gdritter repos chalcedony-playbooks / 3510e13
Refactor even more into the prelude Getty Ritter 5 years ago
9 changed file(s) with 163 addition(s) and 600 deletion(s). Collapse all Expand all
1010
1111
1212 \begin{document}
13 \openup -0.3em
14
15 \input{figuras/TopBanner}
13 \openup -0.2em
14
15 \charbanner
1616
1717 \begin{multicols}{2}
1818 \leftbanner{Folk}
99 \newcommand{\Damage}{6}
1010
1111 \begin{document}
12 \openup -0.3em
13
14 \input{figuras/TopBanner}
12 \openup -0.2em
13
14 \charbanner
1515
1616 \begin{multicols}{2}
1717 \leftbanner{Folk}
9393 \Checkbox{6pt} Civilization
9494 \columnbreak
9595
96 \Checkbox{6pt} Knowledge and Hidden Things
97
98 \Checkbox{6pt} The Downtrodden and The Forgotten
96 \Checkbox{6pt} Knowledge and Secrets
97
98 \Checkbox{6pt} The Downtrodden
9999
100100 \Checkbox{6pt} What Lies Beneath
101101 \end{multicols}\end{quote}
192192 \end{quote}
193193 \end{quote}
194194
195 \
196
197195 \columnbreak
198196
199197 \
204202 \leftbanner{Advanced Moves (2-5)}
205203
206204 When you \textbf{gain a level from 2--5}, choose from these moves.
207
208 \
209205
210206 \begin{amove}{Chosen One}
211207 Choose one spell. You are granted that spell as if it was one level
277273 When you \textbf{gain a level from 6--10}, choose from these moves or
278274 the level 2--5 moves.
279275
280 \
281
282276 \begin{amove}{Anointed}
283277
284278 \textbf{Requires}: Chosen One
11 \documentclass[8pt]{extarticle}
2 \usepackage{color}
3 \usepackage{lmodern}
4 \usepackage{amssymb,amsmath}
5 \usepackage{ifxetex,ifluatex}
6 \usepackage{anyfontsize}
7 \usepackage[percent]{overpic}
8 \usepackage[margin=0.5in]{geometry}
9 \usepackage{multicol}
10 \setlength{\columnsep}{0.05cm}
11 \usepackage[T1]{fontenc}
12 \usepackage[utf8]{inputenc}
13 \usepackage{fontspec} % For loading fonts
14 \usepackage{titlesec}
15 \setmainfont{PT Serif}
16 \newfontfamily\headingfont[]{Metamorphous}
17 \titleformat*{\section}{\LARGE\headingfont}
18 \titleformat*{\subsection}{\Large\headingfont}
19
20 \newenvironment{amove}[1]
21 {\Checkbox{6pt}\ {\headingfont #1}\begin{quote}
22 }
23 {\end{quote}
24 }
25
26 \newenvironment{basicmove}[1]
