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\subsection{Ray of Sickness}\label{ray-of-sickness}

\emph{1st-level necromancy}

\begin{itemize}
\tightlist
\item
  \textbf{Casting Time:} 1 action
\item
  \textbf{Range:} 60 feet
\item
  \textbf{Components:} V, S
\item
  \textbf{Duration:} Instantaneous
\end{itemize}

A ray of sickening greenish energy lashes out toward a creature within
range. Make a ranged spell attack against the target. On a hit, the
target takes 2d8 poison damage and must make a Constitution saving
throw. On a failed save, it is also poisoned until the end of your next
turn.

\textbf{At Higher Levels:} When you cast this spell using a spell slot
of 2nd level or higher, the damage increases by 1d8 for each slot level
above 1st.