gdritter repos chalcedony-playbooks / 79048ea
Added fighter playbook Getty Ritter 6 years ago
1 changed file(s) with 461 addition(s) and 0 deletion(s). Collapse all Expand all
1 \documentclass[8pt]{extarticle}
2 \usepackage{color}
3 \usepackage{lmodern}
4 \usepackage{amssymb,amsmath}
5 \usepackage{ifxetex,ifluatex}
6 \usepackage{anyfontsize}
7 \usepackage[percent]{overpic}
8 \usepackage[margin=0.5in]{geometry}
9 \usepackage{multicol}
10 \setlength{\columnsep}{0.05cm}
11 \usepackage[T1]{fontenc}
12 \usepackage[utf8]{inputenc}
13 \usepackage{fontspec} % For loading fonts
14 \usepackage{titlesec}
15 \setmainfont{PT Serif}
16 \newfontfamily\headingfont[]{Metamorphous}
17 \titleformat*{\section}{\LARGE\headingfont}
18 \titleformat*{\subsection}{\Large\headingfont}
19
20 \newenvironment{amove}[1]
21 {\Checkbox{6pt}\ {\headingfont #1}\begin{quote}
22 }
23 {\end{quote}
24 }
25
26 \newenvironment{basicmove}[1]
27 {\begin{quote}{\headingfont #1}\begin{quote}
28 }
29 {\end{quote}\end{quote}
30 }
31
32 \newenvironment{choices}[1]
33 {#1
34
35 \begin{quote}
36 }
37 {\end{quote}
38 }
39
40 \newcommand{\choice}{\Checkbox{6pt} }
41
42 \pagestyle{empty}
43 \IfFileExists{upquote.sty}{\usepackage{upquote}}{}
44 % use microtype if available
45 \IfFileExists{microtype.sty}{%
46 \usepackage[]{microtype}
47 \UseMicrotypeSet[protrusion]{basicmath} % disable protrusion for tt fonts
48 }{}
49 \PassOptionsToPackage{hyphens}{url} % url is loaded by hyperref
50
51 \makeatother
52 % Scale images if necessary, so that they will not overflow the page
53 % margins by default, and it is still possible to overwrite the defaults
54 % using explicit options in \includegraphics[width, height, ...]{}
55 \setkeys{Gin}{width=\maxwidth,height=\maxheight,keepaspectratio}
56 \IfFileExists{parskip.sty}{%
57 \usepackage{parskip}
58 }{% else
59 \setlength{\parindent}{0pt}
60 \setlength{\parskip}{6pt plus 2pt minus 1pt}
61 }
62 \setlength{\emergencystretch}{3em} % prevent overfull lines
63 \providecommand{\tightlist}{%
64 \setlength{\itemsep}{0pt}\setlength{\parskip}{0pt}}
65 \setcounter{secnumdepth}{0}
66 % Redefines (sub)paragraphs to behave more like sections
67 \ifx\paragraph\undefined\else
68 \let\oldparagraph\paragraph
69 \renewcommand{\paragraph}[1]{\oldparagraph{#1}\mbox{}}
70 \fi
71 \ifx\subparagraph\undefined\else
72 \let\oldsubparagraph\subparagraph
73 \renewcommand{\subparagraph}[1]{\oldsubparagraph{#1}\mbox{}}
74 \fi
75
76 % set default figure placement to htbp
77 \makeatletter
78 \def\fps@figure{htbp}
79 \makeatother
80
81
82 \date{}
83
84 \usepackage{etoolbox}
85 \patchcmd{\quote}{\rightmargin}{\leftmargin 1em \rightmargin}{}{}
86
87 \usepackage{tikz}
88 \newcommand{\Checkbox}[1]{\tikz{\path[draw=black] (0,0) rectangle (#1,#1);}}
89
90 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
91 \newcommand{\Class}{Fighter}
92 \newcommand{\BaseHP}{10}
93 \newcommand{\BaseLoad}{12}
94 \newcommand{\Damage}{10}
95
96 % Don't replace here, replace before every section
97 \newcommand{\SectionTitle}{4}
98
99
100
101
102 \begin{document}
103 \openup -0.3em
104
105 \input{figuras/TopBanner}
106 %\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces
107
108 \begin{multicols}{2}
109 \renewcommand{\SectionTitle}{\headingfont Folk}
110 \input{figuras/LeftBanner}
111
112 \begin{amove}{Dwarf}
113 When you \textbf{share a drink with someone}, you may parley with
114 them using CON instead of CHA.
115 \end{amove}
116
117 \begin{amove}{Elf}
118 Choose one weapon—you can always treat weapons of that type as if
119 they had the precise tag.
120 \end{amove}
121
122 \begin{amove}{Halfling}
123 When you defy danger and \textbf{use your small size to your
124 advantage}, take +1.
