gdritter repos chalcedony-playbooks / f0e559d
Start to switch over to macros instead of definitions for core playbooks features Getty Ritter 5 years ago
22 changed file(s) with 186 addition(s) and 286 deletion(s). Collapse all Expand all
44 CUSTOM_PLAYBOOKS := farmer.pdf merchant.pdf
55
66 chalcedony.pdf: travelrules.pdf core-playbooks.pdf inverse-playbooks.pdf extended-playbooks.pdf
7 @echo "[CONCAT] $@"
7 @echo "\033[0;95m[PDFUNITE]\033[0m $@"
88 @pdfunite $^ $@
99
1010 core-playbooks.pdf: $(CORE_PLAYBOOKS)
11 @echo "[CONCAT] $@"
11 @echo "\033[0;95m[PDFUNITE]\033[0m $@"
1212 @pdfunite $^ $@
1313
1414 inverse-playbooks.pdf: $(INVERSE_PLAYBOOKS)
15 @echo "[CONCAT] $@"
15 @echo "\033[0;95m[PDFUNITE]\033[0m $@"
1616 @pdfunite $^ $@
1717
1818 extended-playbooks.pdf: $(EXTENDED_PLAYBOOKS)
19 @echo "[CONCAT] $@"
19 @echo "\033[0;95m[PDFUNITE]\033[0m $@"
2020 @pdfunite $^ $@
2121
2222 custom-playbooks.pdf: $(CUSTOM_PLAYBOOKS)
23 @echo "[CONCAT] $@"
23 @echo "\033[0;95m[PDFUNITE]\033[0m $@"
2424 @pdfunite $^ $@
2525
2626 %.pdf: %.tex assets/prelude.tex
2727 $(eval TMPDIR := $(shell mktemp -d))
28 @echo "[PDF] $@"
29 xelatex -output-directory=$(TMPDIR) $<
28 @echo "\033[0;94m[XELATEX]\033[0m $@"
29 @xelatex -interaction=nonstopmode -output-directory=$(TMPDIR) $< >$(TMPDIR)/log.txt 2>&1 || ( cat $(TMPDIR)/log.txt >&2; exit 1 )
3030 @mv $(TMPDIR)/$@ $@
3131 @rm -rf $(TMPDIR)
3232
22 \input{assets/prelude}
33
44 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
5 \newcommand{\Class}{Artificer}
6 \newcommand{\BaseHP}{4}
7 \newcommand{\BaseLoad}{9}
8 \newcommand{\Damage}{8}
5 \pbClass{Artificer}
6 \pbBaseHP{4}
7 \pbDamage{8}
98
109 \newcommand{\Names}{
1110 Dwarf: Brellin, Dema, Doran, Gessat, Grant, Jax, Morand, Tessok,
2726 }
2827
2928 \begin{document}
30 \openup -0.2em
3129
3230 \charbanner
3331
11 \begin{overpic}[width=8.008in,height=3.0in]{assets/charsheet_upper.png}
22 % names
3 \put(1, 30) {\parbox{4.3in}{\fontsize{12}{12}\Names}}
3 \put(1, 30) {\parbox{4.3in}{\fontsize{12}{12}\Names}
4 }
45 % look
56 \put(59, 30) {\parbox{3in}{\fontsize{12}{12}\Look}}
67
1212 \usepackage[utf8]{inputenc}
1313 \usepackage{fontspec} % For loading fonts
1414 \usepackage{titlesec}
15 % \usepackage{minipage}
1615
1716 \setmainfont{PT Serif}
1817 \newfontfamily\headingfont[]{Metamorphous}
121120 \usepackage{tikz}
122121 \newcommand{\Checkbox}[1]{\tikz{\path[draw=black] (0,0) rectangle (#1,#1);}}
123122
124
125 % Don't replace here, replace before every section
126 \newcommand{\SectionTitle}{4}
123 \newcommand{\pbClass}[1]{\newcommand{\Class}{#1}}
124 \newcommand{\pbBaseHP}[1]{\newcommand{\BaseHP}{#1}}
125 \newcommand{\pbDamage}[1]{\newcommand{\Damage}{#1}}
126 \newcommand{\Look}{}
127 \newcommand{\Names}{}
128 \makeatletter
129 \newcommand{\pbLook}[1]{\g@addto@macro\Look{\par#1}}
130 \newcommand{\pbNames}[2]{\g@addto@macro\Names{\par\hangindent=0.2in#1: #2}}
