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\subsection{Find the Path}\label{find-the-path}

\emph{6th-level divination}

\begin{itemize}
\tightlist
\item
  \textbf{Casting Time:} 1 minute
\item
  \textbf{Range:} Self
\item
  \textbf{Components:} V, S, M (a set of divinatory
  tools\textasciitilde{}such as bones, ivory sticks, cards, teeth, or
  carved runesi worth 100 gp and an object from the location you wish to
  find)
\item
  \textbf{Duration:} Concentration, up to 1 day
\end{itemize}

This spell allows you to find the shortest, most direct physical route
to a specific fixed location that you are familiar with on the same
plane of existence. If you name a destination on another plane of
existence, a destination that moves (such as a mobile fortress), or a
destination that isn't specific (such as ``a green dragon's lair''), the
spell fails.

For the duration, as long as you are on the same plane of existence as
the destination, you know how far it is and in what direction it lies.
While you are traveling there, whenever you are presented with a choice
of paths along the way, you automatically determine which path is the
shortest and most direct route (but not necessarily the safest route) to
the destination.