SectionTitle}{\headingfont Gear} | |
264 | \input{figuras/RightBannerEquipment} | |
165 | \gearbanner | |
265 | 166 | |
266 | 167 | \begin{multicols}{2} |
267 | 168 | |
306 | 207 | \end{multicols} |
307 | 208 | |
308 | 209 | \begin{multicols}{2} |
309 | \renewcommand{\SectionTitle}{\headingfont Advanced Moves (2-5)} | |
310 | \input{figuras/LeftBanner} | |
210 | \leftbanner{Advanced Moves (2-5)} | |
311 | 211 | |
312 | 212 | When you \textbf{gain a level from 2--5}, choose from these moves. |
313 | 213 | |
384 | 284 | \vfill\null |
385 | 285 | \columnbreak |
386 | 286 | |
387 | \renewcommand{\SectionTitle}{\headingfont Advanced Moves (6-10)} | |
388 | \input{figuras/RightBanner} | |
287 | \rightbanner{Advanced Moves (6-10)} | |
389 | 288 | |
390 | 289 | When you \textbf{gain a level from 6--10}, choose from these moves or |
391 | 290 | the level 2--5 moves. |
1 | 1 | \documentclass[8pt]{extarticle} |
2 | \usepackage{color} | |
3 | \usepackage{lmodern} | |
4 | \usepackage{amssymb,amsmath} | |
5 | \usepackage{ifxetex,ifluatex} | |
6 | \usepackage{anyfontsize} | |
7 | \usepackage[percent]{overpic} | |
8 | \usepackage[margin=0.5in]{geometry} | |
9 | \usepackage{multicol} | |
10 | \setlength{\columnsep}{0.05cm} | |
11 | \usepackage[T1]{fontenc} | |
12 | \usepackage[utf8]{inputenc} | |
13 | \usepackage{fontspec} % For loading fonts | |
14 | \usepackage{titlesec} | |
15 | \setmainfont{PT Serif} | |
16 | \newfontfamily\headingfont[]{Metamorphous} | |
17 | \titleformat*{\section}{\LARGE\headingfont} | |
18 | \titleformat*{\subsection}{\Large\headingfont} | |
19 | ||
20 | \newenvironment{amove}[1] | |
21 | {\Checkbox{6pt}\ {\headingfont #1}\begin{quote} | |
22 | } | |
23 | {\end{quote} | |
24 | } | |
25 | ||
26 | \newenvironment{basicmove}[1] | |
27 | {\begin{quote}{\headingfont #1}\begin{quote} | |
28 | } | |
29 | {\end{quote}\end{quote} | |
30 | } | |
31 | ||
32 | \newenvironment{choices}[1] | |
33 | {#1 | |
34 | ||
35 | \begin{quote} | |
36 | } | |
37 | {\end{quote} | |
38 | } | |
39 | ||
40 | \newcommand{\choice}{\Checkbox{6pt} } | |
41 | ||
42 | \pagestyle{empty} | |
43 | \IfFileExists{upquote.sty}{\usepackage{upquote}}{} | |
44 | % use microtype if available | |
45 | \IfFileExists{microtype.sty}{% | |
46 | \usepackage[]{microtype} | |
47 | \UseMicrotypeSet[protrusion]{basicmath} % disable protrusion for tt fonts | |
48 | }{} | |
49 | \PassOptionsToPackage{hyphens}{url} % url is loaded by hyperref | |
50 | ||
51 | \makeatother | |
52 | % Scale images if necessary, so that they will not overflow the page | |
53 | % margins by default, and it is still possible to overwrite the defaults | |
54 | % using explicit options in \includegraphics[width, height, ...]{} | |
55 | \setkeys{Gin}{width=\maxwidth,height=\maxheight,keepaspectratio} | |
56 | \IfFileExists{parskip.sty}{% | |
57 | \usepackage{parskip} | |
58 | }{% else | |
59 | \setlength{\parindent}{0pt} | |
60 | \setlength{\parskip}{6pt plus 2pt minus 1pt} | |
61 | } | |
62 | \setlength{\emergencystretch}{3em} % prevent overfull lines | |
63 | \providecommand{\tightlist}{% | |
64 | \setlength{\itemsep}{0pt}\setlength{\parskip}{0pt}} | |