131 \makeatother
127132
128133 \newcommand{\leftbanner}[1]{
129134 \begin{overpic}[width=3.1in,height=0.45in]{assets/short_left.png}
130135 \put (2,4) {\fontsize{16}{40}\selectfont \textcolor{white}{\headingfont #1}}
131136 \end{overpic}
132137 }
133
134 % \newcommand{\leftbanner}[1]{
135 % \begin{overpic}[width=3.71260in,height=0.40945in]{assets/templateL.png}
136 % \put (2,4) {\fontsize{16}{40}\selectfont \textcolor{white}{\headingfont #1}}
137 % \end{overpic}
138 % }
139
140 % \newcommand{\rightbanner}[1]{
141 % \begin{overpic}[width=3.71260in,height=0.40945in]{assets/templateR.png}
142 % \put (5,4) {\fontsize{16}{40}\selectfont \textcolor{white}{\headingfont #1}}
143 % \end{overpic}
144 % }
145138
146139 \newcommand{\rightbanner}[1]{
147140 \begin{overpic}[width=4.4in,height=0.45in]{assets/long_right.png}
229222
230223 \newcommand{\blank}{\underline{\phantom{mountain}}}
231224 \newcommand{\directive}[1]{\textbf{#1}}
225
226 \openup -0.2em
22
33 \input{assets/prelude.tex}
44
5 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
6 \newcommand{\Class}{Bard}
7 \newcommand{\BaseHP}{6}
8 \newcommand{\BaseLoad}{9}
9 \newcommand{\Damage}{6}
10
11 \newcommand{\Names}{
12 \hangindent=0.2in Elf: Astrafel, Daelwyn, Feliana, Damarra, Sistranalle, Pendrell, Melliandre, Dagoliir
13
14 \hangindent=0.2in Human: Baldric, Leena, Dunwick, Willem, Edwyn, Florian, Seraphine, Quorra, Charlotte, Lily, Ramonde, Cassandra
15
16 \hangindent=0.2in Rihamm: Albis, Quren, Ulduqan, Ebresa, Yudrus, Depremm, Rubuqin, Umas, Elqorim}
17
18 \newcommand{\Look}{
19 Knowing Eyes, Fiery Eyes, or Joyous Eyes
20
21 Fancy Hair, Wild Hair, or Stylish Cap
22
23 Finery, Traveling Clothes, or Poor Clothes
24
25 Fit Body, Well-fed Body, or Thin Body}
5 \pbClass{Bard}
6 \pbBaseHP{6}
7 \pbDamage{6}
8
9 \pbNames{Elf}{Astrafel, Daelwyn, Feliana, Damarra, Sistranalle,
10 Pendrell, Melliandre, Dagoliir}
11
12 \pbNames{Human}{Baldric, Leena, Dunwick, Willem, Edwyn, Florian,
13 Seraphine, Quorra, Charlotte, Lily, Ramonde, Cassandra}
14
15 \pbNames{Rihamm}{Albis, Quren, Ulduqan, Ebresa, Yudrus, Depremm,
16 Rubuqin, Umas, Elqorim}
17
18 \pbLook{Knowing Eyes, Fiery Eyes, or Joyous Eyes}
19 \pbLook{Fancy Hair, Wild Hair, or Stylish Cap}
20 \pbLook{Finery, Traveling Clothes, or Poor Clothes}
21 \pbLook{Fit Body, Well-fed Body, or Thin Body}
2622
2723
2824 \begin{document}
29 \openup -0.2em
3025
3126 \charbanner
3227
22
33 \input{assets/prelude}
44
5 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
6 \newcommand{\Class}{Cleric}
7 \newcommand{\BaseHP}{8}
8 \newcommand{\BaseLoad}{10}
9 \newcommand{\Damage}{6}
10
11
12 \newcommand{\Names}{
13
14 Dwarf: Durga, Aelfar, Gerda, Rurgosh, Bjorn, Drummond, Helga,
15 Siggrun, Freya
16
17 \hangindent=0.2in Human: Wesley, Brinton, Jon, Sara, Hawthorn, Elise, Clarke, Lenore,
18 Piotr, Dahlia, Carmine