27 {\begin{quote}{\headingfont #1}\begin{quote}
28 }
29 {\end{quote}\end{quote}
30 }
31
32 \pagestyle{empty}
33 \IfFileExists{upquote.sty}{\usepackage{upquote}}{}
34 % use microtype if available
35 \IfFileExists{microtype.sty}{%
36 \usepackage[]{microtype}
37 \UseMicrotypeSet[protrusion]{basicmath} % disable protrusion for tt fonts
38 }{}
39 \PassOptionsToPackage{hyphens}{url} % url is loaded by hyperref
40
41 \makeatother
42 % Scale images if necessary, so that they will not overflow the page
43 % margins by default, and it is still possible to overwrite the defaults
44 % using explicit options in \includegraphics[width, height, ...]{}
45 \setkeys{Gin}{width=\maxwidth,height=\maxheight,keepaspectratio}
46 \IfFileExists{parskip.sty}{%
47 \usepackage{parskip}
48 }{% else
49 \setlength{\parindent}{0pt}
50 \setlength{\parskip}{6pt plus 2pt minus 1pt}
51 }
52 \setlength{\emergencystretch}{3em} % prevent overfull lines
53 \providecommand{\tightlist}{%
54 \setlength{\itemsep}{0pt}\setlength{\parskip}{0pt}}
55 \setcounter{secnumdepth}{0}
56 % Redefines (sub)paragraphs to behave more like sections
57 \ifx\paragraph\undefined\else
58 \let\oldparagraph\paragraph
59 \renewcommand{\paragraph}[1]{\oldparagraph{#1}\mbox{}}
60 \fi
61 \ifx\subparagraph\undefined\else
62 \let\oldsubparagraph\subparagraph
63 \renewcommand{\subparagraph}[1]{\oldsubparagraph{#1}\mbox{}}
64 \fi
65
66 % set default figure placement to htbp
67 \makeatletter
68 \def\fps@figure{htbp}
69 \makeatother
70
71
72 \date{}
73
74 \usepackage{etoolbox}
75 \patchcmd{\quote}{\rightmargin}{\leftmargin 1em \rightmargin}{}{}
76
77 \usepackage{tikz}
78 \newcommand{\Checkbox}[1]{\tikz{\path[draw=black] (0,0) rectangle (#1,#1);}}
2
3 \input{prelude}
794
805 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
816 \newcommand{\Class}{Collector}
838 \newcommand{\BaseLoad}{15}
849 \newcommand{\Damage}{4}
8510
86 % Don't replace here, replace before every section
87 \newcommand{\SectionTitle}{4}
88
89
90
9111
9212 \begin{document}
93 \openup -0.3em
94
95 \input{figuras/TopBanner}
96 %\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces
13 \openup -0.2em
14
15 \charbanner
9716
9817 \begin{multicols}{2}
99 \renewcommand{\SectionTitle}{\headingfont Predilection}
100 \input{figuras/LeftBanner}
101
18 \leftbanner{Predilection}
10219
10320 \Checkbox{6pt} \textbf{Living}\ \ \textit{Lore stat: +WIS}
10421 \begin{quote}
13047
13148 \
13249
133 \renewcommand{\SectionTitle}{\headingfont Drive}
134 \input{figuras/LeftBanner}
135
136
137 \Checkbox{6pt} \textbf{Holding the Key}
138 \begin{quote}
50 \leftbanner{Drive}
51
52 \begin{amove}{Holding the Key}
13953 Keep dangerous things away from those who would abuse them.
140 \end{quote}
141
142 \Checkbox{6pt} \textbf{Money and Fortune}
143 \begin{quote}
54 \end{amove}
55
56 \begin{amove}{Money and Fortune}
14457 Endanger yourself or your friends for the sake of riches.
145 \end{quote}
146
147 \Checkbox{6pt} \textbf{Show-Off}
148 \begin{quote}
58 \end{amove}
59
60 \begin{amove}{Show-Off}
14961 Impress another using your wealth or your gear.
150 \end{quote}
62 \end{amove}
15163
15264
15365 \
15466
155 \renewcommand{\SectionTitle}{\headingfont Bonds}
156 \input{figuras/LeftBanner}
67 \leftbanner{Bonds}
15768
15869 \begin{quote}
15970 \textbf{V:}\enspace\hrulefill
18293 \columnbreak
18394
18495
185 \renewcommand{\SectionTitle}{\headingfont Starting Moves}
186 \input{figuras/RightBanner}
96 \rightbanner{Starting Moves}
18797
18898 \begin{basicmove}{Keeper of Curios}
18999 You keep a collection of strange and rare curiosities, which follow
252162 \end{multicols}
253163 \clearpage
254164
255 \renewcommand{\SectionTitle}{\headingfont Gear}
256 \input{figuras/RightBannerEquipment}
165 \rightbanner{Gear}
257166
258167 \begin{multicols}{2}
259168
283192
284193 \end{quote}
285194
195 \columnbreak
196
286197 \
287198
288 \columnbreak
289
290 \
291
292199 \end{multicols}
293200
294201 \begin{multicols}{2}
295 \renewcommand{\SectionTitle}{\headingfont Advanced Moves (2-5)}
296 \input{figuras/LeftBanner}
202 \leftbanner{Advanced Moves (2-5)}
297203
298204 When you \textbf{gain a level from 2--5}, choose from these moves.
299
300 \
301205
302206 \begin{amove}{Always Bring a Spare}
303207 When you \textbf{buy or find new equipment with limited uses (ammo,
370274 \vfill\null
371275 \columnbreak
372276
373 \renewcommand{\SectionTitle}{\headingfont Advanced Moves (6-10)}
374 \input{figuras/RightBanner}
277 \rightbanner{Advanced Moves (6-10)}
375278
376279 When you \textbf{gain a level from 6--10}, choose from these moves or
377280 the level 2--5 moves.