65 | \setcounter{secnumdepth}{0} | |
66 | % Redefines (sub)paragraphs to behave more like sections | |
67 | \ifx\paragraph\undefined\else | |
68 | \let\oldparagraph\paragraph | |
69 | \renewcommand{\paragraph}[1]{\oldparagraph{#1}\mbox{}} | |
70 | \fi | |
71 | \ifx\subparagraph\undefined\else | |
72 | \let\oldsubparagraph\subparagraph | |
73 | \renewcommand{\subparagraph}[1]{\oldsubparagraph{#1}\mbox{}} | |
74 | \fi | |
75 | ||
76 | % set default figure placement to htbp | |
77 | \makeatletter | |
78 | \def\fps@figure{htbp} | |
79 | \makeatother | |
80 | ||
81 | ||
82 | \date{} | |
83 | ||
84 | \usepackage{etoolbox} | |
85 | \patchcmd{\quote}{\rightmargin}{\leftmargin 1em \rightmargin}{}{} | |
86 | ||
87 | \usepackage{tikz} | |
88 |
\ |
|
2 | \input{prelude} | |
89 | 3 | |
90 | 4 | % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number) |
91 | 5 | \newcommand{\Class}{Fighter} |
93 | 7 | \newcommand{\BaseLoad}{12} |
94 | 8 | \newcommand{\Damage}{10} |
95 | 9 | |
96 | % Don't replace here, replace before every section | |
97 | \newcommand{\SectionTitle}{4} | |
98 | ||
99 | ||
100 | ||
101 | ||
102 | 10 | \begin{document} |
103 | \openup -0.3em | |
104 | ||
105 | \input{figuras/TopBanner} | |
106 | %\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces | |
11 | \openup -0.2em | |
12 | ||
13 | \charbanner | |
107 | 14 | |
108 | 15 | \begin{multicols}{2} |
109 | \renewcommand{\SectionTitle}{\headingfont Folk} | |
110 | \input{figuras/LeftBanner} | |
16 | \leftbanner{Folk} | |
111 | 17 | |
112 | 18 | \begin{amove}{Dwarf} |
113 | 19 | When you \textbf{share a drink with someone}, you may parley with |
131 | 37 | |
132 | 38 | \ |
133 | 39 | |
134 | \renewcommand{\SectionTitle}{\headingfont Alignment} | |
135 | \input{figuras/LeftBanner} | |
136 | ||
40 | \leftbanner{Alignment} | |
137 | 41 | |
138 | 42 | \begin{amove}{Good} |
139 | 43 | Defend those weaker than you. |
150 | 54 | |
151 | 55 | \ |
152 | 56 | |
153 | \renewcommand{\SectionTitle}{\headingfont Bonds} | |
154 | \input{figuras/LeftBanner} | |
57 | \leftbanner{Bonds} | |
155 | 58 | |
156 | 59 | \begin{quote} |
157 | 60 | \textbf{V:}\enspace\hrulefill |
180 | 83 | \columnbreak |
181 | 84 | |
182 | 85 | |
183 | \renewcommand{\SectionTitle}{\headingfont Starting Moves} | |
184 | \input{figuras/RightBanner} | |
86 | \rightbanner{Starting Moves} | |
185 | 87 | |
186 | 88 | \begin{basicmove}{Bend Bars, Lift Gates} |
187 | 89 | When you use pure strength to destroy an inanimate obstacle, |
277 | 179 | \end{multicols} |
278 | 180 | \clearpage |
279 | 181 | |
280 | \renewcommand{\SectionTitle}{\headingfont Gear} | |
281 | \input{figuras/RightBannerEquipment} | |
182 | \gearbanner | |
282 | 183 | |
283 | 184 | \begin{multicols}{2} |
284 | 185 | |
316 | 217 | \end{multicols} |
317 | 218 | |
318 | 219 | \begin{multicols}{2} |
319 | \renewcommand{\SectionTitle}{\headingfont Advanced Moves (2-5)} | |
320 | \input{figuras/LeftBanner} | |
220 | \leftbanner{Advanced Moves (2-5)} | |
321 | 221 | |
322 | 222 | When you \textbf{gain a level from 2--5}, choose from these moves. |
323 | 223 | |
381 | 281 | \vfill\null |