19
20 Orc: Klashîgh-An, Fifibrîsh, Ragishi, Kakûrt, Shâghah, Galurgh, Akhush-An, Klûsark
21 }
22
23 \newcommand{\Look}{
24 Kind Eyes, Sharp Eyes, or Sad Eyes
25
26 Tonsure, Strange Hair, or Bald
27
28 Flowing Robes, Habit, or Common Garb
29
30 Thin Body, Knobby Body, or Flabby Body
31 }
5 \pbClass{Cleric}
6 \pbBaseHP{8}
7 \pbDamage{6}
8
9 \pbNames{Dwarf}{Durga, Aelfar, Gerda, Rurgosh, Bjorn, Drummond, Helga,
10 Siggrun, Freya}
11
12 \pbNames{Human}{Wesley, Brinton, Jon, Sara, Hawthorn, Elise, Clarke,
13 Lenore, Piotr, Dahlia, Carmine}
14
15 \pbNames{Orc}{Klashîgh-An, Fifibrîsh, Ragishi, Kakûrt, Shâghah,
16 Galurgh, Akhush-An, Klûsark}
17
18 \pbLook{Kind Eyes, Sharp Eyes, or Sad Eyes}
19 \pbLook{Tonsure, Strange Hair, or Bald}
20 \pbLook{Flowing Robes, Habit, or Common Garb}
21 \pbLook{Thin Body, Knobby Body, or Flabby Body}
3222
3323
3424 \begin{document}
35 \openup -0.2em
3625
3726 \charbanner
3827
33 \input{assets/prelude}
44
55 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
6 \newcommand{\Class}{Collector}
7 \newcommand{\BaseHP}{6}
8 \newcommand{\BaseLoad}{15}
9 \newcommand{\Damage}{4}
6 \pbClass{Collector}
7 \pbBaseHP{6}
8 \pbDamage{4}
109
1110 \newcommand{\Names}{
12 \hangindent=0.2in Names: Gladius, Usopp, Doctor, Gepetto, Collodi,
11 Names: Gladius, Usopp, Doctor, Gepetto, Collodi,
1312 Archie, Ramos, Rinnosuke, Raine, Iris, Peacock, Lilith, Seiga,
1413 Sonnia, Ophelia, Professor, Agatha }
1514
2423 }
2524
2625 \begin{document}
27 \openup -0.2em
2826
2927 \charbanner
3028
11 \documentclass[8pt]{extarticle}
22 \input{assets/prelude}
33
4 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
5 \newcommand{\Class}{Druid}
6 \newcommand{\BaseHP}{6}
7 \newcommand{\BaseLoad}{6}
8 \newcommand{\Damage}{6}
9
10 \newcommand{\Names}{
11 Elf: Hycorax, Ethanwe, Sinathel, Demanor, Menoliir, Mithralan,
12 Taeros, Aegor
13
14 Halfling: Tanner, Dunstan, Rose, Ivy, Robard, Mab, Thistle, Puck,
15 Anne, Serah
16
17 Human: Elana, Obelis, Herran, Syla, Andanna, Siobhan, Aziz, Pelin,
18 Sibel, Nils, Wei
19
20 Buleksh: Drukhtal, Meshim, Arrulgun, Rubashk, Pyestri, Damashchik,
21 Dyebarrh
22 }
23
24 \newcommand{\Look}{
25 Wise Eyes, Wild Eyes, or Haunting Eyes
26
27 Furry Hood, Messy Hair, or Braided Hair
28
29 Ceremonial Garb, Practical Leathers, or Weathered Hides
30 }
4 \pbClass{Druid}
5 \pbBaseHP{6}
6 \pbDamage{6}
7
8 \pbNames{Elf}{Hycorax, Ethanwe, Sinathel, Demanor, Menoliir,
9 Mithralan, Taeros, Aegor}
10 \pbNames{Halfling}{Tanner, Dunstan, Rose, Ivy, Robard, Mab, Thistle,
11 Puck, Anne, Serah}
12 \pbNames{Human}{Elana, Obelis, Herran, Syla, Andanna, Siobhan, Aziz,
13 Pelin, Sibel, Nils, Wei}
14 \pbNames{Buleksh}{Drukhtal, Meshim, Arrulgun, Rubashk, Pyestri, Damashchik,
15 Dyebarrh}
16
17 \pbLook{Wise Eyes, Wild Eyes, or Haunting Eyes}
18 \pbLook{Furry Hood, Messy Hair, or Braided Hair}