378
379 \
380281
381282 \begin{amove}{Complete Collection}
382283 \textbf{Requires}: Expanded Collection
11 \documentclass[8pt]{extarticle}
2 \usepackage{color}
3 \usepackage{lmodern}
4 \usepackage{amssymb,amsmath}
5 \usepackage{ifxetex,ifluatex}
6 \usepackage{anyfontsize}
7 \usepackage[percent]{overpic}
8 \usepackage[margin=0.5in]{geometry}
9 \usepackage{multicol}
10 \setlength{\columnsep}{0.05cm}
11 \usepackage[T1]{fontenc}
12 \usepackage[utf8]{inputenc}
13 \usepackage{fontspec} % For loading fonts
14 \usepackage{titlesec}
15 \setmainfont{PT Serif}
16 \newfontfamily\headingfont[]{Metamorphous}
17 \titleformat*{\section}{\LARGE\headingfont}
18 \titleformat*{\subsection}{\Large\headingfont}
19
20 \newenvironment{amove}[1]
21 {\Checkbox{6pt}\ {\headingfont #1}\begin{quote}
22 }
23 {\end{quote}
24 }
25
26 \newenvironment{basicmove}[1]
27 {\begin{quote}{\headingfont #1}\begin{quote}
28 }
29 {\end{quote}\end{quote}
30 }
31
32 \newenvironment{choices}[1]
33 {#1
34
35 \begin{quote}
36 }
37 {\end{quote}
38 }
39
40 \newcommand{\choice}{\Checkbox{6pt} }
41
42 \pagestyle{empty}
43 \IfFileExists{upquote.sty}{\usepackage{upquote}}{}
44 % use microtype if available
45 \IfFileExists{microtype.sty}{%
46 \usepackage[]{microtype}
47 \UseMicrotypeSet[protrusion]{basicmath} % disable protrusion for tt fonts
48 }{}
49 \PassOptionsToPackage{hyphens}{url} % url is loaded by hyperref
50
51 \makeatother
52 % Scale images if necessary, so that they will not overflow the page
53 % margins by default, and it is still possible to overwrite the defaults
54 % using explicit options in \includegraphics[width, height, ...]{}
55 \setkeys{Gin}{width=\maxwidth,height=\maxheight,keepaspectratio}
56 \IfFileExists{parskip.sty}{%
57 \usepackage{parskip}
58 }{% else
59 \setlength{\parindent}{0pt}
60 \setlength{\parskip}{6pt plus 2pt minus 1pt}
61 }
62 \setlength{\emergencystretch}{3em} % prevent overfull lines
63 \providecommand{\tightlist}{%
64 \setlength{\itemsep}{0pt}\setlength{\parskip}{0pt}}
65 \setcounter{secnumdepth}{0}
66 % Redefines (sub)paragraphs to behave more like sections
67 \ifx\paragraph\undefined\else
68 \let\oldparagraph\paragraph
69 \renewcommand{\paragraph}[1]{\oldparagraph{#1}\mbox{}}
70 \fi
71 \ifx\subparagraph\undefined\else
72 \let\oldsubparagraph\subparagraph
73 \renewcommand{\subparagraph}[1]{\oldsubparagraph{#1}\mbox{}}
74 \fi
75
76 % set default figure placement to htbp
77 \makeatletter
78 \def\fps@figure{htbp}
79 \makeatother
80
81
82 \date{}
83
84 \usepackage{etoolbox}
85 \patchcmd{\quote}{\rightmargin}{\leftmargin 1em \rightmargin}{}{}
86
87 \usepackage{tikz}
88 \newcommand{\Checkbox}[1]{\tikz{\path[draw=black] (0,0) rectangle (#1,#1);}}
2 \input{prelude}
893
904 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
915 \newcommand{\Class}{Druid}
937 \newcommand{\BaseLoad}{6}
948 \newcommand{\Damage}{6}
959
96 % Don't replace here, replace before every section
97 \newcommand{\SectionTitle}{4}
98
99
100
101
10210 \begin{document}
103 \openup -0.3em
104
105 \input{figuras/TopBanner}
106 %\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces
11 \openup -0.2em
12
13 \charbanner
10714
10815 \begin{multicols}{2}
109 \renewcommand{\SectionTitle}{\headingfont Folk}
110 \input{figuras/LeftBanner}
16 \leftbanner{Folk}
11117
11218 \begin{amove}{Elf}
11319 The sap of the elder trees flows within you. In addition to any
13238
13339 \
13440
135 \renewcommand{\SectionTitle}{\headingfont Alignment}
136 \input{figuras/LeftBanner}
137
41 \leftbanner{Alignment}
13842
13943 \begin{amove}{Chaotic}
14044 Destroy a symbol of civilization.
15155
15256 \
15357
154 \renewcommand{\SectionTitle}{\headingfont Bonds}
155 \input{figuras/LeftBanner}
58 \leftbanner{Bonds}
15659
15760 \begin{quote}
15861 \textbf{V:}\enspace\hrulefill
18184 \columnbreak
18285
18386
184 \renewcommand{\SectionTitle}{\headingfont Starting Moves}
185 \input{figuras/RightBanner}
87 \rightbanner{Starting Moves}
18688
18789 \begin{basicmove}{Born of the Soil}
18890
260162 \end{multicols}
261163 \clearpage
262164
263 \renewcommand{\SectionTitle}{\headingfont Gear}
264 \input{figuras/RightBannerEquipment}
165 \gearbanner
265166
266167 \begin{multicols}{2}
267168
306207 \end{multicols}
307208
308209 \begin{multicols}{2}
309 \renewcommand{\SectionTitle}{\headingfont Advanced Moves (2-5)}
310 \input{figuras/LeftBanner}
210 \leftbanner{Advanced Moves (2-5)}
311211
312212 When you \textbf{gain a level from 2--5}, choose from these moves.
313213
384284 \vfill\null
385285 \columnbreak
386286
387 \renewcommand{\SectionTitle}{\headingfont Advanced Moves (6-10)}
388 \input{figuras/RightBanner}
287 \rightbanner{Advanced Moves (6-10)}
389288
390289 When you \textbf{gain a level from 6--10}, choose from these moves or
391290 the level 2--5 moves.
