gdritter repos dndbooks / master spells / sleet-storm.tex
master

Tree @master (Download .tar.gz)

sleet-storm.tex @masterraw · history · blame

\subsection{Sleet Storm}\label{sleet-storm}

\emph{3rd---level conjuration}

\begin{itemize}
\tightlist
\item
  \textbf{Casting Time:} 1 action
\item
  \textbf{Range:} 150 feet
\item
  \textbf{Components:} V, S, M (a pinch of dust and a few drops of
  water)
\item
  \textbf{Duration:} Concentration, up to 1 minute
\end{itemize}

Until the spell ends, freezing rain and sleet fall in a 20-foot-tall
cylinder with a 40-foot radius centered on a point you choose within
range. The area is heavily obscured, and exposed flames in the area are
doused. The ground in the area is covered with slick ice, making it
difficult terrain. When a creature enters the spell's area for the first
time on a turn or starts its turn there, it must make a Dexterity saving
throw. On a failed save, it falls prone. If a creature is concentrating
in the spell's area, the creature must make a successful Constitution
saving throw against your spell save DC or lose concentration.