19 \pbLook{Ceremonial Garb, Practical Leathers, or Weathered Hides}
3120
3221 \begin{document}
33 \openup -0.2em
3422
3523 \charbanner
3624
11 \documentclass[8pt]{extarticle}
22 \input{assets/prelude}
33
4 \newcommand{\Class}{Farmer}
5 \newcommand{\BaseHP}{8}
6 \newcommand{\BaseLoad}{10}
7 \newcommand{\Damage}{6}
4 \pbClass{Farmer}
5 \pbBaseHP{8}
6 \pbDamage{6}
87
98 \newcommand{\Names}{
10 \hangindent=0.2in Dwarf: Idar, Talin, Lorsôth, Arngish, Sumum,
9 Dwarf: Idar, Talin, Lorsôth, Arngish, Sumum,
1110 Tarag, Zasit, Dungren, Gûrast
1211
13 \hangindent=0.2in Human: Emmet, Adkins, Roisia, Brise, Decima,
12 Human: Emmet, Adkins, Roisia, Brise, Decima,
1413 Potkin, Silja, Henrik, Taro
1514
16 \hangindent=0.2in Rihamm: Yaro, Umudrar, Produs, Aqeramm, Qedrim,
15 Rihamm: Yaro, Umudrar, Produs, Aqeramm, Qedrim,
1716 Bashiren, Ebra, Eduss
1817 }
1918 \newcommand{\Look}{
2726 }
2827
2928 \begin{document}
30 \openup -0.2em
3129
3230 \charbanner
3331
22 \input{assets/prelude}
33
44 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
5 \newcommand{\Class}{Fighter}
6 \newcommand{\BaseHP}{10}
7 \newcommand{\BaseLoad}{12}
8 \newcommand{\Damage}{10}
9
10 \newcommand{\Names}{
11 Dwarf: Ozruk, Surtur, Brunhilda, Annika, Janos, Greta, Dim, Rundrig,
12 Jarl, Xotoq
13
14 Elf: Elohiir, Sharaseth, Hasrith, Shevaral, Cadeus, Eldar,
15 Kithracet, Thelian
16
17 Halfling: Finnegan, Olive, Randolph, Bartleby, Aubrey, Baldwin,
18 Becca
19
20 Human: Hawke, Rudiger, Gregor, Brianne, Walton, Castor, Shanna,
21 Ajax, Hob}
22
23 \newcommand{\Look}{
24 Hard Eyes, Dead Eyes, or Eager Eyes
25
26 Wild Hair, Shorn Hair, or Battered Helm
27
28 Calloused Skin, Tanned Skin, or Scarred Skin
29
30 Built Body, Lithe Body, or Ravaged Body}
5 \pbClass{Fighter}
6 \pbBaseHP{10}
7 \pbDamage{10}
8
9 \pbNames{Dwarf}{Ozruk, Surtur, Brunhilda, Annika, Janos, Greta, Dim,
10 Rundrig, Jarl, Xotoq}
11
12 \pbNames{Elf}{Elohiir, Sharaseth, Hasrith, Shevaral, Cadeus, Eldar,
13 Kithracet, Thelian}
14
15 \pbNames{Halfling}{Finnegan, Olive, Randolph, Bartleby, Aubrey,
16 Baldwin, Becca}
17
18 \pbNames{Human}{Hawke, Rudiger, Gregor, Brianne, Walton, Castor,
19 Shanna, Ajax, Hob}
20
21 \pbLook{Hard Eyes, Dead Eyes, or Eager Eyes}
22 \pbLook{Wild Hair, Shorn Hair, or Battered Helm}
23 \pbLook{Calloused Skin, Tanned Skin, or Scarred Skin}
24 \pbLook{Built Body, Lithe Body, or Ravaged Body}
3125
3226 \begin{document}
33 \openup -0.2em
3427
3528 \charbanner
3629
22 \input{assets/prelude}
33
44 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
5 \newcommand{\Class}{Golem}
6 \newcommand{\BaseHP}{10}
7 \newcommand{\BaseLoad}{7}
8 \newcommand{\Damage}{8}
5 \pbClass{Golem}
6 \pbBaseHP{10}
7 \pbDamage{8}
98
109 \newcommand{\Names}{
1110 Names: Frankenstein, Karn, Prometheus, Lurch, Robo, Lazarus, Ash,
2423 }
2524
2625 \begin{document}
27 \openup -0.2em
2826
2927 \charbanner
3028
22 \input{assets/prelude}
