gdritter repos delve / d24baf5
Some more formatting work on Delve cards Getty Ritter 6 years ago
1 changed file(s) with 30 addition(s) and 25 deletion(s). Collapse all Expand all
2121 Name: Cutlass
2222 Type: melee
2323 Ability: Pressing Attack
24 Effect: Melee attack a target with -1d; the target is also pushed back 1 square and you move into its square.
24 Effect: Melee attack a target with -1d; the target is also pushed back 1 square and you move into its square.
2525
2626 Name: Daggers
2727 Type: ranged
2828 Ability: Sneaky Attack
29 Effect: You can make a +1d Ranged attack at any engaged target in range.
29 Effect: You can make a +1d Ranged attack at any engaged target in range.
3030
3131 Name: Mace
3232 Type: melee
3333 Ability: Knockback
34 Icon: melee-mace
3435 Effect: Melee attack at an adjacent with -1d. If the attack hits, the target is also pushed back 4 squares.
3536
3637 Name: Hammer
3738 Type: melee
3839 Ability: Iron Wall
39 Effect: Your Defense pool gains 1 extra die until the start of your next turn.
40 Icon: melee-hammer
41 Effect: Your Defense pool gains 1 extra die until the start of your next turn.
4042
4143 Name: Longsword
4244 Type: melee
4345 Ability: Strikeback Attack
44 Effect: If an adjacent target has attacked you since your last turn, you can attack that target with +1d.
46 Effect: If an adjacent target has attacked you since your last turn, you can attack that target with +1d.
4547
4648 Name: Shortsword
4749 Type: melee
4850 Ability: Whirlwind
49 Effect: Split your Melee dice to make Melee attacks at multiple adjacent targets.
51 Effect: Split your Melee dice to make Melee attacks at multiple adjacent targets.
5052
5153 Name: Staff of Fire
5254 Type: magic
5355 Ability: Flame Burst
54 Effect: Make 1 die Arcane attacks at all adjacent targets, including enemies and allies.
56 Effect: Make 1 die Arcane attacks at all adjacent targets, including enemies and allies.
5557
5658 Name: Staff of Light
5759 Type: magic
5860 Ability: Healing Touch
59 Effect: Remove 1 damage from yourself or an adjacent ally.
61 Effect: Remove 1 damage from yourself or an adjacent ally.
6062
6163 Name: Staff of Telekinesis
6264 Type: magic
9193 Name: Brigand's Axe
9294 Type: melee
9395 Ability: Brutal Slash
96 Icon: melee-axe
9497 Effect: Re-roll any Melee attack dice that roll a 1.
9598
9699 Name: Footman's Pike
106109 Name: Raider's Battleaxe
107110 Type: melee
108111 Ability: Reaping Strike
112 Icon: melee-axe
109113 Effect: When you KO an enemy with a Melee attack, you can immediately make a Melee attack at another adjacent target.
110114
111115 Name: Swift Sword
121125 Name: Thundering Hammer
122126 Type: melee
123127 Ability: Thunder Strike
128 Icon: melee-hammer
124129 Effect: Once per encounter, you can deal 1 extra damage when you hit with a Melee attack.
125130
126131 Name: Heavy Crossbow
161166 Name: Staff of Light
162167 Type: magic
163168 Ability: Healing Touch
164 Effect: Remove 1 damage from yourself or an adjacent ally.
169 Effect: Remove 1 damage from yourself or an adjacent ally.
165170
166171 Name: Vampiric Staff
167172 Type: magic
180185
181186 Name: Staff of Dusk's Shadow
182187 Type: magic
183 Ability:
184 Effect: Make an Arcane roll against yourself. On a hit, remove 2 damage from yourself or from adjacent allies.
188 Ability: Twilight Burst
189 Effect: Make an Arcane roll against yourself. On a hit, remove 2 damage from yourself or from adjacent allies.
185190
186191 %rec: Item
187192
308313 %rec: Equipment
309314
310315 Name: Boomerang Buckler
311 Effect: Ranged attack with your Defense dice at a target up to 4 squares away, but until the start of your next turn your Defense pool has no dice.
