Added Farbfeld texture
Getty Ritter
8 years ago
Binary diff not shown
31 | 31 | |
32 | 32 | |
33 | 33 | impl<'a> Graphics<'a> { |
34 |
pub fn new(sg: SceneGraph<'a>, t: RawImage2d< |
|
34 | pub fn new(sg: SceneGraph<'a>, t: RawImage2d<(u16,u16,u16,u16)>) -> Self { | |
35 | 35 | let disp = WindowBuilder::new() |
36 | 36 | .with_title(format!("utmyen")) |
37 | 37 | .with_depth_buffer(24) |
45 | 45 | let tex = Texture2d::with_format( |
46 | 46 | &disp, |
47 | 47 | t, |
48 |
glium::texture::UncompressedFloatFormat::U |
|
48 | glium::texture::UncompressedFloatFormat::U16U16U16U16, | |
49 | 49 | glium::texture::MipmapsOption::NoMipmap).unwrap(); |
50 | 50 | Graphics { |
51 | 51 | disp: disp, |
7 | 7 | |
8 | 8 | mod graphics; |
9 | 9 | |
10 | ||
11 | use glium::texture::{RawImage2d}; | |
10 | use glium::texture::{RawImage2d,Texture2dDataSource}; | |
11 | use therm_model::farbfeld::FFImage; | |
12 | 12 | use therm_model::model; |
13 | 13 | use therm_model::graph::SceneGraph; |
14 | 14 | |
18 | 18 | model::Model::load_from_file(&file).unwrap() |
19 | 19 | } |
20 | 20 | |
21 | fn sample_texture<'a>() -> RawImage2d<'a, u8> { | |
22 | use std::io::Cursor; | |
23 | let img = image::load( | |
24 | Cursor::new(&include_bytes!("../data/test/chest.png")[..]), | |
25 | image::PNG).unwrap().to_rgba(); | |
26 | let dims = img.dimensions(); | |
27 | let img = glium::texture::RawImage2d::from_raw_rgba_reversed(img.into_raw(), dims); | |
28 | img | |
21 | fn sample_texture<'a>() -> RawImage2d<'a, (u16,u16,u16,u16)> { | |
22 | FFImage::from_bz2_file("data/test/chest.ff.bz2").unwrap().into_raw() | |
29 | 23 | } |
30 | 24 | |
31 | 25 | fn main() { |
33 | 27 | let tex = sample_texture(); |
34 | 28 | |
35 | 29 | let mut v = vec![]; |
36 | for x in -20..20i32 { | |
37 | for y in -20..20i32 { | |
30 | for x in -50..5i32 { | |
31 | for y in -5..5i32 { | |
38 | 32 | v.push(SceneGraph::Translate(x as f32*0.3, |
39 | 33 | 0.0, |
40 | 34 | y as f32*0.3, |