33
44 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
5 \newcommand{\Class}{Lantern}
6 \newcommand{\BaseHP}{4}
7 \newcommand{\BaseLoad}{6}
8 \newcommand{\Damage}{6}
9
10 \newcommand{\Names}{
11 \hangindent=0.2in
12 Names: Halwyr, Solaire, Avon, Phiros, Tyrell, Hohenheim, Icarus,
13 Dormin, Kwygon, Byakuren, Lilliastre, Din, Gwyndolin, Porissa, Fina,
14 Aldara, Shou, Ysolde, Zelda
15 }
16 \newcommand{\Look}{
17 Glowing Eyes, Glowing Palms, or Glowing Blood
18
19 Styled Hair, Hooded Head, or Pointed Hat
20
21 Worn Robes, Stylish Robes, or Practical Tunic
22
23 Shimmering Skin, Tattooed Skin, or Unblemished Skin
24 }
5 \pbClass{Lantern}
6 \pbBaseHP{4}
7 \pbDamage{6}
8
9 \pbNames{Names}{Halwyr, Solaire, Avon, Phiros, Tyrell, Hohenheim,
10 Icarus, Dormin, Kwygon, Byakuren, Lilliastre, Din, Gwyndolin,
11 Porissa, Fina, Aldara, Shou, Ysolde, Zelda}
12
13
14 \pbLook{Glowing Eyes, Glowing Palms, or Glowing Blood}
15 \pbLook{Styled Hair, Hooded Head, or Pointed Hat}
16 \pbLook{Worn Robes, Stylish Robes, or Practical Tunic}
17 \pbLook{Shimmering Skin, Tattooed Skin, or Unblemished Skin}
2518
2619 \begin{document}
27 \openup -0.2em
2820
2921 \charbanner
3022
33 \input{assets/prelude}
44
55 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
6 \newcommand{\Class}{Mage}
7 \newcommand{\BaseHP}{4}
8 \newcommand{\BaseLoad}{7}
9 \newcommand{\Damage}{4}
6 \pbClass{Mage}
7 \pbBaseHP{4}
8 \pbDamage{4}
109
1110 \newcommand{\Names}{
1211 Elf: Byakuren, Enkirash, Fenfaril, Halwyr, Lautrec, Lilliastre,
2726 }
2827
2928 \begin{document}
30 \openup -0.2em
3129
3230 \charbanner
3331
11 \documentclass[8pt]{extarticle}
22 \input{assets/prelude}
33
4 \newcommand{\Class}{Merchant}
5 \newcommand{\BaseHP}{6}
6 \newcommand{\BaseLoad}{9}
7 \newcommand{\Damage}{4}
4 \pbClass{Merchant}
5 \pbBaseHP{6}
6 \pbDamage{4}
87
98 \begin{document}
10 \openup -0.2em
119
1210 \charbanner
1311
22 \input{assets/prelude}
33
44 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
5 \newcommand{\Class}{Paladin}
6 \newcommand{\BaseHP}{10}
7 \newcommand{\BaseLoad}{12}
8 \newcommand{\Damage}{10}
9
10 \newcommand{\Names}{
11
12 \hangindent=0.2in Human: Thaddeus, Augustine, Lux, Cassius, Hadrian, Lucia, Octavia,
13 Regulus, Valeria, Sanguinus, Titanius
14
15 \hangindent=0.2in Orc: Ikhîgurk, Ugagrish, Pitûsh, Ikâpikun,
16 Lugan-An, Akîsishurk, Sûghan, Gaphuprâsh }
17
18 \newcommand{\Look}{
19 Kind Eyes, Fiery Eyes, or Glowing Eyes
20
21 Helmet, Styled Hair, or Bald
22
23 Worn Holy Symbol or Fancy Holy Symbol
24
25 Fit Body, Bulky Body, or Thin Body
26 }
5 \pbClass{Paladin}
6 \pbBaseHP{10}
7 \pbDamage{10}
8
9 \pbNames{Human}{Thaddeus, Augustine, Lux, Cassius, Hadrian, Lucia,
10 Octavia, Regulus, Valeria, Sanguinus, Titanius}
11 \pbNames{Orc}{Ikhîgurk, Ugagrish, Pitûsh, Ikâpikun, Lugan-An,
12 Akîsishurk, Sûghan, Gaphuprâsh}
13
14 \pbLook{Kind Eyes, Fiery Eyes, or Glowing Eyes}