382 | 282 | \columnbreak |
383 | 283 | |
384 | \renewcommand{\SectionTitle}{\headingfont Advanced Moves (6-10)} | |
385 | \input{figuras/RightBanner} | |
284 | \rightbanner{Advanced Moves (6-10)} | |
386 | 285 | |
387 | 286 | When you \textbf{gain a level from 6--10}, choose from these moves or |
388 | 287 | the level 2--5 moves. |
1 | 1 | \documentclass[8pt]{extarticle} |
2 | \usepackage{color} | |
3 | \usepackage{lmodern} | |
4 | \usepackage{amssymb,amsmath} | |
5 | \usepackage{ifxetex,ifluatex} | |
6 | \usepackage{anyfontsize} | |
7 | \usepackage[percent]{overpic} | |
8 | \usepackage[margin=0.5in]{geometry} | |
9 | \usepackage{multicol} | |
10 | \setlength{\columnsep}{0.05cm} | |
11 | \usepackage[T1]{fontenc} | |
12 | \usepackage[utf8]{inputenc} | |
13 | \usepackage{fontspec} % For loading fonts | |
14 | \usepackage{titlesec} | |
15 | \setmainfont{PT Serif} | |
16 | \newfontfamily\headingfont[]{Metamorphous} | |
17 | \titleformat*{\section}{\LARGE\headingfont} | |
18 | \titleformat*{\subsection}{\Large\headingfont} | |
19 | ||
20 | \newenvironment{amove}[1] | |
21 | {\Checkbox{6pt}\ {\headingfont #1}\begin{quote} | |
22 | } | |
23 | {\end{quote} | |
24 | } | |
25 | ||
26 | \newenvironment{basicmove}[1] | |
27 | {\begin{quote}{\headingfont #1}\begin{quote} | |
28 | } | |
29 | {\end{quote}\end{quote} | |
30 | } | |
31 | ||
32 | \newenvironment{choices}[1] | |
33 | {#1 | |
34 | ||
35 | \begin{quote} | |
36 | } | |
37 | {\end{quote} | |
38 | } | |
39 | ||
40 | \newcommand{\choice}{\Checkbox{6pt} } | |
41 | ||
42 | \pagestyle{empty} | |
43 | \IfFileExists{upquote.sty}{\usepackage{upquote}}{} | |
44 | % use microtype if available | |
45 | \IfFileExists{microtype.sty}{% | |
46 | \usepackage[]{microtype} | |
47 | \UseMicrotypeSet[protrusion]{basicmath} % disable protrusion for tt fonts | |
48 | }{} | |
49 | \PassOptionsToPackage{hyphens}{url} % url is loaded by hyperref | |
50 | ||
51 | \makeatother | |
52 | % Scale images if necessary, so that they will not overflow the page | |
53 | % margins by default, and it is still possible to overwrite the defaults | |
54 | % using explicit options in \includegraphics[width, height, ...]{} | |
55 | \setkeys{Gin}{width=\maxwidth,height=\maxheight,keepaspectratio} | |
56 | \IfFileExists{parskip.sty}{% | |
57 | \usepackage{parskip} | |
58 | }{% else | |
59 | \setlength{\parindent}{0pt} | |
60 | \setlength{\parskip}{6pt plus 2pt minus 1pt} | |
61 | } | |
62 | \setlength{\emergencystretch}{3em} % prevent overfull lines | |
63 | \providecommand{\tightlist}{% | |
64 | \setlength{\itemsep}{0pt}\setlength{\parskip}{0pt}} | |
65 | \setcounter{secnumdepth}{0} | |
66 | % Redefines (sub)paragraphs to behave more like sections | |
67 | \ifx\paragraph\undefined\else | |
68 | \let\oldparagraph\paragraph | |
69 | \renewcommand{\paragraph}[1]{\oldparagraph{#1}\mbox{}} | |
70 | \fi | |
71 | \ifx\subparagraph\undefined\else | |
72 | \let\oldsubparagraph\subparagraph | |
73 | \renewcommand{\subparagraph}[1]{\oldsubparagraph{#1}\mbox{}} | |
74 | \fi | |
75 | ||
76 | % set default figure placement to htbp | |
77 | \makeatletter | |
