Add unfinished farmer playbook
Getty Ritter
6 years ago
1 | \documentclass[8pt]{extarticle} | |
2 | \input{assets/prelude} | |
3 | ||
4 | \newcommand{\Class}{Farmer} | |
5 | \newcommand{\BaseHP}{8} | |
6 | \newcommand{\BaseLoad}{14} | |
7 | \newcommand{\Damage}{6} | |
8 | ||
9 | \begin{document} | |
10 | \openup -0.2em | |
11 | ||
12 | \charbanner | |
13 | ||
14 | \begin{multicols}{2} | |
15 | \leftbanner{Folk} | |
16 | ||
17 | \begin{amove}{Dwarf} | |
18 | You've toiled underground to grow mushrooms and lichens. When you | |
19 | \textbf{Discern Realities} while in a cave or other natural | |
20 | underground area, take +1. | |
21 | \end{amove} | |
22 | ||
23 | \begin{amove}{Human} | |
24 | You've farmed through harsh winters and can withstand missing some | |
25 | meals. If a move tells you to mark off a ration, you can ignore it | |
26 | and take -1 forward instead. | |
27 | \end{amove} | |
28 | ||
29 | \begin{amove}{Rihamm} | |
30 | You've toiled in the rocky and barren wastes, and know their | |
31 | secrets. When you \textbf{Forage}, you can ignore any penalties | |
32 | associated with \textbf{barren} areas. | |
33 | \end{amove} | |
34 | ||
35 | \ | |
36 | ||
37 | \leftbanner{Drive} | |
38 | ||
39 | \begin{amove}{Share the Bounty} | |
40 | Share your food with those who need it. | |
41 | \end{amove} | |
42 | ||
43 | \begin{amove}{Folk Hero} | |
44 | Impulsively and rashly rush in to help a sitution. | |
45 | \end{amove} | |
46 | ||
47 | \begin{amove}{Grower} | |
48 | Discover a new plant to grow or animal to domesticate. | |
49 | \end{amove} | |
50 | ||
51 | ||
52 | \ | |
53 | ||
54 | \leftbanner{Bonds} | |
55 | ||
56 | \begin{quote} | |
57 | \textbf{V:}\enspace\hrulefill | |
58 | ||
59 | \enspace\hrulefill | |
60 | ||
61 | \textbf{V:}\enspace\hrulefill | |
62 | ||
63 | \enspace\hrulefill | |
64 | ||
65 | \textbf{V:}\enspace\hrulefill | |
66 | ||
67 | \enspace\hrulefill | |
68 | ||
69 | \textbf{V:}\enspace\hrulefill | |
70 | ||
71 | \enspace\hrulefill | |
72 | ||
73 | \textbf{V:}\enspace\hrulefill | |
74 | ||
75 | \enspace\hrulefill | |
76 | \end{quote} | |
77 | ||
78 | ||
79 | \vfill\null | |
80 | \columnbreak | |
81 | ||
82 | ||
83 | \rightbanner{Starting Moves} | |
84 | ||
85 | \begin{basicmove}{Beasts of Burden} | |
86 | You have several beasts that help you around town and in the farm | |
87 | which can accompany you in travel. Choose two from the list below, | |
88 | and describe what manner of beast they are. | |
89 | ||
90 | \begin{quote} | |
91 | \choice A playful beast: take +1 when you \textbf{Carouse}. | |
92 | ||
93 | \choice A smelling beast: take +1 when you \textbf{Forage}. | |
94 | ||
95 | \choice A surveying beast: take +1 when you \textbf{Navigate}. | |
96 | ||
97 | \choice A guarding beast: take +1 when you \textbf{Stay Sharp}. | |
98 | ||
99 | \choice A gentle beast: when you \textbf{Recover}, you can treat | |
100 | this beast as a healer for the purposes of healing debilities. | |
101 | ||
102 | \choice A pack beast: this beast can carry 20 Load of items, but | |
103 | cannot accompany you into buildings or through dangerous terrain. | |
104 | ||
105 | \choice A riding beast: when taking a \textbf{Safe Journey}, you | |
106 | and your travelling-party can travel one extra hex. | |
107 | \end{quote} | |
108 | ||
109 | Give each beast one of the following strengths: | |
110 | ||
111 | \begin{quote} | |
112 | \textit{fast, burly, huge, calm, adaptable, quick reflexes, | |
