Add basic bard playbook with modifications
Getty Ritter
6 years ago
1 | \documentclass[8pt]{extarticle} | |
2 | \usepackage{color} | |
3 | \usepackage{lmodern} | |
4 | \usepackage{amssymb,amsmath} | |
5 | \usepackage{ifxetex,ifluatex} | |
6 | \usepackage{anyfontsize} | |
7 | \usepackage[percent]{overpic} | |
8 | \usepackage[margin=0.5in]{geometry} | |
9 | \usepackage{multicol} | |
10 | \setlength{\columnsep}{0.05cm} | |
11 | \usepackage[T1]{fontenc} | |
12 | \usepackage[utf8]{inputenc} | |
13 | \usepackage{fontspec} % For loading fonts | |
14 | \usepackage{titlesec} | |
15 | \setmainfont{PT Serif} | |
16 | \newfontfamily\headingfont[]{Metamorphous} | |
17 | \titleformat*{\section}{\LARGE\headingfont} | |
18 | \titleformat*{\subsection}{\Large\headingfont} | |
19 | ||
20 | \newenvironment{amove}[1] | |
21 | {\Checkbox{6pt}\ {\headingfont #1}\begin{quote} | |
22 | } | |
23 | {\end{quote} | |
24 | } | |
25 | ||
26 | \IfFileExists{upquote.sty}{\usepackage{upquote}}{} | |
27 | % use microtype if available | |
28 | \IfFileExists{microtype.sty}{% | |
29 | \usepackage[]{microtype} | |
30 | \UseMicrotypeSet[protrusion]{basicmath} % disable protrusion for tt fonts | |
31 | }{} | |
32 | \PassOptionsToPackage{hyphens}{url} % url is loaded by hyperref | |
33 | ||
34 | \makeatother | |
35 | % Scale images if necessary, so that they will not overflow the page | |
36 | % margins by default, and it is still possible to overwrite the defaults | |
37 | % using explicit options in \includegraphics[width, height, ...]{} | |
38 | \setkeys{Gin}{width=\maxwidth,height=\maxheight,keepaspectratio} | |
39 | \IfFileExists{parskip.sty}{% | |
40 | \usepackage{parskip} | |
41 | }{% else | |
42 | \setlength{\parindent}{0pt} | |
43 | \setlength{\parskip}{6pt plus 2pt minus 1pt} | |
44 | } | |
45 | \setlength{\emergencystretch}{3em} % prevent overfull lines | |
46 | \providecommand{\tightlist}{% | |
47 | \setlength{\itemsep}{0pt}\setlength{\parskip}{0pt}} | |
48 | \setcounter{secnumdepth}{0} | |
49 | % Redefines (sub)paragraphs to behave more like sections | |
50 | \ifx\paragraph\undefined\else | |
51 | \let\oldparagraph\paragraph | |
52 | \renewcommand{\paragraph}[1]{\oldparagraph{#1}\mbox{}} | |
53 | \fi | |
54 | \ifx\subparagraph\undefined\else | |
55 | \let\oldsubparagraph\subparagraph | |
56 | \renewcommand{\subparagraph}[1]{\oldsubparagraph{#1}\mbox{}} | |
57 | \fi | |
58 | ||
59 | % set default figure placement to htbp | |
60 | \makeatletter | |
61 | \def\fps@figure{htbp} | |
62 | \makeatother | |
63 | ||
64 | ||
65 | \date{} | |
66 | ||
67 | \usepackage{etoolbox} | |
68 | \patchcmd{\quote}{\rightmargin}{\leftmargin 1em \rightmargin}{}{} | |
69 | ||
70 | \usepackage{tikz} | |
71 | \newcommand{\Checkbox}[1]{\tikz{\path[draw=black] (0,0) rectangle (#1,#1);}} | |
72 | ||
73 | % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number) | |
74 | \newcommand{\Class}{Bard} | |
75 | \newcommand{\BaseHP}{6} | |
76 | \newcommand{\BaseLoad}{9} | |
77 | \newcommand{\Damage}{6} | |
78 | ||
79 | % Don't replace here, replace before every section | |
80 | \newcommand{\SectionTitle}{4} | |
81 | ||
82 | ||
83 | ||
84 | ||
85 | \begin{document} | |
86 | \openup -0.3em | |
87 | ||
88 | \input{figuras/TopBanner} | |
89 | %\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces | |
90 | ||
91 | \begin{multicols}{2} | |
92 | \renewcommand{\SectionTitle}{\headingfont Folk} | |
93 | \input{figuras/LeftBanner} | |
94 | ||
95 | ||
96 | \Checkbox{6pt} \textbf{Elf} | |
