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\subsection{Sunbeam}\label{sunbeam}

\emph{6th-level evocation}

\begin{itemize}
\tightlist
\item
  \textbf{Casting Time:} 1 action
\item
  \textbf{Range:} Self (60---foot line)
\item
  \textbf{Components:} V, S, M (a magnifying glass)
\item
  \textbf{Duration:} Concentration, up to 1 minute
\end{itemize}

A beam of brilliant light flashes out from your hand in a
5---foot---wide, 60---foot---long line. Each creature in the line must
make a Constitution saving throw. On a failed save, a creature takes 6d8
radiant damage and is blinded until your next turn. On a successful
save, it takes half as much damage and isn't blinded by this spell.
Undead and oozes have disadvantage on this saving throw.

You can create a new line of radiance as your action on any turn until
the spell ends.

For the duration, a mote of brilliant radiance shines in your hand. It
sheds bright light in a 30---foot radius and dim light for an additional
30 feet. This light is sunlight.