\section{Tools}\label{tools}

A tool helps you to do something you couldn't otherwise do, such as
craft or repair an item, forge a document, or pick a lock. Your race,
class, background, or feats give you proficiency with certain tools.
Proficiency with a to allows you to add your proficiency bonus to any
ability check you make using that tool. Tool use is not tied to a single
ability, since proficiency with a tool represents broader knowledge of
its use. For example, the DM might ask you to make a Dexterity check to
carve a fine detail with your woodcarver's tools, or a Strength check to
make something out of particularly hard wood.

\subsection{Artisan's Tools}\label{artisans-tools}

These special tools include the items needed to pursue a craft or trade.
The table shows examples of the most common types of tools, each
providing items related to a single craft. Proficiency with a set of
artisan's tools lets you add your proficiency bonus to any ability
checks you make using the tools in your craft. Each type of artisan's
tools requires a separate proficiency.

\begin{tabular}{l | l | l}
  Item & Cost & Weight \\ \hline
Alchemist’s supplies & 50 gp & 8 lb. \\
Brewer‘s supplies & 20 gp & 9 lb. \\
Calligrapher's supplies & 10 gp & 5 lb. \\
Carpenter’s tools & 8 gp & 6 lb. \\
Cartographer’s tools & 15 gp & 6 lb. \\
Cobbler’s tools & 5 gp & 5 lb. \\
Cook’s utensils & 1 gp & 8 lb. \\
Glassblower's tools & 30 gp & 5 lb. \\
Jeweler’s tools & 25 gp & 2 lb. \\
Leatherworker’s tools & 5 gp & 5 lb. \\
Mason‘s tools & 10 gp & 8 lb. \\
Painter’s supplies & 10 gp & 5 lb. \\
Potter’s tools & 10 gp & 3 lb. \\
Smith’s tools & 20 gp & 8 lb. \\
Tinker’s tools & 50 gp & 10 lb. \\
Weaver’s tools & 1 gp & 5 lb. \\
Woodcarver’s tools & 1 gp & 5 lb. \\
\end{tabular}

\subsection{Disguise Kit}\label{disguise-kit}

This pouch of cosmetics, hair dye, and small props lets you create
disguises that change your physical appearance. Proficiency with this
kit lets you add your proficiency bonus to any ability checks you make
  to create a visual disguise.

\begin{tabular}{l | l | l}
  Item & Cost & Weight \\ \hline
Disguise kit & 25 gp & 3 lb. \\
\end{tabular}

\subsection{Forgery Kit}\label{forgery-kit}

This small box contains a variety of papers and parchments, pens and
inks, seals and sealing wax, gold and silver leaf, and other supplies
necessary to create convincing forgeries of physical documents.
Proficiency with this kit lets you add your proficiency bonus to any
ability checks you make to create a physical forgery of a document.

\begin{tabular}{l | l | l}
  Item & Cost & Weight \\ \hline
Forgery kit & 15 gp & 5 lb. \\
\end{tabular}

\subsection{Gaming Set}\label{gaming-set}

This item encompasses a wide range of game pieces, including dice and
decks of cards (for games such as Three-Dragon Ante). A few common
examples appear on the Tools table, but other kinds of gaming sets
exist. If you are proficient with a gaming set, you can add your
proficiency bonus to ability checks you make to play a game with that
set. Each type of gaming set requires a separate proficiency.

\begin{tabular}{l | l | l}
  Item & Cost & Weight \\ \hline
Dice set & 1 sp &  \\
Dragonchess set & 1 gp & 1/2 lb. \\
Playing card set & 5 sp &  \\
Three-Dragon Ante & 1 gp &  \\
\end{tabular}

\subsection{Herbalism Kit}\label{herbalism-kit}

This kit contains a variety of instruments such as clippers. mortar and
pestle, and pouches and vials used by herbalists to create remedies and
potions. Proficiency with this kit lets you add your proficiency bonus
to any ability checks you make to identify or apply herbs. Also,
proficiency with this kit is required to create antitoxin and potions of
healing.

\begin{tabular}{l | l | l}
  Item & Cost & Weight \\ \hline
Herbalism Kit & 5 gp & 3 lb. \\
\end{tabular}

\subsection{Musical Instruments}\label{musical-instruments}

Several of the most common types of musical instruments are shown on the
table as examples. If you have proficiency with a given musical
instrument, you can add your proficiency bonus to any ability checks you
make to play music with the instrument. A bard can use a musical
instrument as a spellcasting focus, as described in chapter 10. Each
type of musical instrument requires a separate proficiency.

\begin{tabular}{l | l | l}
  Item & Cost & Weight \\ \hline
Bagpipes & 30 gp & 6 lb. \\
Drum & 6 gp & 3 lb. \\
Dulcimer & 25 gp & 10 lb. \\
Flute & 2 gp & 1 lb. \\
Lute & 35 gp & 2 lb. \\
Lyre & 30 gp & 2 lb. \\
Horn & 3 gp & 2 lb. \\
Pan flute & 12 gp & 2 lb. \\
Shawm & 2 gp & 1 lb. \\
Viol & 30 gp & 1 lb. \\
\end{tabular}

\subsection{Navigator's Tools}\label{navigators-tools}

This set of instruments is used for navigation at sea. Proficiency with
navigator's tools lets you chart a ship's course and follow navigation
charts. In addition, these tools allow you to add your proficiency bonus
to any ability check you make to avoid getting lost at sea.

\begin{tabular}{l | l | l}
  Item & Cost & Weight \\ \hline
Navigator’s tools & 25 gp & 2 lb. \\
\end{tabular}

\subsection{Poisoner's Kit}\label{poisoners-kit}

A poisoner's kit includes the vials, chemicals, and other equipment
necessary for the creation of poisons. Proficiency with this kit lets
you add your proficiency bonus to any ability checks you make to craft
or use poisons.

\begin{tabular}{l | l | l}
  Item & Cost & Weight \\ \hline
Poisoner’s Kit & 50 gp & 2 lb. \\
\end{tabular}

\subsection{Thieves' Tools}\label{thieves-tools}

This set of tools includes a small file, a set of lock picks, a small
mirror mounted on a metal handle, a set of narrow---bladed scissors, and
a pair of pliers. Proficiency with these tools lets you add your
proficiency bonus to any ability checks you make to disarm traps or open
locks.

\begin{tabular}{l | l | l}
  Item & Cost & Weight \\ \hline
  Thieves’ Tools & 25 gp & 1 lb. \\
\end{tabular}