125 \end{amove}
126
127 \begin{amove}{Human}
128 Once per battle you may reroll a single damage roll (yours or
129 someone else’s).
130 \end{amove}
131
132 \
133
134 \renewcommand{\SectionTitle}{\headingfont Alignment}
135 \input{figuras/LeftBanner}
136
137
138 \begin{amove}{Good}
139 Defend those weaker than you.
140 \end{amove}
141
142 \begin{amove}{Neutral}
143 Defeat a worthy opponent.
144 \end{amove}
145
146 \begin{amove}{Evil}
147 Kill a defenseless or surrendered enemy.
148 \end{amove}
149
150
151 \
152
153 \renewcommand{\SectionTitle}{\headingfont Bonds}
154 \input{figuras/LeftBanner}
155
156 \begin{quote}
157 \textbf{V:}\enspace\hrulefill
158
159 \enspace\hrulefill
160
161 \textbf{V:}\enspace\hrulefill
162
163 \enspace\hrulefill
164
165 \textbf{V:}\enspace\hrulefill
166
167 \enspace\hrulefill
168
169 \textbf{V:}\enspace\hrulefill
170
171 \enspace\hrulefill
172
173 \textbf{V:}\enspace\hrulefill
174
175 \enspace\hrulefill
176 \end{quote}
177
178
179 \vfill\null
180 \columnbreak
181
182
183 \renewcommand{\SectionTitle}{\headingfont Starting Moves}
184 \input{figuras/RightBanner}
185
186 \begin{basicmove}{Bend Bars, Lift Gates}
187 When you use pure strength to destroy an inanimate obstacle,
188 roll+Str. \textbf{On a 10+}, choose 3. \textbf{On a 7-9}, choose 2.
189
190 • It doesn’t take a very long time
191
192 • Nothing of value is damaged
193
194 • It doesn’t make an inordinate amount of noise
195
196 • You can fix the thing again without a lot of effort
197 \end{basicmove}
198
199
200 \begin{basicmove}{Armored}
201 You ignore the clumsy tag on armor you wear.
202 \end{basicmove}
203
204
205
206 \begin{basicmove}{Signature Weapon}
207 This is your weapon. There are many like it, but this one is
208 yours. Your weapon is your best friend. It is your life. You master
209 it as you master your life. Your weapon, without you, is
210 useless. Without your weapon, you are useless. You must wield your
211 weapon true.
212
213 Choose a base description, all are 2 weight:
214
215 \begin{quote}
216 \choice Sword
217
218 \choice Axe
219
220 \choice Hammer
221
222 \choice Spear
223
224 \choice Flail
225
226 \choice Fists
227 \end{quote}
228
229 Choose the range that best fits your weapon:
230
231 \begin{quote}
232 \choice Hand
233
234 \choice Close
235
236 \choice Reach
237 \end{quote}
238
239 Choose two enhancements:
240
241 \begin{quote}
242 \choice Hooks and spikes. +1 damage, but +1 weight.
243
244 \choice Sharp. +2 piercing.
245
246 \choice Perfectly weighted. Add precise.
247
248 \choice Serrated edges. +1 damage.
249
250 \choice Glows in the presence of one type of creature, your choice.
251
252 \choice Huge. Add messy and forceful.
253
254 \choice Versatile. Choose an additional range.
255
256 \choice Well-crafted. -1 weight.
257 \end{quote}
258
259
260 Choose a look:
261
262 \begin{quote}
263 \choice Ancient
264
265 \choice Unblemished
266
267 \choice Ornate
268
269 \choice Blood-stained
270
271 \choice Sinister
272 \end{quote}
273
274 \end{basicmove}
275
276 \vfill\null
277 \end{multicols}
278 \clearpage
279
280 \renewcommand{\SectionTitle}{\headingfont Gear}
281 \input{figuras/RightBannerEquipment}
282
283 \begin{multicols}{2}
284
285 \begin{quote}
286
287 Your load is 12+Str. You carry your signature weapon and dungeon
288 rations (5 uses, 1 weight). Choose your defenses:
289
290 \begin{quote}
291 \choice Chainmail (1 armor, 1 weight) and adventuring gear (1 weight)
292
293 \choice Scale armor (2 armor, 3 weight)
294 \end{quote}
295
296 Choose two:
297
298 \begin{quote}
299 \choice 2 Healing potions (0 weight)
300
301 \choice Shield (+1 armor, 2 weight)
302
303 \choice Antitoxin (0 weight), dungeon rations (1 weight), and poultices and herbs (1 weight)
304
305 \choice 22 coins
306 \end{quote}
307
308 \end{quote}
309
310 \
311
312 \columnbreak
313
314 \
315
316 \end{multicols}
317
318 \begin{multicols}{2}
319 \renewcommand{\SectionTitle}{\headingfont Advanced Moves (2-5)}
320 \input{figuras/LeftBanner}
321
322 When you \textbf{gain a level from 2--5}, choose from these moves.
323
324 \
325
326 \begin{amove}{Merciless}
327 When you deal damage, deal +1d4 damage.
328 \end{amove}
329
330 \begin{amove}{Heirloom}
331 When you consult the spirits that reside within your signature
332 weapon, they will give you an insight relating to the current
333 situation, and might ask you some questions in return,
334 roll+CHA. \textbf{On a 10+}, the GM will give you good
335 detail. \textbf{On a 7-9}, the GM will give you an impression.