11 \documentclass[8pt]{extarticle}
2 \usepackage{color}
3 \usepackage{lmodern}
4 \usepackage{amssymb,amsmath}
5 \usepackage{ifxetex,ifluatex}
6 \usepackage{anyfontsize}
7 \usepackage[percent]{overpic}
8 \usepackage[margin=0.5in]{geometry}
9 \usepackage{multicol}
10 \setlength{\columnsep}{0.05cm}
11 \usepackage[T1]{fontenc}
12 \usepackage[utf8]{inputenc}
13 \usepackage{fontspec} % For loading fonts
14 \usepackage{titlesec}
15 \setmainfont{PT Serif}
16 \newfontfamily\headingfont[]{Metamorphous}
17 \titleformat*{\section}{\LARGE\headingfont}
18 \titleformat*{\subsection}{\Large\headingfont}
19
20 \newenvironment{amove}[1]
21 {\Checkbox{6pt}\ {\headingfont #1}\begin{quote}
22 }
23 {\end{quote}
24 }
25
26 \newenvironment{basicmove}[1]
27 {\begin{quote}{\headingfont #1}\begin{quote}
28 }
29 {\end{quote}\end{quote}
30 }
31
32 \newenvironment{choices}[1]
33 {#1
34
35 \begin{quote}
36 }
37 {\end{quote}
38 }
39
40 \newcommand{\choice}{\Checkbox{6pt} }
41
42 \pagestyle{empty}
43 \IfFileExists{upquote.sty}{\usepackage{upquote}}{}
44 % use microtype if available
45 \IfFileExists{microtype.sty}{%
46 \usepackage[]{microtype}
47 \UseMicrotypeSet[protrusion]{basicmath} % disable protrusion for tt fonts
48 }{}
49 \PassOptionsToPackage{hyphens}{url} % url is loaded by hyperref
50
51 \makeatother
52 % Scale images if necessary, so that they will not overflow the page
53 % margins by default, and it is still possible to overwrite the defaults
54 % using explicit options in \includegraphics[width, height, ...]{}
55 \setkeys{Gin}{width=\maxwidth,height=\maxheight,keepaspectratio}
56 \IfFileExists{parskip.sty}{%
57 \usepackage{parskip}
58 }{% else
59 \setlength{\parindent}{0pt}
60 \setlength{\parskip}{6pt plus 2pt minus 1pt}
61 }
62 \setlength{\emergencystretch}{3em} % prevent overfull lines
63 \providecommand{\tightlist}{%
64 \setlength{\itemsep}{0pt}\setlength{\parskip}{0pt}}
65 \setcounter{secnumdepth}{0}
66 % Redefines (sub)paragraphs to behave more like sections
67 \ifx\paragraph\undefined\else
68 \let\oldparagraph\paragraph
69 \renewcommand{\paragraph}[1]{\oldparagraph{#1}\mbox{}}
70 \fi
71 \ifx\subparagraph\undefined\else
72 \let\oldsubparagraph\subparagraph
73 \renewcommand{\subparagraph}[1]{\oldsubparagraph{#1}\mbox{}}
74 \fi
75
76 % set default figure placement to htbp
77 \makeatletter
78 \def\fps@figure{htbp}
79 \makeatother
80
81
82 \date{}
83
84 \usepackage{etoolbox}
85 \patchcmd{\quote}{\rightmargin}{\leftmargin 1em \rightmargin}{}{}
86
87 \usepackage{tikz}
88 \newcommand{\Checkbox}[1]{\tikz{\path[draw=black] (0,0) rectangle (#1,#1);}}
2 \input{prelude}
893
904 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
915 \newcommand{\Class}{Fighter}
937 \newcommand{\BaseLoad}{12}
948 \newcommand{\Damage}{10}
959
96 % Don't replace here, replace before every section