97 | \begin{quote} | |
98 | When you enter an important location (your call) you can ask the GM for one fact from the history of that location. | |
99 | \end{quote} | |
100 | ||
101 | \Checkbox{6pt} \textbf{Human} | |
102 | \begin{quote} | |
103 | When you first enter a civilized settlement someone who respects the custom of hospitality to minstrels will take you in as their guest. | |
104 | \end{quote} | |
105 | ||
106 | \Checkbox{6pt} \textbf{Rihamm} | |
107 | \begin{quote} | |
108 | When you speak frankly and openly with someone, ask them two questions instead of one. | |
109 | \end{quote} | |
110 | ||
111 | \ | |
112 | ||
113 | \renewcommand{\SectionTitle}{\headingfont Alignment} | |
114 | \input{figuras/RightBanner} | |
115 | ||
116 | ||
117 | \Checkbox{6pt} \textbf{Good} | |
118 | \begin{quote} | |
119 | Perform your art to aid someone else. | |
120 | \end{quote} | |
121 | ||
122 | \Checkbox{6pt} \textbf{Neutral} | |
123 | \begin{quote} | |
124 | Avoid a conflict or defuse a tense situation. | |
125 | \end{quote} | |
126 | ||
127 | \Checkbox{6pt} \textbf{Chaotic} | |
128 | \begin{quote} | |
129 | Spur others to significant and unplanned decisive action. | |
130 | \end{quote} | |
131 | ||
132 | ||
133 | \ | |
134 | ||
135 | \renewcommand{\SectionTitle}{\headingfont Bonds} | |
136 | \input{figuras/RightBanner} | |
137 | ||
138 | \begin{quote} | |
139 | \textbf{V:}\enspace\hrulefill | |
140 | ||
141 | \enspace\hrulefill | |
142 | ||
143 | \textbf{V:}\enspace\hrulefill | |
144 | ||
145 | \enspace\hrulefill | |
146 | ||
147 | \textbf{V:}\enspace\hrulefill | |
148 | ||
149 | \enspace\hrulefill | |
150 | ||
151 | \textbf{V:}\enspace\hrulefill | |
152 | ||
153 | \enspace\hrulefill | |
154 | ||
155 | \textbf{V:}\enspace\hrulefill | |
156 | ||
157 | \enspace\hrulefill | |
158 | \end{quote} | |
159 | ||
160 | ||
161 | \vfill\null | |
162 | \columnbreak | |
163 | ||
164 | ||
165 | \renewcommand{\SectionTitle}{\headingfont Starting Moves} | |
166 | \input{figuras/LeftBanner} | |
167 | ||
168 | \begin{quote} | |
169 | {\headingfont Arcane Art} | |
170 | \begin{quote} | |
171 | When you \textbf{weave a performance into a basic spell}, choose an ally and an effect: | |
172 | ||
173 | • Heal 1d8 damage | |
174 | ||
175 | • +1d4 forward to damage | |
176 | ||
177 | • Their mind is shaken clear of one enchantment | |
178 | ||
179 | • The next time someone successfully assists the target with aid, they get +2 instead of +1 | |
180 | ||
181 | Then roll +CHA. | |
182 | ||
183 | • On a 10+, the ally gets the selected effect. | |
184 | ||
185 | • On a 7-9, your spell still works, but you draw unwanted attention or your magic reverberates to other targets affecting them as well, GM’s choice. | |
186 | \end{quote} | |
187 | \end{quote} | |
188 | ||
189 | \begin{quote} | |
190 | {\headingfont Bardic Lore} | |
191 | \begin{quote} | |
192 | ||
193 | Choose an area of expertise: | |
194 | ||
195 | • Spells and Magicks | |
196 | ||
197 | • The Dead and Undead | |
198 | ||
199 | • Grand Histories of the Known World | |
200 | ||
201 | • A Bestiary of Creatures Unusual | |
202 | ||
203 | • The Planar Spheres | |
204 | ||
205 | • Legends of Heroes Past | |
206 | ||
207 | • Gods and Their Servants | |
208 | ||
209 | When you \textbf{first encounter an important creature, location, or item (your call) covered by your bardic lore} you can ask the GM any one question about it; the GM will answer truthfully. The GM may then ask you what tale, song, or legend you heard that information in. | |
