Update Farmer for new playbook api
Getty Ritter
6 years ago
5 | 5 | \pbBaseHP{8} |
6 | 6 | \pbDamage{6} |
7 | 7 | |
8 | \newcommand{\Names}{ | |
9 | Dwarf: Idar, Talin, Lorsôth, Arngish, Sumum, | |
10 | Tarag, Zasit, Dungren, Gûrast | |
11 | ||
12 | Human: Emmet, Adkins, Roisia, Brise, Decima, | |
13 | Potkin, Silja, Henrik, Taro | |
14 | ||
15 | Rihamm: Yaro, Umudrar, Produs, Aqeramm, Qedrim, | |
16 | Bashiren, Ebra, Eduss | |
17 | } | |
18 | \newcommand{\Look}{ | |
19 | Sparkling Eyes, Sharp Eyes, or Weary Eyes | |
20 | ||
21 | Jaunty Cap, Long Hair, or Close-Cropped Hair | |
22 | ||
23 | Ragged Clothes, Bulky Clothes, or Bare-Chested | |
24 | ||
25 | Rugged Body, Round Body, or Fit Body | |
26 | } | |
8 | \pbNames{Dwarf}{Idar, Talin, Lorsôth, Arngish, Sumum, | |
9 | Tarag, Zasit, Dungren, Gûrast} | |
10 | ||
11 | \pbNames{Human}{Emmet, Adkins, Roisia, Brise, Decima, | |
12 | Potkin, Silja, Henrik, Taro} | |
13 | ||
14 | \pbNames{Rihamm}{Yaro, Umudrar, Produs, Aqeramm, Qedrim, | |
15 | Bashiren, Ebra, Eduss} | |
16 | ||
17 | \pbLook{Sparkling Eyes, Sharp Eyes, or Weary Eyes} | |
18 | \pbLook{Jaunty Cap, Long Hair, or Close-Cropped Hair} | |
19 | \pbLook{Ragged Clothes, Bulky Clothes, or Bare-Chested} | |
20 | \pbLook{Rugged Body, Round Body, or Fit Body} | |
27 | 21 | |
28 | 22 | \begin{document} |
29 | 23 | |
184 | 178 | \end{choices} |
185 | 179 | \end{quote} |
186 | 180 | |
187 | \ | |
188 | ||
189 | 181 | \columnbreak |
190 | 182 | |
191 | 183 | \ |
237 | 229 | that, while your fists may be tough from years on the farm, you're |
238 | 230 | still a farmer, not a fighter. Your fists still can't punch through |
239 | 231 | plate armor!) |
240 | \end{amove} | |
241 | ||
242 | \begin{amove}{My Back Is Broad} | |
243 | When you \condition{take damage from an enemy}, select one of your | |
244 | allies. That ally takes \forward{+1} to attack the enemy. | |
245 | \end{amove} | |
246 | ||
247 | \begin{amove}{Gimme Shelter} | |
248 | When you \condition{safely harbor and protect someone through dire | |
249 | or mortal danger}, mark XP. | |
250 | \end{amove} | |
251 | ||
252 | \begin{amove}{Stardew Valley} | |
253 | You can always find food and drink in a natural setting. So long as | |
254 | you're sleeping in the wilderness, you don't need to consume a | |
255 | ration. | |
256 | 232 | \end{amove} |
257 | 233 | |
258 | 234 | \begin{amove}{Wild Horses} |
273 | 249 | You can travel with at most one wild beast at a time. |
274 | 250 | \end{amove} |
275 | 251 | |
276 | ||
277 | 252 | \vfill\null |
278 | 253 | \columnbreak |
254 | ||
255 | \begin{amove}{My Back Is Broad} | |
256 | When you \condition{take damage from an enemy}, select one of your | |
257 | allies. That ally takes \forward{+1} to attack the enemy. | |
258 | \end{amove} | |
259 | ||
260 | \begin{amove}{Gimme Shelter} | |
261 | When you \condition{safely harbor and protect someone through dire | |
262 | or mortal danger}, mark XP. | |
263 | \end{amove} | |
279 | 264 | |
280 | 265 | \secondAdvances |
281 | 266 | |
288 | 273 | gain +1 ration for every member of your travelling-party. |
289 | 274 | \end{amove} |
290 | 275 | |
276 | \begin{amove}{Stardew Valley} | |
277 | You can always find food and drink in a natural setting. So long as | |
278 | you're sleeping in the wilderness, you don't need to consume a | |
279 | ration. | |
280 | \end{amove} | |
281 | ||
282 | ||
291 | 283 | \begin{amove}{Menagerie} |
292 | 284 | \moveRequires{Friend to Beasts} |
293 | 285 | |
330 | 322 | \move{Defy Danger} rolls associated with that enemy. |
331 | 323 | \end{amove} |
332 | 324 | |
333 | \begin{amove}{Story of Seasons} | |
334 | When you \move{Make Camp}, you can choose a player in your | |
335 | travelling-party---possibly yourself---and ask them to tell a short | |
336 | story: maybe a tale of past adventures, a family story, or a | |
337 | folktale. If they do, then everyone who listens takes \forward{+1}. | |
338 | \end{amove} | |
325 | % \begin{amove}{Story of Seasons} | |
326 | % When you \move{Make Camp}, you can choose a player in your | |
327 | % travelling-party---possibly yourself---and ask them to tell a short | |
328 | % story: maybe a tale of past adventures, a family story, or a | |
329 | % folktale. If they do, then everyone who listens takes \forward{+1}. | |
330 | % \end{amove} | |
339 | 331 | |
340 | 332 | \vfill\null |
341 | 333 | \end{multicols} |