97 \newcommand{\SectionTitle}{4}
98
99
100
101
10210 \begin{document}
103 \openup -0.3em
104
105 \input{figuras/TopBanner}
106 %\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces
11 \openup -0.2em
12
13 \charbanner
10714
10815 \begin{multicols}{2}
109 \renewcommand{\SectionTitle}{\headingfont Folk}
110 \input{figuras/LeftBanner}
16 \leftbanner{Folk}
11117
11218 \begin{amove}{Dwarf}
11319 When you \textbf{share a drink with someone}, you may parley with
13137
13238 \
13339
134 \renewcommand{\SectionTitle}{\headingfont Alignment}
135 \input{figuras/LeftBanner}
136
40 \leftbanner{Alignment}
13741
13842 \begin{amove}{Good}
13943 Defend those weaker than you.
15054
15155 \
15256
153 \renewcommand{\SectionTitle}{\headingfont Bonds}
154 \input{figuras/LeftBanner}
57 \leftbanner{Bonds}
15558
15659 \begin{quote}
15760 \textbf{V:}\enspace\hrulefill
18083 \columnbreak
18184
18285
183 \renewcommand{\SectionTitle}{\headingfont Starting Moves}
184 \input{figuras/RightBanner}
86 \rightbanner{Starting Moves}
18587
18688 \begin{basicmove}{Bend Bars, Lift Gates}
18789 When you use pure strength to destroy an inanimate obstacle,
277179 \end{multicols}
278180 \clearpage
279181
280 \renewcommand{\SectionTitle}{\headingfont Gear}
281 \input{figuras/RightBannerEquipment}
182 \gearbanner
282183
283184 \begin{multicols}{2}
284185
316217 \end{multicols}
317218
318219 \begin{multicols}{2}
319 \renewcommand{\SectionTitle}{\headingfont Advanced Moves (2-5)}
320 \input{figuras/LeftBanner}
220 \leftbanner{Advanced Moves (2-5)}
321221
322222 When you \textbf{gain a level from 2--5}, choose from these moves.
323223
381281 \vfill\null
382282 \columnbreak
383283
384 \renewcommand{\SectionTitle}{\headingfont Advanced Moves (6-10)}
385 \input{figuras/RightBanner}
284 \rightbanner{Advanced Moves (6-10)}
386285
387286 When you \textbf{gain a level from 6--10}, choose from these moves or
388287 the level 2--5 moves.
11 \documentclass[8pt]{extarticle}
2 \usepackage{color}
3 \usepackage{lmodern}
4 \usepackage{amssymb,amsmath}
5 \usepackage{ifxetex,ifluatex}
6 \usepackage{anyfontsize}
7 \usepackage[percent]{overpic}
8 \usepackage[margin=0.5in]{geometry}
9 \usepackage{multicol}
10 \setlength{\columnsep}{0.05cm}
11 \usepackage[T1]{fontenc}
12 \usepackage[utf8]{inputenc}
13 \usepackage{fontspec} % For loading fonts
14 \usepackage{titlesec}
15 \setmainfont{PT Serif}
16 \newfontfamily\headingfont[]{Metamorphous}
17 \titleformat*{\section}{\LARGE\headingfont}
18 \titleformat*{\subsection}{\Large\headingfont}
19
20 \newenvironment{amove}[1]
21 {\Checkbox{6pt}\ {\headingfont #1}\begin{quote}
22 }
23 {\end{quote}
24 }
25
26 \newenvironment{basicmove}[1]
27 {\begin{quote}{\headingfont #1}\begin{quote}
28 }
29 {\end{quote}\end{quote}
30 }
31
32 \newenvironment{choices}[1]