210 | \end{quote} | |
211 | \end{quote} | |
212 | ||
213 | \begin{quote} | |
214 | {\headingfont Charming and Open} | |
215 | ||
216 | \begin{quote} | |
217 | When you \textbf{speak frankly with someone}, you can ask their player a question from the list below. They must answer it truthfully, then they may ask you a question from the list (which you must answer truthfully). | |
218 | ||
219 | • Whom do you serve? | |
220 | ||
221 | • What do you wish I would do? | |
222 | ||
223 | • How can I get you to \_\_\_\_? | |
224 | ||
225 | • What are you really feeling right now? | |
226 | ||
227 | • What do you most desire? | |
228 | \end{quote}\end{quote} | |
229 | ||
230 | \begin{quote} | |
231 | {\headingfont A Port in the Storm} | |
232 | \begin{quote} | |
233 | When you \textbf{arrive at a civilized settlement spoken of in | |
234 | lore or song}, tell the GM something you've heard about the | |
235 | place. They’ll tell you how it’s changed since the Shattering. | |
236 | \end{quote} | |
237 | \end{quote} | |
238 | ||
239 | \vfill\null | |
240 | \end{multicols} | |
241 | \clearpage | |
242 | ||
243 | \renewcommand{\SectionTitle}{\headingfont Gear} | |
244 | \input{figuras/RightBannerEquipment} | |
245 | ||
246 | \begin{multicols}{2} | |
247 | ||
248 | \begin{quote} | |
249 | Your load is 9+Str. You have dungeon rations (5 uses, 1 weight). Choose one instrument, all are 0 weight for you: | |
250 | ||
251 | \Checkbox{6pt} Your father’s mandolin, repaired | |
252 | ||
253 | \Checkbox{6pt} A fine lute, a gift from a noble | |
254 | ||
255 | \Checkbox{6pt} The pipes with which you courted your first love | |
256 | ||
257 | \Checkbox{6pt} A stolen horn | |
258 | ||
259 | \Checkbox{6pt} A fiddle, never before played | |
260 | ||
261 | \Checkbox{6pt} A songbook in a forgotten tongue | |
262 | ||
263 | \end{quote} | |
264 | ||
265 | \ | |
266 | ||
267 | \columnbreak | |
268 | \begin{quote} | |
269 | Choose your clothing: | |
270 | ||
271 | \Checkbox{6pt} Leather armor (1 armor, 1 weight) | |
272 | ||
273 | \Checkbox{6pt} Ostentatious clothes (0 weight) | |
274 | ||
275 | Choose your armament: | |
276 | ||
277 | \Checkbox{6pt} Dueling rapier (close, precise, 2 weight) | |
278 | ||
279 | \Checkbox{6pt} Worn bow (near, 2 weight), bundle of arrows (3 ammo, | |
280 | 1 weight), and short sword (close, 1 weight) | |
281 | ||
282 | Choose one: | |
283 | ||
284 | \Checkbox{6pt} Adventuring gear (1 weight) | |
285 | ||
286 | \Checkbox{6pt} Bandages (0 weight) | |
287 | ||
288 | \Checkbox{6pt} Halfling pipeleaf (0 weight) | |
289 | ||
290 | \Checkbox{6pt} 3 coins | |
291 | ||
292 | ||
293 | \end{quote} | |
294 | ||
295 | \end{multicols} | |
296 | ||
297 | \begin{multicols}{2} | |
298 | \renewcommand{\SectionTitle}{\headingfont Advanced Moves (2-5)} | |
299 | \input{figuras/LeftBanner} | |
300 | ||
301 | When you \textbf{gain a level from 2--5}, choose from these moves. | |
302 | ||
303 | \ | |
304 | ||
305 | \begin{amove}{Healing Song} | |
306 | When you \textbf{heal with arcane art}, you heal +1d8 damage. | |
307 | \end{amove} | |
308 | ||
309 | \begin{amove}{Vicious Cacophony} | |
310 | When you \textbf{grant bonus damage with arcane art}, you grant an | |
311 | extra +1d4 damage. | |
312 | \end{amove} | |
313 | ||
314 | \begin{amove}{It Goes To Eleven} | |
315 | When you \textbf{unleash a crazed performance} (a righteous lute | |
316 | solo or mighty brass blast, maybe) choose a target who can hear you | |
317 | and roll+Cha. | |
