\subsection{Ice Storm}\label{ice-storm}

\emph{4th-level evocation}

\begin{itemize}
\tightlist
\item
  \textbf{Casting Time:} 1 action
\item
  \textbf{Range:} 300 feet
\item
  \textbf{Components:} V, S, M (a pinch of dust and a few drops of
  water)
\item
  \textbf{Duration:} Instantaneous
\end{itemize}

A hail of rock---hard ice pounds to the ground in a 20---foot---radius,
40---foot---high cylinder centered on a point within range. Each
creature in the cylinder must make a Dexterity saving throw. A creature
takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or
half as much damage on a successful one. Hailstones turn the storms area
of effect into difficult terrain until the end of your next turn.
\textbf{At Higher Levels:} When you cast this spell using a spell slot
of 5th level or higher, the bludgeoning damage increases by 1d8 for each
slot level above 4th.