78 | \def\fps@figure{htbp} | |
79 | \makeatother | |
80 | ||
81 | ||
82 | \date{} | |
83 | ||
84 | \usepackage{etoolbox} | |
85 | \patchcmd{\quote}{\rightmargin}{\leftmargin 1em \rightmargin}{}{} | |
86 | ||
87 | \usepackage{tikz} | |
88 |
\ |
|
2 | \input{prelude} | |
89 | 3 | |
90 | 4 | % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number) |
91 | 5 | \newcommand{\Class}{Paladin} |
93 | 7 | \newcommand{\BaseLoad}{12} |
94 | 8 | \newcommand{\Damage}{10} |
95 | 9 | |
96 | % Don't replace here, replace before every section | |
97 | \newcommand{\SectionTitle}{4} | |
98 | ||
99 | ||
100 | ||
101 | ||
102 | 10 | \begin{document} |
103 | \openup -0.3em | |
104 | ||
105 | \input{figuras/TopBanner} | |
106 | %\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces | |
11 | \openup -0.2em | |
12 | ||
13 | \charbanner | |
107 | 14 | |
108 | 15 | \begin{multicols}{2} |
109 | \renewcommand{\SectionTitle}{\headingfont Folk} | |
110 | \input{figuras/LeftBanner} | |
16 | \leftbanner{Folk} | |
111 | 17 | |
112 | 18 | \begin{amove}{Human} |
113 | 19 | When you \textbf{pray for guidance, even for a moment, and ask, |
121 | 27 | |
122 | 28 | \ |
123 | 29 | |
124 | \renewcommand{\SectionTitle}{\headingfont Alignment} | |
125 | \input{figuras/LeftBanner} | |
30 | \leftbanner{Alignment} | |
126 | 31 | |
127 | 32 | \begin{amove}{Lawful} |
128 | 33 | Deny mercy to a criminal or unbeliever. |
134 | 39 | |
135 | 40 | \ |
136 | 41 | |
137 | \renewcommand{\SectionTitle}{\headingfont Bonds} | |
138 | \input{figuras/LeftBanner} | |
42 | \leftbanner{Bonds} | |
139 | 43 | |
140 | 44 | \begin{quote} |
141 | 45 | \textbf{V:}\enspace\hrulefill |
164 | 68 | \columnbreak |
165 | 69 | |
166 | 70 | |
167 | \renewcommand{\SectionTitle}{\headingfont Starting Moves} | |
168 | \input{figuras/RightBanner} | |
71 | \rightbanner{Starting Moves} | |
169 | 72 | |
170 | 73 | \begin{basicmove}{Lay on Hands (CHA)} |
171 | ||
172 | 74 | When you touch someone, skin to skin, and pray for their well-being, |
173 | 75 | roll+CHA. \textbf{On a 10+}, you heal 1d8 damage or remove one |
174 | 76 | disease. \textbf{On a 7–9}, they are healed, but the damage or |
238 | 140 | \end{multicols} |
239 | 141 | \clearpage |
240 | 142 | |
241 | \renewcommand{\SectionTitle}{\headingfont Gear} | |
242 | \input{figuras/RightBannerEquipment} | |
143 | \gearbanner | |
243 | 144 | |
244 | 145 | \begin{multicols}{2} |
245 | 146 | |
274 | 175 | \end{multicols} |
275 | 176 | |
276 | 177 | \begin{multicols}{2} |
277 | \renewcommand{\SectionTitle}{\headingfont Advanced Moves (2-5)} | |
278 | \input{figuras/LeftBanner} | |
178 | \leftbanner{Advanced Moves (2-5)} | |
279 | 179 | |
280 | 180 | When you \textbf{gain a level from 2--5}, choose from these moves. |
281 | 181 | |
338 | 238 | \vfill\null |
339 | 239 | \columnbreak |
340 | 240 | |
341 | \renewcommand{\SectionTitle}{\headingfont Advanced Moves (6-10)} | |
342 | \input{figuras/RightBanner} | |
241 | \rightbanner{Advanced Moves (6-10)} | |
343 | 242 | |
344 | 243 | When you \textbf{gain a level from 6--10}, choose from these moves or |
345 | 244 | the level 2--5 moves. |
1 | 1 | \usepackage{color} |