318 | ||
319 | • On a 10+ the target attacks their nearest ally in range. | |
320 | ||
321 | • On a 7–9 they attack their nearest ally, but you also draw their | |
322 | attention and ire. | |
323 | \end{amove} | |
324 | ||
325 | ||
326 | \begin{amove}{Metal Hurlant} | |
327 | When you \textbf{shout with great force or play a shattering note} | |
328 | choose a target and roll+Con. | |
329 | ||
330 | • On a 10+ the target takes 1d10 damage and is deafened for a few | |
331 | minutes. | |
332 | ||
333 | • On a 7–9 you still damage your target, but it’s out of control: | |
334 | the GM will choose an additional target nearby. | |
335 | \end{amove} | |
336 | ||
337 | ||
338 | \begin{amove}{A Little Help From My Friends} | |
339 | When you \textbf{successfully aid someone} you take +1 forward as well. | |
340 | \end{amove} | |
341 | ||
342 | ||
343 | \begin{amove}{Eldritch Tones} | |
344 | Your arcane art is strong, allowing you to choose two effects instead of one. | |
345 | \end{amove} | |
346 | ||
347 | ||
348 | \begin{amove}{Duelist’s Parry} | |
349 | When you hack and slash, you take +1 armor forward. | |
350 | \end{amove} | |
351 | ||
352 | \begin{amove}{Bamboozle} | |
353 | When you parley with someone, on a 7+ you also take +1 forward with them. | |
354 | \end{amove} | |
355 | ||
356 | ||
357 | \begin{amove}{Multiclass Dabbler} | |
358 | Get one move from another class. Treat your level as one lower for | |
359 | choosing the move. | |
360 | \end{amove} | |
361 | ||
362 | ||
363 | \begin{amove}{Multiclass Initiate} | |
364 | Get one move from another class. Treat your level as one lower for | |
365 | choosing the move. | |
366 | \end{amove} | |
367 | ||
368 | \vfill\null | |
369 | \columnbreak | |
370 | ||
371 | \renewcommand{\SectionTitle}{\headingfont Advanced Moves (6-10)} | |
372 | \input{figuras/RightBanner} | |
373 | ||
374 | When you \textbf{gain a level from 6--10}, choose from these moves or | |
375 | the level 2--5 moves. | |
376 | ||
377 | \ | |
378 | ||
379 | \begin{amove}{Healing Chorus} | |
380 | \textbf{Replaces}: Healing Song | |
381 | ||
382 | When you \textbf{heal with arcane art}, you heal +2d8 damage. | |
383 | \end{amove} | |
384 | ||
385 | ||
386 | \begin{amove}{Vicious Blast} | |
387 | \textbf{Replaces}: Vicious Cacophony | |
388 | ||
389 | When you \textbf{grant bonus damage with arcane art}, you grant an | |
390 | extra +2d4 damage. | |
391 | \end{amove} | |
392 | ||
393 | ||
394 | \begin{amove}{Unforgettable Face} | |
395 | When you \textbf{meet someone you’ve met before} (your call) after | |
396 | some time apart you take +1 forward against them. | |
397 | \end{amove} | |
398 | ||
399 | ||
400 | \begin{amove}{Reputation} | |
401 | When you \textbf{first meet someone who’s heard songs about you}, | |
402 | roll+Cha. | |
403 | ||
404 | • On a 10+, tell the GM two things they’ve heard about you. | |
405 | ||
406 | • On a 7-9, tell the GM one thing they’ve heard, and the GM tells you | |
407 | one thing. | |
408 | \end{amove} | |
409 | ||
410 | ||
411 | \begin{amove}{Eldritch Chord} | |
412 | ||
413 | \textbf{Replaces}: Eldritch Tones | |
414 | ||
415 | When you use arcane art, you choose two effects. You also get to | |
416 | choose one of those effects to double. | |
417 | \end{amove} | |
418 | ||
419 | ||
420 | \begin{amove}{An Ear For Magic} | |
421 | When you \textbf{hear an enemy cast a spell} the GM will tell you | |
422 | the name of the spell and its effects. Take +1 forward when acting | |
