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\subsection{Moonbeam}\label{moonbeam}

\emph{2nd---level evocation}

\begin{itemize}
\tightlist
\item
  \textbf{Casting Time:} 1 action
\item
  \textbf{Range:} 120 feet
\item
  \textbf{Components:} V, S, M (several seeds of any moonseed plant and
  a piece of opalescent feldspar)
\item
  \textbf{Duration:} Concentration, up to 1 minute
\end{itemize}

A silvery beam of pale light shines down in a 5---foot--- radius,
40---foot-high cylinder centered on a point within range. Until the
spell ends, dim light fills the cylinder. When a creature enters the
spell's area for the first time on a turn or starts its turn there, it
is engulfed in ghostly flames that cause searing pain, and it must make
a Constitution saving throw. It takes 2d10 radiant damage on a failed
save, or half as much damage on a successful one.

A shapechanger makes its saving throw with disadvantage. If it fails, it
also instantly reverts to its original form and can't assume a different
form until it leaves the spell's light.

On each of your turns after you cast this spell, you can use an action
to move the beam 60 feet in any direction.

\textbf{At Higher Levels:} When you cast this spell using a spell slot
of 3rd level or higher, the damage increases by lle for each slot level
above 2nd.