15 \pbLook{Helmet, Styled Hair, or Bald}
16 \pbLook{Worn Holy Symbol or Fancy Holy Symbol}
17 \pbLook{Fit Body, Bulky Body, or Thin Body}
2718
2819 \begin{document}
29 \openup -0.2em
3020
3121 \charbanner
3222
33 \input{assets/prelude}
44
55 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
6 \newcommand{\Class}{Priest}
7 \newcommand{\BaseHP}{6}
8 \newcommand{\BaseLoad}{7}
9 \newcommand{\Damage}{6}
6 \pbClass{Priest}
7 \pbBaseHP{6}
8 \pbDamage{6}
109
1110 \newcommand{\Names}{
12 \hangindent=0.2in Dwarf: Durga, Aelfar, Gerda, Rurgosh, Bjorn, Drummond, Helga,
11 Dwarf: Durga, Aelfar, Gerda, Rurgosh, Bjorn, Drummond, Helga,
1312 Siggrun, Freya
1413
15 \hangindent=0.2in Human: Wesley, Brinton, Jon, Sara, Hawthorn, Elise, Clarke, Lenore,
14 Human: Wesley, Brinton, Jon, Sara, Hawthorn, Elise, Clarke, Lenore,
1615 Piotr, Dahlia, Carmine
1716
18 \hangindent=0.2in Orc: Shâsurk, Kiprun, An-Grugûm, Trûblîrg, Bhigum,
17 Orc: Shâsurk, Kiprun, An-Grugûm, Trûblîrg, Bhigum,
1918 An-Taglurt, Ishugarg, Akalum }
2019
2120 \newcommand{\Look}{
2827 Thin Body, Knobby Body, or Flabby Body
2928 }
3029 \begin{document}
31 \openup -0.2em
3230
3331 \charbanner
3432
11 \documentclass[8pt]{extarticle}
22 \input{assets/prelude}
33
4 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
5 \newcommand{\Class}{Ranger}
6 \newcommand{\BaseHP}{8}
7 \newcommand{\BaseLoad}{11}
8 \newcommand{\Damage}{8}
9
10 \newcommand{\Names}{
4 \pbClass{Ranger}
5 \pbBaseHP{8}
6 \pbDamage{8}
7
8 \renewcommand{\Names}{
119 Elf: Throndir, Elrosine, Aranwe, Celion, Dambrath, Lanethe
1210
1311 Human: Jonah, Halek, Brandon, Emory, Shrike, Nora, Diana
1513 Kitt: Maneno, Yūnze, Ran, Angyi, Mawānoi, Ryonse, Unrumeju
1614 }
1715
18 \newcommand{\Look}{
16 \renewcommand{\Look}{
1917 Wild Eyes, Sharp Eyes, or Animal Eyes
2018
2119 Hooded Head, Wild Hair, or Bald
2624 }
2725
2826 \begin{document}
29 \openup -0.2em
3027
3128 \charbanner
3229
11 \documentclass[8pt]{extarticle}
22 \input{assets/prelude}
33
4 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
5 \newcommand{\Class}{Survivor}
6 \newcommand{\BaseHP}{10}
7 \newcommand{\BaseLoad}{9}
8 \newcommand{\Damage}{10}
4 \pbClass{Survivor}
5 \pbBaseHP{10}
6 \pbDamage{10}
97
108 \newcommand{\Names}{
11 \hangindent=0.2in
129 Names: Ghaldar, Kenshiro, Crag, Clane, Tomak, Masrur, Torma, Eren, Kid,
1310 Freya, Kesi, Mikasa, Morgiana, Norona, Mestra, Osha, Nyssa, Krann
1411 }
2320 }
2421
2522 \begin{document}
26 \openup -0.2em
2723
2824 \charbanner
2925
11 \documentclass[8pt]{extarticle}
22 \input{assets/prelude}
33
4 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
5 \newcommand{\Class}{Thief}
6 \newcommand{\BaseHP}{6}
7 \newcommand{\BaseLoad}{9}
8 \newcommand{\Damage}{8}
9
10 \newcommand{\Names}{
11 Halfling: Felix, Rook, Mouse, Sketch, Trixie, Robin, Omar, Brynn, Bug
12