423 | on the answers. | |
424 | \end{amove} | |
425 | ||
426 | ||
427 | \begin{amove}{Devious} | |
428 | When you use charming and open you may also ask “How are you vulnerable to me?” Your subject may not ask this question of you. | |
429 | \end{amove} | |
430 | ||
431 | ||
432 | \begin{amove}{Duelist’s Block} | |
433 | \textbf{Replaces}: Duelist’s Parry | |
434 | ||
435 | When you hack and slash, you take +2 armor forward. | |
436 | \end{amove} | |
437 | ||
438 | ||
439 | \begin{amove}{Con} | |
440 | \textbf{Replaces}: Bamboozle | |
441 | ||
442 | When you parley with someone, on a 7+ you also take +1 forward with | |
443 | them and get to ask their player one question which they must answer | |
444 | truthfully. | |
445 | \end{amove} | |
446 | ||
447 | ||
448 | \begin{amove}{Multiclass Master} | |
449 | Get one move from another class. Treat your level as one lower for | |
450 | choosing the move. | |
451 | \end{amove} | |
452 | ||
453 | \vfill\null | |
454 | \end{multicols} | |
455 | ||
456 | \end{document} |
1 | \begin{overpic}[width=3.71260in,height=0.40945in]{figuras/templateL.png} | |
2 | \put (2,4) {\fontsize{16}{40}\selectfont \textcolor{white}{\SectionTitle{}}} | |
3 | \end{overpic}⏎ |
1 | \begin{overpic}[width=3.71260in,height=0.40945in]{figuras/templateR.png} | |
2 | \put (5,4) {\fontsize{16}{40}\selectfont \textcolor{white}{\SectionTitle{}}} | |
3 | \end{overpic}⏎ |
1 | \begin{overpic}[width=7.47986in,height=0.40945in]{figuras/templateEquip.png} | |
2 | \put (3,2) {\fontsize{16}{40}\selectfont \textcolor{white}{\SectionTitle{}}} | |
3 | \end{overpic}⏎ |
1 | \begin{overpic}[width=7.47986in,height=2.53958in]{figuras/templateTop.png} | |
2 | \put (3,28) {\fontsize{32}{40}\selectfont\headingfont \textcolor{white}{\Class{}}} | |
3 | \put (1,22) {\fontsize{16}{10}\selectfont\headingfont \textcolor{white}{Name}} | |
4 | \put (51.5,22) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Level}} | |
5 | \put (70.5,22) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{XP}} | |
6 | \put (80,21.8) {\fontsize{9}{10}\selectfont\headingfont \textcolor{white}{Load = \BaseLoad{} + STR}} | |
7 | \put (80,23.7) {\fontsize{9}{10}\selectfont\headingfont \textcolor{white}{HP = \BaseHP{} + CON}} | |
8 | ||
9 | \put (7,18) {\fontsize{8.5}{10}\selectfont \textcolor{black}{Assign these scores to your stats: 16(\texttt{+}2), 15(\texttt{+}1), 13(\texttt{+}1), 12(0), 9(0), 8(\texttt{-}1)}} | |
10 | ||
11 | \put (1,14.5) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Strength}} | |
12 | \put (6.215,12.2) {\fontsize{7}{10}\selectfont\headingfont \textcolor{black}{Weak \texttt{-}1}} | |
13 | \put (1,8.6) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Dexterity}} | |
14 | \put (5.55,6.3) {\fontsize{7}{10}\selectfont\headingfont \textcolor{black}{Shaky \texttt{-}1}} | |
15 | \put (1,2.7) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Constitution}} | |
16 | \put (7.47,0.4) {\fontsize{7}{10}\selectfont\headingfont \textcolor{black}{Sick \texttt{-}1}} | |
17 | ||
18 | \put (33.5,14.5) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Intelligence}} | |
19 | \put (40.22,12.2) {\fontsize{7}{10}\selectfont\headingfont \textcolor{black}{Stunned \texttt{-}1}} | |
20 | \put (33.5,8.6) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Wisdom}} | |
21 | \put (38.545,6.3) {\fontsize{7}{10}\selectfont\headingfont \textcolor{black}{Confused \texttt{-}1}} | |
22 | \put (33.5,2.7) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Charisma}} | |