316 Effect: Ranged attack with your Defense dice at a target up to 4 squares away, but until the start of your next turn your Defense pool has no dice.
312317
313318 Name: Defender's Shield
314319 Effect: Move 1 die from your Defense pool to an adjacent ally's Defense pool until the start of your next turn.
315320
316321 Name: Everpresent Shield
317 Effect: When you are attacked by more than 1 enemy, your Defense pool gains 1 extra die until the start of your next turn.
322 Effect: When you are attacked by more than 1 enemy, your Defense pool gains 1 extra die until the start of your next turn.
318323
319324 Name: Guard's Shield
320325 Effect: Use your action to add all of your Melee, Ranged, or Arcane dice to your Defense pool until the start of your next turn.
350355 Effect: Once per encounter, you can re-roll 1d in an attack, Defence, or ability test.
351356
352357 Name: Vengeful Pendant
353 Effect: When you take attack damage that will KO you, you can immediately make a normal attack.
358 Effect: When you take attack damage that will KO you, you can immediately make a normal attack.
354359
355360 Name: Focus Charm
356361 Effect: Once per encounter, you can add +1d to any Ranged attack.
409414 Defense: 2
410415 Action: Charging Attack
411416 Effect: If you are not engaged, then you can move up to 3 squares and \
412 make an melee attack with +1d.
417 make an melee attack with +1d.
413418
414419 # some goblins!
415420
419424 Defense: 1
420425 Action: Tricksy
421426 Effect: If an adjacent target failed to attack you on the previous turn, \
422 take +1d to any melee attacks against that target.
427 take +1d to any melee attacks against that target.
423428
424429 Name: Goblin Stonethrower
425430 HP: 2
427432 Defense: 1
428433 Action: Arrow Hail
429434 Effect: Make a ranged attack with -1d; if it hits, then it also damages \
430 any enemies adjacent to your target.
435 any enemies adjacent to your target.
431436
432437 Name: Goblin Summoner
433438 HP: 2
435440 Defense: 1
436441 Action: Thornbush
437442 Effect: Grow a thornbush in an empty square. This square now counts \
438 as an obstacle.
443 as an obstacle.
439444
440445 # some orcs!
441446
452457 Defense: 2
453458 Action: Axe Spin
454459 Effect: Split your Ranged dice to attack multiple non-adjacent targets \
455 up to 6 squares away.
460 up to 6 squares away.
456461
457462 Name: Orc Arcanist
458463 HP: 2
460465 Defense: 2
461466 Action: Wild Magic
462467 Effect: Make an Arcane attack at all adjacent opponents; if an attack \
463 hits, the target takes no damage but is pushed back up to 5 squares.
468 hits, the target takes no damage but is pushed back up to 5 squares.
464469
465470 # boss monsters!
466471
470475 Defense: 2
471476 Action: Poison Breath
472477 Effect: Make a Ranged attack with 1 fewer die than your Melee pool. \
473 If it hits, then the target takes 1 damage on this turn and 1 on \
474 the next.
478 If it hits, then the target takes 1 damage on this turn and 1 on \
479 the next.
475480
476481 Name: Red Dragon
477482 HP: 4
479484 Defense: 2
480485 Action: Fire Breath
481486 Effect: Make a Ranged attack with 1 fewer die than your Melee pool. \
482 If it hits, then deal 1 damage to the target as well as any targets \
483 in adjacent squares.
487 If it hits, then deal 1 damage to the target as well as any targets \
488 in adjacent squares.
484489
485490 Name: Blue Dragon
486491 HP: 4
488493 Defense: 2
489494 Action: Ice Breath
490495 Effect: Make a Ranged attack with 1 fewer die than your Melee pool. \
491 If it hits, then deal 1 damage, and the target is also immobilized \
492 for the next turn.
496 If it hits, then deal 1 damage, and the target is also immobilized \
497 for the next turn.