2 | \usepackage{hyperref} | |
2 | 3 | \usepackage{lmodern} |
3 | 4 | \usepackage{amssymb,amsmath} |
4 | 5 | \usepackage{ifxetex,ifluatex} |
113 | 114 | \put (1,2) {\fontsize{32}{40}\selectfont\headingfont \textcolor{white}{#1}} |
114 | 115 | \end{overpic} |
115 | 116 | } |
117 | ||
118 | \newcommand{\charbanner}{ | |
119 | \input{figuras/TopBanner} | |
120 | }⏎ |
1 | 1 | \documentclass[8pt]{extarticle} |
2 | \usepackage{color} | |
3 | \usepackage{lmodern} | |
4 | \usepackage{amssymb,amsmath} | |
5 | \usepackage{ifxetex,ifluatex} | |
6 | \usepackage{anyfontsize} | |
7 | \usepackage[percent]{overpic} | |
8 | \usepackage[margin=0.5in]{geometry} | |
9 | \usepackage{multicol} | |
10 | \setlength{\columnsep}{0.05cm} | |
11 | \usepackage[T1]{fontenc} | |
12 | \usepackage[utf8]{inputenc} | |
13 | \usepackage{fontspec} % For loading fonts | |
14 | \usepackage{titlesec} | |
15 | \setmainfont{PT Serif} | |
16 | \newfontfamily\headingfont[]{Metamorphous} | |
17 | \titleformat*{\section}{\LARGE\headingfont} | |
18 | \titleformat*{\subsection}{\Large\headingfont} | |
19 | ||
20 | \newenvironment{amove}[1] | |
21 | {\Checkbox{6pt}\ {\headingfont #1}\begin{quote} | |
22 | } | |
23 | {\end{quote} | |
24 | } | |
25 | ||
26 | \newenvironment{basicmove}[1] | |
27 | {\begin{quote}{\headingfont #1}\begin{quote} | |
28 | } | |
29 | {\end{quote}\end{quote} | |
30 | } | |
31 | ||
32 | \newenvironment{choices}[1] | |
33 | {#1 | |
34 | ||
35 | \begin{quote} | |
36 | } | |
37 | {\end{quote} | |
38 | } | |
39 | ||
40 | \newcommand{\choice}{\Checkbox{6pt} } | |
41 | ||
42 | \pagestyle{empty} | |
43 | \IfFileExists{upquote.sty}{\usepackage{upquote}}{} | |
44 | % use microtype if available | |
45 | \IfFileExists{microtype.sty}{% | |
46 | \usepackage[]{microtype} | |
47 | \UseMicrotypeSet[protrusion]{basicmath} % disable protrusion for tt fonts | |
48 | }{} | |
49 | \PassOptionsToPackage{hyphens}{url} % url is loaded by hyperref | |
50 | ||
51 | \makeatother | |
52 | % Scale images if necessary, so that they will not overflow the page | |
53 | % margins by default, and it is still possible to overwrite the defaults | |
54 | % using explicit options in \includegraphics[width, height, ...]{} | |
55 | \setkeys{Gin}{width=\maxwidth,height=\maxheight,keepaspectratio} | |
56 | \IfFileExists{parskip.sty}{% | |
57 | \usepackage{parskip} | |
58 | }{% else | |
59 | \setlength{\parindent}{0pt} | |
60 | \setlength{\parskip}{6pt plus 2pt minus 1pt} | |
61 | } | |
62 | \setlength{\emergencystretch}{3em} % prevent overfull lines | |
63 | \providecommand{\tightlist}{% | |
64 | \setlength{\itemsep}{0pt}\setlength{\parskip}{0pt}} | |
65 | \setcounter{secnumdepth}{0} | |
66 | % Redefines (sub)paragraphs to behave more like sections | |
67 | \ifx\paragraph\undefined\else | |
68 | \let\oldparagraph\paragraph | |
69 | \renewcommand{\paragraph}[1]{\oldparagraph{#1}\mbox{}} | |
70 | \fi | |
71 | \ifx\subparagraph\undefined\else | |
72 | \let\oldsubparagraph\subparagraph | |
73 | \renewcommand{\subparagraph}[1]{\oldsubparagraph{#1}\mbox{}} | |
74 | \fi | |
75 | ||
76 | % set default figure placement to htbp | |
