\subsection{Cordon of Arrows}\label{cordon-of-arrows}

\emph{2nd---level transmutation}

\begin{itemize}
\tightlist
\item
  \textbf{Casting Time:} 1 action
\item
  \textbf{Range:} 5 feet
\item
  \textbf{Components:} V, S, M (four or more arrows or bolts)
\item
  \textbf{Duration:} 8 hours
\end{itemize}

You plant four pieces of nonmagical ammunition--- arrows 0r crossbow
bolts---in the ground within range and lay magic upon them to protect an
area. Until the spell ends, whenever a creature other than you comes
within 30 feet of the ammunition for the first time on a turn or ends
its turn there, one piece of ammunition flies up to strike it. The
creature must succeed on a Dexterity saving throw or take 1d6 piercing
damage. The piece of ammunition is then destroyed. The spell ends when
no ammunition remains.

When you cast this spell, you can designate any creatures you choose,
and the spell ignores them.

\textbf{At Higher Levels:} When you cast this spell using a spell slot
of 3rd level or higher, the amount of ammunition that can be affected
increases by two for each slot level above 2nd.