33 {#1
34
35 \begin{quote}
36 }
37 {\end{quote}
38 }
39
40 \newcommand{\choice}{\Checkbox{6pt} }
41
42 \pagestyle{empty}
43 \IfFileExists{upquote.sty}{\usepackage{upquote}}{}
44 % use microtype if available
45 \IfFileExists{microtype.sty}{%
46 \usepackage[]{microtype}
47 \UseMicrotypeSet[protrusion]{basicmath} % disable protrusion for tt fonts
48 }{}
49 \PassOptionsToPackage{hyphens}{url} % url is loaded by hyperref
50
51 \makeatother
52 % Scale images if necessary, so that they will not overflow the page
53 % margins by default, and it is still possible to overwrite the defaults
54 % using explicit options in \includegraphics[width, height, ...]{}
55 \setkeys{Gin}{width=\maxwidth,height=\maxheight,keepaspectratio}
56 \IfFileExists{parskip.sty}{%
57 \usepackage{parskip}
58 }{% else
59 \setlength{\parindent}{0pt}
60 \setlength{\parskip}{6pt plus 2pt minus 1pt}
61 }
62 \setlength{\emergencystretch}{3em} % prevent overfull lines
63 \providecommand{\tightlist}{%
64 \setlength{\itemsep}{0pt}\setlength{\parskip}{0pt}}
65 \setcounter{secnumdepth}{0}
66 % Redefines (sub)paragraphs to behave more like sections
67 \ifx\paragraph\undefined\else
68 \let\oldparagraph\paragraph
69 \renewcommand{\paragraph}[1]{\oldparagraph{#1}\mbox{}}
70 \fi
71 \ifx\subparagraph\undefined\else
72 \let\oldsubparagraph\subparagraph
73 \renewcommand{\subparagraph}[1]{\oldsubparagraph{#1}\mbox{}}
74 \fi
75
76 % set default figure placement to htbp
77 \makeatletter
78 \def\fps@figure{htbp}
79 \makeatother
80
81
82 \date{}
83
84 \usepackage{etoolbox}
85 \patchcmd{\quote}{\rightmargin}{\leftmargin 1em \rightmargin}{}{}
86
87 \usepackage{tikz}
88 \newcommand{\Checkbox}[1]{\tikz{\path[draw=black] (0,0) rectangle (#1,#1);}}
2 \input{prelude}
893
904 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
915 \newcommand{\Class}{Paladin}
937 \newcommand{\BaseLoad}{12}
948 \newcommand{\Damage}{10}
959
96 % Don't replace here, replace before every section
97 \newcommand{\SectionTitle}{4}
98
99
100
101
10210 \begin{document}
103 \openup -0.3em
104
105 \input{figuras/TopBanner}
106 %\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces
11 \openup -0.2em
12
13 \charbanner
10714
10815 \begin{multicols}{2}
109 \renewcommand{\SectionTitle}{\headingfont Folk}
110 \input{figuras/LeftBanner}
16 \leftbanner{Folk}
11117
11218 \begin{amove}{Human}
11319 When you \textbf{pray for guidance, even for a moment, and ask,
12127
12228 \
12329
124 \renewcommand{\SectionTitle}{\headingfont Alignment}
125 \input{figuras/LeftBanner}
30 \leftbanner{Alignment}
12631
12732 \begin{amove}{Lawful}
12833 Deny mercy to a criminal or unbeliever.
13439
13540 \
13641
137 \renewcommand{\SectionTitle}{\headingfont Bonds}
138 \input{figuras/LeftBanner}
42 \leftbanner{Bonds}
13943
14044 \begin{quote}
14145 \textbf{V:}\enspace\hrulefill
16468 \columnbreak
16569
16670
167 \renewcommand{\SectionTitle}{\headingfont Starting Moves}
168 \input{figuras/RightBanner}
71 \rightbanner{Starting Moves}
16972
17073 \begin{basicmove}{Lay on Hands (CHA)}
171
17274 When you touch someone, skin to skin, and pray for their well-being,
17375 roll+CHA. \textbf{On a 10+}, you heal 1d8 damage or remove one
17476 disease. \textbf{On a 7–9}, they are healed, but the damage or
238140 \end{multicols}
239141 \clearpage
240142
241 \renewcommand{\SectionTitle}{\headingfont Gear}
242 \input{figuras/RightBannerEquipment}
143 \gearbanner
243144
244145 \begin{multicols}{2}
245146
274175 \end{multicols}
275176
276177 \begin{multicols}{2}
277 \renewcommand{\SectionTitle}{\headingfont Advanced Moves (2-5)}
278 \input{figuras/LeftBanner}
178 \leftbanner{Advanced Moves (2-5)}
279179
280180 When you \textbf{gain a level from 2--5}, choose from these moves.
281181
338238 \vfill\null
339239 \columnbreak
340240
341 \renewcommand{\SectionTitle}{\headingfont Advanced Moves (6-10)}
342 \input{figuras/RightBanner}
241 \rightbanner{Advanced Moves (6-10)}
343242
344243 When you \textbf{gain a level from 6--10}, choose from these moves or
345244 the level 2--5 moves.
11 \usepackage{color}
2 \usepackage{hyperref}
23 \usepackage{lmodern}
34 \usepackage{amssymb,amsmath}
45 \usepackage{ifxetex,ifluatex}
113114 \put (1,2) {\fontsize{32}{40}\selectfont\headingfont \textcolor{white}{#1}}
114115 \end{overpic}
115116 }
117
118 \newcommand{\charbanner}{
119 \input{figuras/TopBanner}
120 }
11 \documentclass[8pt]{extarticle}
2 \usepackage{color}
3 \usepackage{lmodern}
4 \usepackage{amssymb,amsmath}
5 \usepackage{ifxetex,ifluatex}
6 \usepackage{anyfontsize}
7 \usepackage[percent]{overpic}
8 \usepackage[margin=0.5in]{geometry}
9 \usepackage{multicol}
10 \setlength{\columnsep}{0.05cm}
11 \usepackage[T1]{fontenc}
12 \usepackage[utf8]{inputenc}