13 Human: Sparrow, Shank, Jack, Marlow, Dodge, Rat, Pox, Humble, Farley
14
15 Kitt: Jainun, Derū, Kita, Mizendīne, Yanerai, Ongo, Mingranya,
16 Yarūne
17 }
18 \newcommand{\Look}{
19 Shifty Eyes or Criminal Eyes
20
21 Hooded Head, Messy Hair, or Cropped Hair
22
23 Dark Clothes, Fancy Clothes, or Common Clothes
24
25 Lithe Body, Knobby Body, or Flabby Body
26 }
4 \pbClass{Thief}
5 \pbBaseHP{6}
6 \pbDamage{8}
7
8 \pbNames{Halfling}{Felix, Rook, Mouse, Sketch, Trixie, Robin, Omar,
9 Brynn, Bug}
10 \pbNames{Human}{Sparrow, Shank, Jack, Marlow, Dodge, Rat, Pox, Humble,
11 Farley}
12 \pbNames{Kitt}{Jainun, Derū, Kita, Mizendīne, Yanerai, Ongo,
13 Mingranya, Yarūne}
14
15 \pbLook{Shifty Eyes or Criminal Eyes}
16 \pbLook{Hooded Head, Messy Hair, or Cropped Hair}
17 \pbLook{Dark Clothes, Fancy Clothes, or Common Clothes}
18 \pbLook{Lithe Body, Knobby Body, or Flabby Body}
2719
2820 \begin{document}
29 \openup -0.2em
3021
3122 \charbanner
3223
22 \input{assets/prelude.tex}
33
44 \begin{document}
5 \openup -0.2em
65
76 \topbanner{Basic Moves}
87 \begin{multicols}{2}
22 \input{assets/prelude}
33
44 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
5 \newcommand{\Class}{Witch}
6 \newcommand{\BaseHP}{4}
7 \newcommand{\BaseLoad}{10}
8 \newcommand{\Damage}{4}
5 \pbClass{Witch}
6 \pbBaseHP{4}
7 \pbDamage{4}
98
109 \newcommand{\Names}{
11 \hangindent=0.2in
1210 Names: Kirisame, Eura, Peridot, Sabrina, Alice, Colette, Vess,
1311 Glinda, Iri, Serafina, Salem, Lynch, Kuro, Gunter, Aeson, Sable,
1412 Orestes, Murthagh, Simon
2523 }
2624
2725 \begin{document}
28 \openup -0.2em
2926
3027 \charbanner
3128
11 \documentclass[8pt]{extarticle}
22 \input{assets/prelude}
33
4 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
5 \newcommand{\Class}{Wizard}
6 \newcommand{\BaseHP}{4}
7 \newcommand{\BaseLoad}{7}
8 \newcommand{\Damage}{4}
9 \newcommand{\Names}{
10 Elf: Galadiir, Fenfaril, Lilliastre, Phirosalle, Enkirash, Halwyr
11
12 Human: Avon, Morgan, Rath, Ysolde, Ovid, Vitus, Aldara, Xeno, Uri
13
14 Rihamm: Ulsadas, Elqon, Quramis, Ebraqedin, Rus, Yusarë, Aldomm,
15 Ubreden
16 }
17
18 \newcommand{\Look}{
19 Haunted Eyes, Sharp Eyes, or Crazy Eyes
20
21 Styled Hair, Wild Hair, or Pointed Hat
22
23 Worn Robes, Stylish Robes, or Strange Robes
24
25 Pudgy Body, Creepy Body, or Thin Body
26 }
4 \pbClass{Wizard}
5 \pbBaseHP{4}
6 \pbDamage{4}
7
8 \pbNames{Elf}{Galadiir, Fenfaril, Lilliastre, Phirosalle, Enkirash,
9 Halwyr}
10 \pbNames{Human}{Avon, Morgan, Rath, Ysolde, Ovid, Vitus,
11 Aldara, Xeno, Uri}
12 \pbNames{Rihamm}{Ulsadas, Elqon, Quramis, Ebraqedin, Rus, Yusarë, Aldomm,
13 Ubreden}
14
15 \pbLook{Haunted Eyes, Sharp Eyes, or Crazy Eyes}
16 \pbLook{Styled Hair, Wild Hair, or Pointed Hat}
17 \pbLook{Worn Robes, Stylish Robes, or Strange Robes}
18 \pbLook{Pudgy Body, Creepy Body, or Thin Body}
2719
2820 \begin{document}
29 \openup -0.2em
3021
3122 \charbanner
3223