23 | \put (40.445,0.4) {\fontsize{7}{10}\selectfont\headingfont \textcolor{black}{Scarred \texttt{-}1}} | |
24 | ||
25 | \put (66.5,15.5) {\fontsize{9}{10}\selectfont\headingfont \textcolor{white}{Actual}} | |
26 | \put (72.5,15.5) {\fontsize{9}{10}\selectfont\headingfont \textcolor{white}{Max}} | |
27 | ||
28 | \put (78,14.5) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{HP}} | |
29 | \put (84.5,14.5) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Armor}} | |
30 | ||
31 | \put (67,2.7) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Damage}} | |
32 | \put (77.7,4.9) {\fontsize{14}{10}\selectfont\headingfont \textcolor{black}{D\Damage{}}} | |
33 | \put (85,3) {\fontsize{9}{10}\selectfont\headingfont \textcolor{white}{Max}} | |
34 | \put (92,2.7) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Load}} | |
35 | \end{overpic}⏎ |
1 | \begin{overpic}[width=7.47986in,height=2.53958in]{figuras/templateTop.png} | |
2 | \put (3,28) {\fontsize{36}{40}\selectfont \textcolor{white}{\Class{}}} | |
3 | \put (1,22) {\fontsize{16}{10}\selectfont \textcolor{white}{Nombre}} | |
4 | \put (51.5,22) {\fontsize{16}{10}\selectfont \textcolor{white}{Nivel}} | |
5 | \put (70.5,22) {\fontsize{16}{10}\selectfont \textcolor{white}{XP}} | |
6 | \put (80,21.8) {\fontsize{9}{10}\selectfont \textcolor{white}{Carga = \BaseLoad{} + Fuerza}} | |
7 | \put (80,23.7) {\fontsize{9}{10}\selectfont \textcolor{white}{HP = \BaseHP{} + Constitución}} | |
8 | ||
9 | \put (7,18) {\fontsize{8.5}{10}\selectfont \textcolor{black}{Valores a asignar a atributos: 16(\texttt{+}2), 15(\texttt{+}1), 13(\texttt{+}1), 12(0), 9(0), 8(\texttt{-}1)}} | |
10 | ||
11 | \put (1,14.5) {\fontsize{16}{10}\selectfont \textcolor{white}{Fuerza}} | |
12 | \put (6.215,12.2) {\fontsize{7}{10}\selectfont \textcolor{black}{Debilitado \texttt{-}1}} | |
13 | \put (1,8.6) {\fontsize{16}{10}\selectfont \textcolor{white}{Destreza}} | |
14 | \put (5.55,6.3) {\fontsize{7}{10}\selectfont \textcolor{black}{Tembloroso \texttt{-}1}} | |
15 | \put (1,2.7) {\fontsize{16}{10}\selectfont \textcolor{white}{Constitución}} | |
16 | \put (7.47,0.4) {\fontsize{7}{10}\selectfont \textcolor{black}{Enfermo \texttt{-}1}} | |
17 | ||
18 | \put (33.5,14.5) {\fontsize{16}{10}\selectfont \textcolor{white}{Inteligencia}} | |
19 | \put (40.22,12.2) {\fontsize{7}{10}\selectfont \textcolor{black}{Aturdido \texttt{-}1}} | |
20 | \put (33.5,8.6) {\fontsize{16}{10}\selectfont \textcolor{white}{Sabiduría}} | |
21 | \put (38.545,6.3) {\fontsize{7}{10}\selectfont \textcolor{black}{Confundido \texttt{-}1}} | |
22 | \put (33.5,2.7) {\fontsize{16}{10}\selectfont \textcolor{white}{Carisma}} | |
23 | \put (40.445,0.4) {\fontsize{7}{10}\selectfont \textcolor{black}{Marcado \texttt{-}1}} | |
24 | ||
25 | \put (66.5,15.5) {\fontsize{9}{10}\selectfont \textcolor{white}{actual}} | |
26 | \put (71.5,15.5) {\fontsize{9}{10}\selectfont \textcolor{white}{máximo}} | |
27 | ||
28 | \put (78,14.5) {\fontsize{16}{10}\selectfont \textcolor{white}{HP}} | |
29 | \put (84.5,14.5) {\fontsize{16}{10}\selectfont \textcolor{white}{Armadura}} | |
30 | ||
31 | \put (67,2.7) {\fontsize{16}{10}\selectfont \textcolor{white}{Daño}} | |
32 | \put (77,4.9) {\fontsize{14}{10}\selectfont \textcolor{black}{D\Damage{}}} | |
33 | \put (85,3) {\fontsize{9}{10}\selectfont \textcolor{white}{máxima}} | |
34 | \put (92,2.7) {\fontsize{16}{10}\selectfont \textcolor{white}{Carga}} | |
35 | \end{overpic}⏎ |
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