13 \usepackage{fontspec} % For loading fonts
14 \usepackage{titlesec}
15 \setmainfont{PT Serif}
16 \newfontfamily\headingfont[]{Metamorphous}
17 \titleformat*{\section}{\LARGE\headingfont}
18 \titleformat*{\subsection}{\Large\headingfont}
19
20 \newenvironment{amove}[1]
21 {\Checkbox{6pt}\ {\headingfont #1}\begin{quote}
22 }
23 {\end{quote}
24 }
25
26 \newenvironment{basicmove}[1]
27 {\begin{quote}{\headingfont #1}\begin{quote}
28 }
29 {\end{quote}\end{quote}
30 }
31
32 \newenvironment{choices}[1]
33 {#1
34
35 \begin{quote}
36 }
37 {\end{quote}
38 }
39
40 \newcommand{\choice}{\Checkbox{6pt} }
41
42 \pagestyle{empty}
43 \IfFileExists{upquote.sty}{\usepackage{upquote}}{}
44 % use microtype if available
45 \IfFileExists{microtype.sty}{%
46 \usepackage[]{microtype}
47 \UseMicrotypeSet[protrusion]{basicmath} % disable protrusion for tt fonts
48 }{}
49 \PassOptionsToPackage{hyphens}{url} % url is loaded by hyperref
50
51 \makeatother
52 % Scale images if necessary, so that they will not overflow the page
53 % margins by default, and it is still possible to overwrite the defaults
54 % using explicit options in \includegraphics[width, height, ...]{}
55 \setkeys{Gin}{width=\maxwidth,height=\maxheight,keepaspectratio}
56 \IfFileExists{parskip.sty}{%
57 \usepackage{parskip}
58 }{% else
59 \setlength{\parindent}{0pt}
60 \setlength{\parskip}{6pt plus 2pt minus 1pt}
61 }
62 \setlength{\emergencystretch}{3em} % prevent overfull lines
63 \providecommand{\tightlist}{%
64 \setlength{\itemsep}{0pt}\setlength{\parskip}{0pt}}
65 \setcounter{secnumdepth}{0}
66 % Redefines (sub)paragraphs to behave more like sections
67 \ifx\paragraph\undefined\else
68 \let\oldparagraph\paragraph
69 \renewcommand{\paragraph}[1]{\oldparagraph{#1}\mbox{}}
70 \fi
71 \ifx\subparagraph\undefined\else
72 \let\oldsubparagraph\subparagraph
73 \renewcommand{\subparagraph}[1]{\oldsubparagraph{#1}\mbox{}}
74 \fi
75
76 % set default figure placement to htbp
77 \makeatletter
78 \def\fps@figure{htbp}
79 \makeatother
80
81
82 \date{}
83
84 \usepackage{etoolbox}
85 \patchcmd{\quote}{\rightmargin}{\leftmargin 1em \rightmargin}{}{}
86
87 \usepackage{tikz}
88 \newcommand{\Checkbox}[1]{\tikz{\path[draw=black] (0,0) rectangle (#1,#1);}}
2 \input{prelude}
893
904 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
915 \newcommand{\Class}{Ranger}
937 \newcommand{\BaseLoad}{11}
948 \newcommand{\Damage}{8}
959
96 % Don't replace here, replace before every section
97 \newcommand{\SectionTitle}{4}
98
99
100
101
10210 \begin{document}
103 \openup -0.3em
104
105 \input{figuras/TopBanner}
106 %\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces
11 \openup -0.2em
12
13 \charbanner
10714
10815 \begin{multicols}{2}
109 \renewcommand{\SectionTitle}{\headingfont Folk}
110 \input{figuras/LeftBanner}
16 \leftbanner{Folk}
11117
11218 \begin{amove}{Elf}
11319 When you \textbf{undertake a perilous journey through wilderness},
12733
12834 \
12935
130 \renewcommand{\SectionTitle}{\headingfont Alignment}
131 \input{figuras/LeftBanner}
36 \leftbanner{Alignment}
13237
13338 \begin{amove}{Chaotic}
13439 Free someone from literal or figurative bonds.
14449
14550 \
14651
147 \renewcommand{\SectionTitle}{\headingfont Bonds}
148 \input{figuras/LeftBanner}
52 \leftbanner{Bonds}
14953
15054 \begin{quote}
15155 \textbf{V:}\enspace\hrulefill
17478 \columnbreak
17579
17680
177 \renewcommand{\SectionTitle}{\headingfont Starting Moves}
178 \input{figuras/RightBanner}
81 \rightbanner{Starting Moves}
17982
18083 \begin{basicmove}{Hunt and Track (CHA)}
18184 When you \textbf{follow a trail of clues left behind by passing
289192 \end{multicols}
290193 \clearpage
291194
292 \renewcommand{\SectionTitle}{\headingfont Gear}
293 \input{figuras/RightBannerEquipment}
195 \gearbanner
294196
295197 \begin{multicols}{2}
296198
325227 \end{multicols}
326228
327229 \begin{multicols}{2}
328 \renewcommand{\SectionTitle}{\headingfont Advanced Moves (2-5)}
329 \input{figuras/LeftBanner}
230 \leftbanner{Advanced Moves (2-5)}
330231
331232 When you \textbf{gain a level from 2--5}, choose from these moves.
332233
382283 \vfill\null
383284 \columnbreak
384285
385 \renewcommand{\SectionTitle}{\headingfont Advanced Moves (6-10)}
386 \input{figuras/RightBanner}
286 \rightbanner{Advanced Moves (6-10)}
387287
388288 When you \textbf{gain a level from 6--10}, choose from these moves or
389289 the level 2--5 moves.
22 \input{prelude.tex}
33
44 \begin{document}
5 \openup -0.3em
6
7 %\input{figuras/TopBanner}
8 %\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces
5 \openup -0.2em
96
107 \topbanner{Travel Rules}
118
134131 misfortunes, one party member must choose to spend an extra ration
135132 or go without food.