77 | \makeatletter | |
78 | \def\fps@figure{htbp} | |
79 | \makeatother | |
80 | ||
81 | ||
82 | \date{} | |
83 | ||
84 | \usepackage{etoolbox} | |
85 | \patchcmd{\quote}{\rightmargin}{\leftmargin 1em \rightmargin}{}{} | |
86 | ||
87 | \usepackage{tikz} | |
88 |
\ |
|
2 | \input{prelude} | |
89 | 3 | |
90 | 4 | % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number) |
91 | 5 | \newcommand{\Class}{Ranger} |
93 | 7 | \newcommand{\BaseLoad}{11} |
94 | 8 | \newcommand{\Damage}{8} |
95 | 9 | |
96 | % Don't replace here, replace before every section | |
97 | \newcommand{\SectionTitle}{4} | |
98 | ||
99 | ||
100 | ||
101 | ||
102 | 10 | \begin{document} |
103 | \openup -0.3em | |
104 | ||
105 | \input{figuras/TopBanner} | |
106 | %\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces | |
11 | \openup -0.2em | |
12 | ||
13 | \charbanner | |
107 | 14 | |
108 | 15 | \begin{multicols}{2} |
109 | \renewcommand{\SectionTitle}{\headingfont Folk} | |
110 | \input{figuras/LeftBanner} | |
16 | \leftbanner{Folk} | |
111 | 17 | |
112 | 18 | \begin{amove}{Elf} |
113 | 19 | When you \textbf{undertake a perilous journey through wilderness}, |
127 | 33 | |
128 | 34 | \ |
129 | 35 | |
130 | \renewcommand{\SectionTitle}{\headingfont Alignment} | |
131 | \input{figuras/LeftBanner} | |
36 | \leftbanner{Alignment} | |
132 | 37 | |
133 | 38 | \begin{amove}{Chaotic} |
134 | 39 | Free someone from literal or figurative bonds. |
144 | 49 | |
145 | 50 | \ |
146 | 51 | |
147 | \renewcommand{\SectionTitle}{\headingfont Bonds} | |
148 | \input{figuras/LeftBanner} | |
52 | \leftbanner{Bonds} | |
149 | 53 | |
150 | 54 | \begin{quote} |
151 | 55 | \textbf{V:}\enspace\hrulefill |
174 | 78 | \columnbreak |
175 | 79 | |
176 | 80 | |
177 | \renewcommand{\SectionTitle}{\headingfont Starting Moves} | |
178 | \input{figuras/RightBanner} | |
81 | \rightbanner{Starting Moves} | |
179 | 82 | |
180 | 83 | \begin{basicmove}{Hunt and Track (CHA)} |
181 | 84 | When you \textbf{follow a trail of clues left behind by passing |
289 | 192 | \end{multicols} |
290 | 193 | \clearpage |
291 | 194 | |
292 | \renewcommand{\SectionTitle}{\headingfont Gear} | |
293 | \input{figuras/RightBannerEquipment} | |
195 | \gearbanner | |
294 | 196 | |
295 | 197 | \begin{multicols}{2} |
296 | 198 | |
325 | 227 | \end{multicols} |
326 | 228 | |
327 | 229 | \begin{multicols}{2} |
328 | \renewcommand{\SectionTitle}{\headingfont Advanced Moves (2-5)} | |
329 | \input{figuras/LeftBanner} | |
230 | \leftbanner{Advanced Moves (2-5)} | |
330 | 231 | |
331 | 232 | When you \textbf{gain a level from 2--5}, choose from these moves. |
332 | 233 | |
382 | 283 | \vfill\null |
383 | 284 | \columnbreak |
384 | 285 | |
385 | \renewcommand{\SectionTitle}{\headingfont Advanced Moves (6-10)} | |
386 | \input{figuras/RightBanner} | |
286 | \rightbanner{Advanced Moves (6-10)} | |
387 | 287 | |
388 | 288 | When you \textbf{gain a level from 6--10}, choose from these moves or |
389 | 289 | the level 2--5 moves. |
2 | 2 | \input{prelude.tex} |
3 | 3 | |
4 | 4 | \begin{document} |
5 | \openup -0.3em | |
6 | ||
7 | %\input{figuras/TopBanner} | |