336 \end{amove}
337
338 \begin{amove}{Armor Mastery}
339 When you make your armor take the brunt of damage dealt to you, the
340 damage is negated but you must reduce the armor value of your armor
341 or shield (your choice) by 1. The value is reduced each time you
342 make this choice. If the reduction leaves the item with 0 armor it
343 is destroyed.
344 \end{amove}
345
346 \begin{amove}{Improved Weapon}
347 Choose one extra enhancement for your signature weapon.
348 \end{amove}
349
350 \begin{amove}{Seeing Red}
351 When you discern realities during combat, you take +1.
352 \end{amove}
353
354 \begin{amove}{Interrogator}
355 When you parley using threats of impending violence as leverage, you
356 may use STR instead of CHA.
357 \end{amove}
358
359 \begin{amove}{Scent of Blood}
360 When you hack and slash an enemy, your next attack against that same
361 foe deals +1d4 damage.
362 \end{amove}
363
364 \begin{amove}{Multiclass Dabbler}
365 Get one move from another class. Treat your level as one lower for
366 choosing the move.
367 \end{amove}
368
369 \begin{amove}{Iron Hide}
370 You gain +1 armor.
371 \end{amove}
372
373 \begin{amove}{Blacksmith}
374 When you have access to a forge you can graft the magical powers of
375 a weapon onto your signature weapon. This process destroys the
376 magical weapon. Your signature weapon gains the magical powers of
377 the destroyed weapon.
378 \end{amove}
379
380
381 \vfill\null
382 \columnbreak
383
384 \renewcommand{\SectionTitle}{\headingfont Advanced Moves (6-10)}
385 \input{figuras/RightBanner}
386
387 When you \textbf{gain a level from 6--10}, choose from these moves or
388 the level 2--5 moves.
389
390 \
391
392 \begin{amove}{Bloodthirsty}
393 \textbf{Replaces}: Merciless
394
395 When you deal damage, deal +1d8 damage.
396 \end{amove}
397
398 \begin{amove}{Armored Perfection}
399 \textbf{Replaces}: Armor Mastery
400
401 When you choose to let your armor take the brunt of damage dealt to
402 you, the damage is negated and you take +1 forward against the
403 attacker, but you must reduce the armor value of your armor or shield
404 (your choice) by 1. The value is reduced each time you make this
405 choice. If the reduction leaves the item with 0 armor it is destroyed.
406 \end{amove}
407
408 \begin{amove}{Evil Eye}
409 \textbf{Requires}: Seeing Red
410
411 When you enter combat, roll+CHA. \textbf{On a 10+}, hold
412 2. \textbf{On a 7-9}, hold 1. Spend your hold to make eye contact
413 with an NPC present, who freezes or flinches and can’t act until you
414 break it off. \textbf{On a 6-}, your enemies immediately identify
415 you as their biggest threat.
416 \end{amove}
417
418 \begin{amove}{Taste of Blood}
419 \textbf{Replaces}: Scent of Blood
420
421 When you hack and slash an enemy, your next attack against that same
422 foe deals +1d8 damage.
423 \end{amove}
424
425 \begin{amove}{Multiclass Initiate}
426 \textbf{Required}: Multiclass Dabbler
427
428 Get one move from another class. Treat your level as one lower for
429 choosing the move.
430 \end{amove}
431
432 \begin{amove}{Steel Hide}
433 \textbf{Replaces}: Iron Hide
434
435 You gain +2 armor.
436 \end{amove}
437
438 \begin{amove}{Through Death’s Eyes}
439 When you go into battle, roll+WIS. \textbf{On a 10+}, name someone
440 who will live and someone who will die. \textbf{On a 7-9}, name
441 someone who will live or someone who will die. Name NPCs, not player
442 characters. The GM will make your vision come true, if it’s even
443 remotely possible. \textbf{On a 6-}, you see your own death and
444 consequently take -1 ongoing throughout the battle.
445 \end{amove}
446
447 \begin{amove}{Eye for Weaponry}
448 When you look over an enemy’s weaponry, ask the GM how much damage
449 they do.
450 \end{amove}
451
452 \begin{amove}{Superior Warrior}
453 When you hack and slash on a 12+ you deal your damage, avoid their
454 attack, and impress, dismay, or frighten your enemy.
455 \end{amove}
456
457
458 \vfill\null
459 \end{multicols}
460
461 \end{document}