136133 \end{basicmove}
137
138 \vfill\null
139 \columnbreak
140134
141135 \begin{basicmove}{Survey the Land}
142136 When you \textbf{survey the land to find out where you are and
235229
236230 If you were present at the last session, then don't use any of these
237231 moves: your character is still fresh off their last adventure, and
238 hasn't had time to spend in town.
232 hasn't had time to spend doing the activities that constitute
233 downtime.
239234
240235 The rules given here will often tell you to roll +absence, which is
241236 a modifier based on how long since your character took part in an
248243 \item If you last played \textbf{more than two months ago}, then +3.
249244 \end{itemize}
250245
251 You're also not obliged to do a downtime move at all: maybe you just
252 lived as usual! Most of these offer you potential rewards, but as
253 they involve rolling, there's always the chance of failure.
254
255 \begin{basicmove}{Hustle}
246 Note also that the rolls described here are Dungeon World rolls,
247 which means that it's possible to fail them! You should still mark
248 XP on failure, and the GM will still introduce a negative
249 consequence of your roll. If you don't want to risk it, you can
250 always \textbf{Attend to Home}, which carries no risk but only a
251 modest reward, or \textbf{Cultivate Saplings}, which has benefits
252 going forward.
253
254 \begin{basicmove}{Attend to Home}
255 If you \textbf{spent time quietly, managing your affairs and
256 working around the explorer's guild}, then take 5 gold per
257 session since you last played.
258 \end{basicmove}
259
260 \begin{basicmove}{Get That Bread}
256261 When you \textbf{spend time doing odd jobs in the city between
257262 expeditions}, roll +absence and select from the following
258263 list. \textbf{On a 10+}, choose 3. \textbf{on a 7--9}, choose
264269 \begin{itemize}
265270 \item You had a memorable experience: take 1 XP, and explain
266271 what happened to you in the intervening weeks.
267 \item You did a lucrative job: take 10 gold, and explain what
268 job you did and who you did it for.
269 \end{itemize}
272 \item You did a lucrative job: take 10 gold per session missed,
273 and explain what job you did and who you did it for.
274 \item You found an interesting object: the GM will tell you what
275 object you found, and you'll have to explain how you came
276 across it.
277 \item You heard an interesting rumor about some place in the
278 wilderness: the GM will tell you the rumor, and you'll have to
279 explain where and how you heard it.
280 \item You met a potential travelling-partner: treat this as an
281 automatic 10+ on a /Recruit/ roll, with the first session's
282 cost paid. Explain how you met this hireling and why their
283 first cost is paid. If you want to travel with them after this
284 session, regardless of whether you take them now, you'll have
285 to pay their cost as normal.
286 \end{itemize}
287 \end{basicmove}
288
289 \begin{basicmove}{Crafting}
290 When you \textbf{spend time in the city creating an object}, seek
291 the GM's approval that this is feasible, spend an amount of gold
292 equal to one-quarter the market price of the object in order to
293 acquire the raw materials and roll +DEX. \textbf{On a 10+}, you
294 create the object you wanted. \textbf{On a 7--9}, choose 1:
295 \begin{itemize}
296 \item The object was costlier than expected: spend an extra 10
297 gold.
298 \item The object is of a mediocre quality: add the tag /shoddy/ to
299 the item.
300 \item The object isn't going to last: add the tag /fragile/ to the
301 item. If you created something that has uses, like a bottle of
302 poison, then give it one fewer use.
303 \item The object required a favor: the GM will tell you who you
304 had to call on and what they expect in return.
305 \end{itemize}
306 \textbf{On a miss}, you fail to create the object, but you can
307 learn from the attempt: take +1 forward the next time you try to
308 create the object in question.
309 \end{basicmove}
310
311 \begin{basicmove}{Nose In A Book}
312 When you spend time in research on a topic, roll +INT. On a 10+,
313 take 3 hold when dealing with that topic. On a 7--9, take 1 hold
314 instead. You can spend 1 hold to ask one of the following
315 questions; take +1 forward whenever asking on the answers
316
317 \begin{itemize}
318 \item What is valuable to me about this thing?
319 \item What is dangerous to me about this thing?
320 \item What do I know about the origin of this thing?
321 \item What's my best way towards/way away from/way past this
322 thing?
323 \item What lost knowledge have I recovered concerning this thing?
324 \end{itemize}
325 \end{basicmove}
326
327 \begin{basicmove}{Cultivate Saplings}
328 When you \textbf{spend time growing and cultivating a plant}, tell
329 the GM what you'd like to grow. You can grow food crops, in which
330 case you can start all subsequent expeditions with access to 2d4
331 dungeon rations without charge. Alternately, you can choose to
332 grow a \textbf{botanical} discovered on a previous expedition, in
333 which case you can start all subsequent expeditions with access to
334 1d4 of that botanical without charge. Tell the GM what you're
335 growing, and mark on your sheet what your garden contains.
270336 \end{basicmove}
271337 \end{multicols}
272338