8 | %\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces | |
5 | \openup -0.2em | |
9 | 6 | |
10 | 7 | \topbanner{Travel Rules} |
11 | 8 | |
134 | 131 | misfortunes, one party member must choose to spend an extra ration |
135 | 132 | or go without food. |
136 | 133 | \end{basicmove} |
137 | ||
138 | \vfill\null | |
139 | \columnbreak | |
140 | 134 | |
141 | 135 | \begin{basicmove}{Survey the Land} |
142 | 136 | When you \textbf{survey the land to find out where you are and |
235 | 229 | |
236 | 230 | If you were present at the last session, then don't use any of these |
237 | 231 | moves: your character is still fresh off their last adventure, and |
238 |
hasn't had time to spend |
|
232 | hasn't had time to spend doing the activities that constitute | |
233 | downtime. | |
239 | 234 | |
240 | 235 | The rules given here will often tell you to roll +absence, which is |
241 | 236 | a modifier based on how long since your character took part in an |
248 | 243 | \item If you last played \textbf{more than two months ago}, then +3. |
249 | 244 | \end{itemize} |
250 | 245 | |
251 | You're also not obliged to do a downtime move at all: maybe you just | |
252 | lived as usual! Most of these offer you potential rewards, but as | |
253 | they involve rolling, there's always the chance of failure. | |
254 | ||
255 |
|
|
246 | Note also that the rolls described here are Dungeon World rolls, | |
247 | which means that it's possible to fail them! You should still mark | |
248 | XP on failure, and the GM will still introduce a negative | |
249 | consequence of your roll. If you don't want to risk it, you can | |
250 | always \textbf{Attend to Home}, which carries no risk but only a | |
251 | modest reward, or \textbf{Cultivate Saplings}, which has benefits | |
252 | going forward. | |
253 | ||
254 | \begin{basicmove}{Attend to Home} | |
255 | If you \textbf{spent time quietly, managing your affairs and | |
256 | working around the explorer's guild}, then take 5 gold per | |
257 | session since you last played. | |
258 | \end{basicmove} | |
259 | ||
260 | \begin{basicmove}{Get That Bread} | |
256 | 261 | When you \textbf{spend time doing odd jobs in the city between |
257 | 262 | expeditions}, roll +absence and select from the following |
258 | 263 | list. \textbf{On a 10+}, choose 3. \textbf{on a 7--9}, choose |
264 | 269 | \begin{itemize} |
265 | 270 | \item You had a memorable experience: take 1 XP, and explain |
266 | 271 | what happened to you in the intervening weeks. |
267 | \item You did a lucrative job: take 10 gold, and explain what | |
268 | job you did and who you did it for. | |
269 |
|
|
272 | \item You did a lucrative job: take 10 gold per session missed, | |
273 | and explain what job you did and who you did it for. | |
274 | \item You found an interesting object: the GM will tell you what | |
275 | object you found, and you'll have to explain how you came | |
276 | across it. | |
277 | \item You heard an interesting rumor about some place in the | |
278 | wilderness: the GM will tell you the rumor, and you'll have to | |
279 | explain where and how you heard it. | |