113 | tireless, camouflage, ferocious, intimidating, keen senses, | |
114 | stealthy} | |
115 | \end{quote} | |
116 | ||
117 | Give each beast one of the following weaknesses: | |
118 | ||
119 | \begin{quote} | |
120 | \textit{flighty, savage, slow, broken, frightening, forgetful, | |
121 | stubborn, lame} | |
122 | \end{quote} | |
123 | \end{basicmove} | |
124 | ||
125 | \begin{basicmove}{Green Thumb} | |
126 | You have an instinctive understanding of plants and things that | |
127 | grow. When you \textbf{Forage} for rations, you take 1d6 rations | |
128 | instead of 1d4 on a success. | |
129 | \end{basicmove} | |
130 | ||
131 | ||
132 | \vfill\null | |
133 | \end{multicols} | |
134 | \clearpage | |
135 | ||
136 | \gearbanner | |
137 | ||
138 | \begin{multicols}{2} | |
139 | ||
140 | \begin{quote} | |
141 | Your load is 15+STR. You start with two sets of dungeon rations | |
142 | (each has 5 uses, 1 weight), and leather armor (1 armor, 1 | |
143 | weight), and 10 coins. Choose your weapon: | |
144 | ||
145 | \begin{quote} | |
146 | \choice Shillelagh (close, 2 weight) | |
147 | \choice Knife (hand, 2 weight) | |
148 | \end{quote} | |
149 | ||
150 | Chooose one of the following botanicals: | |
151 | ||
152 | \begin{quote} | |
153 | \choice Sunset Apple (5 uses, 1 weight) \\ | |
154 | \choice Barrierwood Stalk (5 uses, 1 weight) \\ | |
155 | \choice Demon Tar (5 uses, 1 weight) | |
156 | \end{quote} | |
157 | ||
158 | Choose one: | |
159 | ||
160 | \begin{quote} | |
161 | \choice Adventuring gear (1 weight) \\ | |
162 | \choice Healing potion (0 weight) | |
163 | \end{quote} | |
164 | \end{quote} | |
165 | ||
166 | \ | |
167 | ||
168 | \columnbreak | |
169 | ||
170 | \ | |
171 | ||
172 | \end{multicols} | |
173 | ||
174 | \begin{multicols}{2} | |
175 | \leftbanner{Advanced Moves (2-5)} | |
176 | ||
177 | When you \textbf{gain a level from 2--5}, choose from these moves. | |
178 | ||
179 | \begin{amove}{Friend to Beasts} | |
180 | Choose another beast to accompany you from the \textbf{Beasts of | |
181 | Burden} move. | |
182 | \end{amove} | |
183 | ||
184 | \begin{amove}{Wisdom of the Wilds} | |
185 | Choose one move from the \textbf{Ranger} or \textbf{Druid} playbooks. | |
186 | \end{amove} | |
187 | ||
188 | \begin{amove}{My Back is Broad} | |
189 | \end{amove} | |
190 | ||
191 | \begin{amove}{But It's A-Hurtin'} | |
192 | ||
193 | \end{amove} | |
194 | ||
195 | \begin{amove}{Stardew Valley} | |
196 | You can always find food and drink in a natural setting. So long as | |
197 | you're sleeping in the wilderness, you don't need to consume a | |
198 | ration. | |
199 | \end{amove} | |
200 | ||
201 | \begin{amove}{Harvest Moon} | |
202 | You can mark off a ration you carry on behalf of one other member of | |
203 | your party. | |
204 | \end{amove} | |
205 | ||
206 | ||
207 | \vfill\null | |
208 | \columnbreak | |
209 | ||
210 | \rightbanner{Advanced Moves (6-10)} | |
211 | ||
212 | When you \textbf{gain a level from 6--10}, choose from these moves or | |
213 | the level 2--5 moves. | |
214 | ||
215 | \begin{amove}{Menagerie} | |
216 | Choose another beast to accompany you from the \textbf{Beasts of | |
217 | Burden} move. | |
218 | \end{amove} | |
219 | ||
220 | \begin{amove}{Harvest Moon} | |
221 | When you mark of a ration on behalf of someone else, they also take | |
222 | +1 forward. | |
223 | \end{amove} | |
224 | ||
225 | ||
226 | \vfill\null | |
227 | \end{multicols} | |
228 | ||
229 | \end{document} |