280 | \item You met a potential travelling-partner: treat this as an | |
281 | automatic 10+ on a /Recruit/ roll, with the first session's | |
282 | cost paid. Explain how you met this hireling and why their | |
283 | first cost is paid. If you want to travel with them after this | |
284 | session, regardless of whether you take them now, you'll have | |
285 | to pay their cost as normal. | |
286 | \end{itemize} | |
287 | \end{basicmove} | |
288 | ||
289 | \begin{basicmove}{Crafting} | |
290 | When you \textbf{spend time in the city creating an object}, seek | |
291 | the GM's approval that this is feasible, spend an amount of gold | |
292 | equal to one-quarter the market price of the object in order to | |
293 | acquire the raw materials and roll +DEX. \textbf{On a 10+}, you | |
294 | create the object you wanted. \textbf{On a 7--9}, choose 1: | |
295 | \begin{itemize} | |
296 | \item The object was costlier than expected: spend an extra 10 | |
297 | gold. | |
298 | \item The object is of a mediocre quality: add the tag /shoddy/ to | |
299 | the item. | |
300 | \item The object isn't going to last: add the tag /fragile/ to the | |
301 | item. If you created something that has uses, like a bottle of | |
302 | poison, then give it one fewer use. | |
303 | \item The object required a favor: the GM will tell you who you | |
304 | had to call on and what they expect in return. | |
305 | \end{itemize} | |
306 | \textbf{On a miss}, you fail to create the object, but you can | |
307 | learn from the attempt: take +1 forward the next time you try to | |
308 | create the object in question. | |
309 | \end{basicmove} | |
310 | ||
311 | \begin{basicmove}{Nose In A Book} | |
312 | When you spend time in research on a topic, roll +INT. On a 10+, | |
313 | take 3 hold when dealing with that topic. On a 7--9, take 1 hold | |
314 | instead. You can spend 1 hold to ask one of the following | |
315 | questions; take +1 forward whenever asking on the answers | |
316 | ||
317 | \begin{itemize} | |
318 | \item What is valuable to me about this thing? | |
319 | \item What is dangerous to me about this thing? | |
320 | \item What do I know about the origin of this thing? | |
321 | \item What's my best way towards/way away from/way past this | |
322 | thing? | |
323 | \item What lost knowledge have I recovered concerning this thing? | |
324 | \end{itemize} | |
325 | \end{basicmove} | |
326 | ||
327 | \begin{basicmove}{Cultivate Saplings} | |
328 | When you \textbf{spend time growing and cultivating a plant}, tell | |
329 | the GM what you'd like to grow. You can grow food crops, in which | |
330 | case you can start all subsequent expeditions with access to 2d4 | |
331 | dungeon rations without charge. Alternately, you can choose to | |
332 | grow a \textbf{botanical} discovered on a previous expedition, in | |
333 | which case you can start all subsequent expeditions with access to | |
334 | 1d4 of that botanical without charge. Tell the GM what you're | |
335 | growing, and mark on your sheet what your garden contains. | |
270 | 336 | \end{basicmove} |
271 | 337 | \end{multicols} |
272 | 338 |